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  1. #1
    Community Member Jay203's Avatar
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    Default Could we bring some changes to Monk finishing moves? Please? =(

    Please change the duration for all Monk finishing moves so it actually lasts longer with higher monk lvl, make the current duration the base duration, and + 6 seconds per monk lvl?
    also, can we PLEASE change the way the game treats monk finishing moves so it's not treated as CASTING A SPELL? it's not a spell, it's an ability! it's really stupid to be placed under madstone rage and you can no longer use finishing moves =_=
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  2. #2
    Community Member
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    Default

    Agreed...

  3. #3
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
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    Yes please


    Beware the Sleepeater

  4. #4

    Default

    Quote Originally Posted by Jay203 View Post
    Please change the duration for all Monk finishing moves so it actually lasts longer with higher monk lvl, make the current duration the base duration, and + 6 seconds per monk lvl?
    also, can we PLEASE change the way the game treats monk finishing moves so it's not treated as CASTING A SPELL? it's not a spell, it's an ability! it's really stupid to be placed under madstone rage and you can no longer use finishing moves =_=
    /signed.

    | Jolokia | Gelandor | Criminal | Cerial Killer | Insurgence | Barias | Camiel |
    -=[ Archangels ]=-

  5. #5
    Community Member Mhykke's Avatar
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    Default

    /signed
    Mhykke(Pldn):Mhykkelle(Srcr):Mykkelle(Rngr):Mhykael(Clrc):Mykke(Brbrn):Mhykel(Ftr):
    Mhykelle(Wzrd):Mhyke(Brd):Mykkael(Rgr/Rog/Barb):Mykkel(Rog):Mhykkaelsan(Mnk):Mhykkael(FVS):Mhykkel(Brd):Markas(Ret.Srcr)

  6. #6
    Community Member captain1z's Avatar
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    Default

    /signed 1000 x's

  7. #7
    Community Member Monkey_Archer's Avatar
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    Default

    Monk light path buffs should use the same duration forumla as haste, recitation, prayer, etc...
    Monk dark path debuffs should also increase the time between attempted saves

    /signed
    Thelanis

  8. #8
    Tasty Ham Smuggler Kromize's Avatar
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    Nov 2007
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    Default

    Hmm. Fix the ki system, and fix monks, then fix the "finishing moves", and actually make them finishing moves, instead of buffs/debuffs.

    If ki is based on your concentration, how does it make sense that you gain more ki by fighting lots of mobs? You know, where it must be difficult to concentrate... Wouldn't it make more sense to start with full ki, and then as you fight you lose ki, and regain your key as you get time to be at peace and concentrate?

    And instead of making the monk lighting fis n stuff actual moves that require ki, why not just add the damage in for every attack as a monk? That would help out monk dps... And you could be more creative for special moves that monks can get. Maybe get some real finishers. (:

  9. #9
    Community Member Taelan's Avatar
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    Default

    /signed ... most emphatically!

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