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  1. #1
    Community Member demtutor's Avatar
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    Dec 2007
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    93

    Default Looking for input on WF build ...HELP!

    A static group I belong to has decided to branch out a little and make a WF only group that can cover the needed roles with only the four of us.

    I've been messing with the character planner, trying to make a rogue2/bard14 (eventually 2-18) capable of disarming traps, buffing, and fighting when needed. I won't be the primary tank or the primary healer ...

    The forums are pretty thick with builds, but I haven't seen any that fit these requirements. The ones I've put together seem to fall a little short of expectations (base 230 hp and 330 sp). I have access to some tomes ... +2 dex and +1 int in the bank ... and I can probably get more if needed.

    The other 3 roles will likely be a DR intimitank, sorc, and ranger/fighter.

    The skills/abilities/enhancements I'd like to bring include:
    - warchanter with max damage enhancments available to uncapped bard
    - UMD for raise dead, repair scrolls and wands
    - search, disable, open lock

    The feats I've tried in the build so far include:
    - weapon focus and power attack (required for warchanter)
    - toughness
    - mithral body
    - two weapon fighting
    - improved two weapon fighting

    So should I stick with the rogue2-bard14 or try to add a level of fighter for the extra feat (I feel like I'm going to need extend if I intend to buff)?

    Any help or direction would be greatly appreciated - most anything (feats, classes, etc.) are negotiable as long as the needed role is filled.

  2. #2
    Community Member Dark-Star's Avatar
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    Aug 2006
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    Default

    An all WF group will be a very fun idea.

    I have several bards, and Tripple my pure WF is my favorite. You can find his complete write up here.

    I any case, drop mithral body, AC is pretty pointless on bards. With the Tripple build you will have 40+ UMD at 16 with no rogue splash.

    If you go pure, I'd suggest the ranger take a rogue level for traps, etc. 18 ranger/ 1 rogue/ 1 monk works very well.

    IF you had your heart set on the two rogue splash and going twf-ing, your feats might look like this:

    twf
    itwf
    gtwf
    icrit
    wf
    pa
    (extend at 18)

    Swap icrit for toughness when you make two min2 weapons.

    That build would be a bit feat starved, and is why I prefer Tripple over my other rog splashed bard.
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