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  1. #1
    Founder Varis's Avatar
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    Default Quick, the DDO build save squad is needed

    heeelp, please oh whatever will I do? My creator is having a huge blast playing with me but being a less then ideal and old creation could mean a disapointing end.

    So please DDO crew, pimp my build!



    Here we got an ancient mod4 concept build.

    Drow currently 8sorc/2pally/2fighter
    16str
    16dex
    12con
    10int
    8wis
    16cha

    current feats are: empower, extend, maximise, power attack, 2WF, I2WF, toughness


    how can I maximise this build to 20th?

    was thinking base this on rapiers, go 12 sorc, 2 pally, 6 fighter and fight inside a wall and acid fog
    ---------------------------------------------------
    Roa - Fernian Nuker

  2. #2
    Community Member Demoyn's Avatar
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    I think the best you can hope for right now is to find the 12 sorc / 2 paladin / 2 rogue build and pattern it after that. You won't get evasion or good skills, but there's not a lot to work with here. Sorcerers that melee don't have a lot of room for error.

  3. #3
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    How good is your haggle and house K favor

    For builds like that, for me, it goes: pure or evasion, self-heal or self-repair.

  4. #4
    Founder Varis's Avatar
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    Yes, clearly this is not an ideal build... yes, warforged would have been far far better... I get that, more con... yep... less cha... 2 levels of rogue or monk would have been smart...



    but please.. the question was, what can the pros of DDO do with what you have here? Not with what the build "should" have been?
    ---------------------------------------------------
    Roa - Fernian Nuker

  5. #5
    Uber Completionist Lithic's Avatar
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    your plan is likely the best bet. 6 fighter gets you feats (prob weapon spec and focus for a low bab class), and you might be able to get kensai 1
    Star Firefall
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  6. #6
    Community Member Demoyn's Avatar
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    Quote Originally Posted by Varis View Post
    but please.. the question was, what can the pros of DDO do with what you have here? Not with what the build "should" have been?
    Maybe you misunderstood my post. What I'm saying is that you should find the 12 sorc / 2 paladin / 2 rogue build and try to make your current character as close to that build as you can. Swap feats around, gear out for that role, etc.

  7. #7

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    Quote Originally Posted by Varis View Post
    was thinking base this on rapiers, go 12 sorc, 2 pally, 6 fighter and fight inside a wall and acid fog
    This sounds like a good class split.

    I think a lot of this character is going to be about feats and enhancements.

    "empower, extend, maximise, power attack, 2WF, I2WF, toughness"
    That looks pretty good. You could drop Extend to make room for more. GTWF is a clear choice, perhaps Oversize TWF. You really really want Improved Crit Pierce as soon as you can get it. That will help a lot. Perhaps take heighten instead of extend so you can get more milage from low level CC spells like holds and web etc to imobilize your prey.

    Find yourself a couple of key off hand weapons. 1: Backstab 5 and one Seeker 10. The Backstab is great when accuracy is an issue and you are in a group with a DPS. The Seeker is wonderful for just upping your overall damage. The extra 20pts on a crit is pretty hefty (although I'd only do this if you have improved crit). That's assuming you don't have a bloodstone.

    Get Kensi 1 and mastery rapiers when you hit fighter 6. Get a good selection of effect weapons for different monster types and I'd think you'd be a good contributor in most situations.
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  8. #8
    Founder Varis's Avatar
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    Quote Originally Posted by sigtrent View Post
    This sounds like a good class split.

    I think a lot of this character is going to be about feats and enhancements.

    "empower, extend, maximise, power attack, 2WF, I2WF, toughness"
    That looks pretty good. You could drop Extend to make room for more. GTWF is a clear choice, perhaps Oversize TWF. You really really want Improved Crit Pierce as soon as you can get it. That will help a lot. Perhaps take heighten instead of extend so you can get more milage from low level CC spells like holds and web etc to imobilize your prey.

    Find yourself a couple of key off hand weapons. 1: Backstab 5 and one Seeker 10. The Backstab is great when accuracy is an issue and you are in a group with a DPS. The Seeker is wonderful for just upping your overall damage. The extra 20pts on a crit is pretty hefty (although I'd only do this if you have improved crit). That's assuming you don't have a bloodstone.

    Get Kensi 1 and mastery rapiers when you hit fighter 6. Get a good selection of effect weapons for different monster types and I'd think you'd be a good contributor in most situations.
    thanks a lot for the help.

    currently I kionda need extend because haste, etc lasts only a few seconds without. Not having imp. crit right now is really grating on me... I'm trying to use keen rapiers, etc... but it 's tough.

    I would love to get oversized 2wf.. but I'm afraid that the kensai reqs may steal them.


    hmm im 12th... to 20th I got 4 more feats comming with my current build.
    imp. crit
    g. 2wf
    focus
    spec


    yeah... 2 rapiers is great.. but is it better then spec(and the kensai stuff as a result)?
    ---------------------------------------------------
    Roa - Fernian Nuker

  9. #9
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    if you can, craft 2 mineral II rapiers and you can consider dropping improved critical. min 2 makes the weapon keen, so you won't have to worry about that at least for DPS purposes.

  10. #10

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    Can you put down a bit more about your character? I would love to tackle this, but with so little info I am not sure what suggestions would make sense.

    I mean, you have the pally which adds the Charisma to your saves and all, and 6 Fighter would bring about Kensai I, but what else can I say? Oversized TWF, GTWF, and Khopesh? Those are options as well, but I dunno if you qualify for those.
    Last edited by Kalanth; 07-27-2009 at 02:30 PM.

  11. #11
    Founder Varis's Avatar
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    Quote Originally Posted by Kalanth View Post
    Can you put down a bit more about your character? I would love to tackle this, but with so little info I am not sure what suggestions would make sense.

    I mean, you have the pally which adds the Charisma to your saves and all, and 6 Fighter would bring about Kensai I, but what else can I say? Oversized TWF, GTWF, and Khopesh? Those are options as well, but I dunno if you qualify for those.
    Well here is the whole Pinata

    Drow old sk00l build

    lawful good 12 sorc, 6 fighter 2 paladin (currently 9sorc,2pally,2fighter)

    16str (+3strtome+5lvl+2ftr+6item = 32 Strength)
    16dex (+2dextome+2drow+6item = 26 Dexterity)
    12con (+2contome+6item = 20 constitution)
    10int
    8wis (+2 tome+6item = 16 wisdom)
    16cha (+2 tome+2sorc+6item = 26 charisma)

    UMD= 11base+8cha+3cartouche+4GH+6exceptional= 32 <--LOW

    Saves:
    fort 12+5con+5resist+8pal+4gh = 34
    ref 6+8dex+5resist+8pal+4gh = 31
    will 8+3wis+5resist+8pal+4gh = 28

    Hit points: 390
    48sorc+20pal+60ftr+100con+20hero+10dragon+30FL+20m inos+20racialtough+20ftrtough+22toughness feat+20rage spell

    AC: high enough for waterworks on normal (not putting in the same effort as Roa)

    feats: toughness, empower, extend, power attack, maximise, 2wf, i2wf, improved crit, w.focus, w.spec, g2wf (or drop imp. crit for oversized 2wf as per aspenor)

    enhancements: fire stuff, acid stuff, kensai reqs, toughness feats + stat bonuses



    Concept:

    using firewall + acid fog + melee for some very good DPS and combat versatility. Relying on spells like stoneskin, displacement, resist, protection, fireshield, etc along with high paladin saves to help with defense.

    pros:
    -Can take on hordes of mobs with acid fog + firewall, killing off the toughes ones adding good 2wf dps to the mix.

    -Great saves combined with mage buffs minimise damage taken by nukes, even no save ones.
    - Does higher magic damage compared to other arcane fighter builds. (more feats)

    Cons:
    - no evasion
    - 390 HP is only moderate with no AC
    - without combining magic and melee, DPS is not spectacular
    - weak to dispells, big danger since the build relies on them and only has 12 caster levels.
    - Not ideal race for this ( no self heal)
    ---------------------------------------------------
    Roa - Fernian Nuker

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