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  1. #1
    Community Member Arthur1977's Avatar
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    Default 2 Rogue / 14 Bard Healing Haggler

    I am thinking of a heavy repeater healing/haggler Bard 28 point build. I am more focused on support rather than front line action for this character. This build is not designed to to be an elite build but serviceable to be a good group mate and help me unlock my favor rewards (namely 32 point builds). If you notice any glaring errors please let me know. My only real concern is about what order should I take my feats in from level 9 on, is it better to take a spell penetration or meta magic feat? I would also like to thank everyone on DDOCast.com who offered their advice to all my questions.

    Code:
    Character Plan by DDO Character Planner Version 3.06
    DDO Character Planner Home Page
    
    Level 16 Chaotic Good Human Male
    (2 Rogue \ 14 Bard) 
    Hit Points: 132
    Spell Points: 761 
    BAB: 11\11\16\21
    Fortitude: 5
    Reflex: 14
    Will: 8
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity            14                    14
    Constitution         12                    12
    Intelligence         14                    14
    Wisdom                8                     8
    Charisma             16                    24
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               6                    21
    Bluff                 3                     7
    Concentration         3                    24
    Diplomacy             7                    26
    Disable Device        6                     6
    Haggle                7                    31
    Heal                 -1                    -1
    Hide                  2                     2
    Intimidate            3                     7
    Jump                  4                    19
    Listen               -1                    -1
    Move Silently         2                     2
    Open Lock             6                    14
    Perform               n/a                  26
    Repair                2                     2
    Search                6                     7
    Spot                  3                     4
    Swim                  3                    11
    Tumble                3                     3
    Use Magic Device      7                    31
    
    Level 1 (Rogue)
    Feat: (Selected) Skill Focus: Haggle
    Feat: (Human Bonus) Skill Focus: Use Magic Device
    Enhancement: Human Versatility I
    
    
    Level 2 (Bard)
    Enhancement: Bard Concentration I
    Enhancement: Bard Haggle I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Energy of the Music I
    
    
    Level 3 (Rogue)
    Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    
    
    Level 4 (Bard)
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Charisma I
    
    
    Level 5 (Bard)
    Enhancement: Bard Inspired Attack I
    Enhancement: Human Versatility II
    Enhancement: Bard Lyric of Song I
    
    
    Level 6 (Bard)
    Feat: (Selected) Mental Toughness
    Enhancement: Bard Concentration II
    Enhancement: Bard Song Magic II
    
    
    Level 7 (Bard)
    Enhancement: Human Adaptability Charisma I
    Enhancement: Bard Improved Spell Penetration I
    Enhancement: Bard Energy of the Music II
    
    
    Level 8 (Bard)
    Enhancement: Bard Spellsinger I
    Enhancement: Human Versatility III
    
    
    Level 9 (Bard)
    Feat: (Selected) Extend Spell
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Charisma II
    
    
    Level 10 (Bard)
    Enhancement: Bard Inspired Attack II
    
    
    Level 11 (Bard)
    Enhancement: Bard Improved Spell Penetration II
    
    
    Level 12 (Bard)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Bard Song Magic III
    
    
    Level 13 (Bard)
    
    
    Level 14 (Bard)
    Enhancement: Bard Charisma III
    
    
    Level 15 (Bard)
    Feat: (Selected) Spell Penetration
    Enhancement: Bard Inspired Damage III
    Enhancement: Human Versatility IV
    
    
    Level 16 (Bard)
    Enhancement: Bard Haggle II
    If you ever get bored please check out my blog: CDN Dragoon
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  2. #2
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Arthur1977 View Post
    I am thinking of a heavy repeater healing/haggler Bard 28 point build. I am more focused on support rather than front line action for this character. This build is not designed to to be an elite build but serviceable to be a good group mate and help me unlock my favor rewards (namely 32 point builds). If you notice any glaring errors please let me know. My only real concern is about what order should I take my feats in from level 9 on, is it better to take a spell penetration or meta magic feat? I would also like to thank everyone on DDOCast.com who offered their advice to all my questions.
    If you're going to be a support character bard/rogue, you should max out your trap skills (spot, search, disable device)... Also keep Perform, UMD, and Haggle maxed out... Put a couple of points into Open Lock..

    Take rogue 1st level and 7th level

    It's a good build, I also built a bard/rogue and used it to unlock my 32 point builds. I probably wouldn't bother with skill focus: Haggle or UMD... Instead get Spell Focus: Enchantment.. I'd probably get Extend earlier too...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  3. #3
    Community Member Arthur1977's Avatar
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    Thank you for the advice. The problem that I am encountering with the feats is that I cannot take any meta magic ones at first level. As of yet I have no idea how to swap them out in game (although I hear it can be done). Getting extend earlier sounds good too, I will swap it with mental toughness.

    Also why do you suggest taking rogue at 1st and 7th levels. What would the added benefit be?

    Once again thanks for everything!
    If you ever get bored please check out my blog: CDN Dragoon
    Its not much, but its a start

  4. #4
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Arthur1977 View Post
    Thank you for the advice. The problem that I am encountering with the feats is that I cannot take any meta magic ones at first level. As of yet I have no idea how to swap them out in game (although I hear it can be done). Getting extend earlier sounds good too, I will swap it with mental toughness.

    Also why do you suggest taking rogue at 1st and 7th levels. What would the added benefit be?

    Once again thanks for everything!
    The reason to spread out your rogue levels to make it easier to "catch up" on skills... You don't want to spend points on cross skills if you can help it. For instance, don't spend any points on Perform (a bard skill) when leveling up as a rogue...

    See, you have a human with an INT of 14... That's good for this character... Your rogue levels will get 11 skill points, your bard levels, you'll get 9 skill points...

    1st level rogue... you get to max out 11 skills (Disable, Search, Spot, Open Lock, UMD, Haggle, Jump, Balance, etc.)

    2nd level bard - to keep maxing out Disable, Search, Spot, UMD, and Haggle will cost you 8 points, because Disable, Search, and Spot are cross-skills, and cost 2 points each... leaving only 1 point extra... You're already 4 behind on Perform, so what you'll do is probably skip Spot a little...

    Disable 2
    Search 2
    UMD 1
    Haggle 1
    Perform 3

    Now, if you do rogue at 3rd level, you can make up that Spot point you missed at 2, but you'll actually have points left over, which you'll just spend on things like Balance or Jump... which is okay... but it would be better to wait to take the Rogue level so you use those extra points all on your core skills...

    3rd level bard
    Disable 2
    Search 2
    UMD 1
    Haggle 1
    Perform 3

    At this point you're at

    Disable 6
    Search 6
    Spot 4
    Open Lock 4
    UMD 6
    Haggle 6
    Perform 6

    4th level, you could probably take a rogue level here...

    Disable 7
    Search 7
    Spot 7 (spent 3 points here to catch up Spot)
    Open Lock 7 (spent 3 points here to catch up Spot)
    UMD 7
    Haggle 7
    Perform 6

    1 extra point left over for Jump or something

    From then on, you continue to keep Disable, Search, Spot, UMD, Haggle, and Perform maxed (okay perform will be 1 behind max, but good enough)

    After writing all this out, I guess it doesn't matter that much if you take rogue at 3... looks like 4th level is a slightly better spot to keep your trap and lock skills in good shape...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #5
    Community Member Thrudh's Avatar
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    Oh, and you can swap feats out by talking to Fred in House J... He's a Mindflayer...
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  6. #6
    Community Member Varr's Avatar
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    my haggle bot is a drow 14/2 right nor and is a fun toon to play. 71 haggle atm. I found a level ten para bow usefull and at raid time all I'm really asked to do is songs rage haste. Vorp occationally. I was laughing because I just made her a holy goodbuest +2 cha rapier and I said to my guildie I would lilly almost never swing it. Ah well. Fun build....drow fem in the black dragon leather....tasty!
    Varr's all over. Cannith Varr getting the love currently.

  7. #7
    Community Member Arthur1977's Avatar
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    ok, I have added in all the rogue skills but my open lock is only at 10 (it that enough for endgame stuff once I get some + items)? I could not move up the extend feat because of the Spellsinger enhancement, or would it be more advised to take that at level 9 then I could switch the feats.


    Code:
    Character Plan by DDO Character Planner Version 3.06
    DDO Character Planner Home Page
    
    Level 16 Chaotic Good Human Male
    (2 Rogue \ 14 Bard) 
    Hit Points: 132
    Spell Points: 761 
    BAB: 11\11\16\21
    Fortitude: 5
    Reflex: 14
    Will: 8
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             10                    10
    Dexterity            14                    14
    Constitution         12                    12
    Intelligence         14                    14
    Wisdom                8                     8
    Charisma             16                    24
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 16)
    Balance                  6
    Bluff                    7
    Concentration            7
    Diplomacy               11
    Disable Device          21
    Haggle                  31
    Heal                    -1
    Hide                     2
    Intimidate               7
    Jump                     4
    Listen                  -1
    Move Silently            2
    Open Lock               10
    Perform                 25
    Repair                   2
    Search                  21
    Spot                    18
    Swim                     3
    Tumble                   3
    Use Magic Device        31
    
    Level 1 (Rogue)
    Feat: (Selected) Skill Focus: Haggle
    Feat: (Human Bonus) Skill Focus: Use Magic Device
    Enhancement: Human Versatility I
    
    
    Level 2 (Bard)
    Enhancement: Bard Concentration I
    Enhancement: Bard Haggle I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Energy of the Music I
    
    
    Level 3 (Bard)
    Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    
    
    Level 4 (Bard)
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Charisma I
    
    
    Level 5 (Rogue)
    Enhancement: Bard Inspired Attack I
    Enhancement: Human Versatility II
    Enhancement: Bard Lyric of Song I
    
    
    Level 6 (Bard)
    Feat: (Selected) Mental Toughness
    Enhancement: Bard Concentration II
    Enhancement: Bard Song Magic II
    
    
    Level 7 (Bard)
    Enhancement: Human Adaptability Charisma I
    Enhancement: Bard Improved Spell Penetration I
    Enhancement: Bard Energy of the Music II
    
    
    Level 8 (Bard)
    Enhancement: Bard Spellsinger I
    Enhancement: Human Versatility III
    
    
    Level 9 (Bard)
    Feat: (Selected) Extend Spell
    Enhancement: Bard Inspired Damage II
    Enhancement: Bard Charisma II
    
    
    Level 10 (Bard)
    Enhancement: Bard Inspired Attack II
    
    
    Level 11 (Bard)
    Enhancement: Bard Improved Spell Penetration II
    
    
    Level 12 (Bard)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Bard Song Magic III
    
    
    Level 13 (Bard)
    
    
    Level 14 (Bard)
    Enhancement: Bard Charisma III
    
    
    Level 15 (Bard)
    Feat: (Selected) Spell Penetration
    Enhancement: Bard Inspired Damage III
    Enhancement: Human Versatility IV
    
    
    Level 16 (Bard)
    Enhancement: Bard Haggle II
    If you ever get bored please check out my blog: CDN Dragoon
    Its not much, but its a start

  8. #8
    Community Member Mockduck's Avatar
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    Quote Originally Posted by Thrudh View Post
    Oh, and you can swap feats out by talking to Fred in House J... He's a Mindflayer...
    Don't forget, he's also the unofficial, publicly-approved mayor of Stormreach!

    Quote Originally Posted by Thrudh View Post
    The reason to spread out your rogue levels to make it easier to "catch up" on skills... You don't want to spend points on cross skills if you can help it. For instance, don't spend any points on Perform (a bard skill) when leveling up as a rogue...

    See, you have a human with an INT of 14... That's good for this character... Your rogue levels will get 11 skill points, your bard levels, you'll get 9 skill points...

    1st level rogue... you get to max out 11 skills (Disable, Search, Spot, Open Lock, UMD, Haggle, Jump, Balance, etc.)

    2nd level bard - to keep maxing out Disable, Search, Spot, UMD, and Haggle will cost you 8 points, because Disable, Search, and Spot are cross-skills, and cost 2 points each... leaving only 1 point extra... You're already 4 behind on Perform, so what you'll do is probably skip Spot a little...

    Disable 2
    Search 2
    UMD 1
    Haggle 1
    Perform 3

    Now, if you do rogue at 3rd level, you can make up that Spot point you missed at 2, but you'll actually have points left over, which you'll just spend on things like Balance or Jump... which is okay... but it would be better to wait to take the Rogue level so you use those extra points all on your core skills...

    3rd level bard
    Disable 2
    Search 2
    UMD 1
    Haggle 1
    Perform 3

    At this point you're at

    Disable 6
    Search 6
    Spot 4
    Open Lock 4
    UMD 6
    Haggle 6
    Perform 6

    4th level, you could probably take a rogue level here...

    Disable 7
    Search 7
    Spot 7 (spent 3 points here to catch up Spot)
    Open Lock 7 (spent 3 points here to catch up Spot)
    UMD 7
    Haggle 7
    Perform 6

    1 extra point left over for Jump or something

    From then on, you continue to keep Disable, Search, Spot, UMD, Haggle, and Perform maxed (okay perform will be 1 behind max, but good enough)

    After writing all this out, I guess it doesn't matter that much if you take rogue at 3... looks like 4th level is a slightly better spot to keep your trap and lock skills in good shape...
    This is an excellent writeup. I'm thinking of splashing 2 rogue with my Favored Soul when DDO: U hits to get evasion. I'm not sure whether to go disable device or not yet, depends on whether I can make it useful enough to help me when I solo (and in groups, too, I guess as a backup).
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  9. #9
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    Impaqt's Avatar
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    Investing a feat into Heavy Repeater with such a low Dex score seems rather counter productive.

    do you have a whole bunch of heavy repeaters your itchin to use?

    I also dont think you need to worry about SF: UMD. being a bard, you will be able to get that UMD up to really high levels already, No fail heal scrolls for sure, and proobly even higher than that come level 20.

    If you wanna stick with the repeater, I would consider rapid reload as a feat at L1. It'll at least reduce the amount of time between firing. Maybe even a Toughness feat in there at L1. Thats a Pretty weak CON and HP Total. Even after modifiers. Repeater builds dont need STR.. Mabe drop STR to 9 and up CON to 13 and use Human adaptability enh to even those out.
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  10. #10
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    Default Try Drow

    I have a similiar build but used drow. It is easier to get a good Dex, Intel and Charisma

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