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    Default River Tam: Halfling TWF Frenzied Berzerker with Evasion

    Tiny little girl, giant blood-dripping axes.

    Code:
    River Tam: Halfing Evasion Berzerker Level 20 Neutral Good Halfling Female (18 Barbarian / 2 Rogue)
    The theme is the fictional character River Tam from the movie Serenity. In keeping with the theme, the tiniest possible girl would be Halfling while the largest possible axes would be Dwarven. I've played her up to level six and she's fun! She wears ritual-enhanced starter rags and looks very impressive dual wielding her giant axes.
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    The constraints/goals:
    • Halfling
    • Two weapon fighter
    • Dwarven axes
    • Evasion
    • Really amazingly spectacular crit damage (hoping!)


    There was a bit of struggling over the loss of the barbarian capstone, but I think evasion will add more value than +2 STR. A THF build may want the splash damage booster but this is not a THF build.

    Code:
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    20
    Dexterity            16                    18
    Constitution         16                    18
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used        
    +1 DEX
    The tome must be consumed before level 15. In other words, there's no rush

    The Level 20 ability point goes into STR too.

    Code:
    Fo/Re/Wi Saves
    11  6  6 barbarian 18
     0  3  0 rogue 2
     1  1  1 halfling
     4  0  0 CON
     0  4  0 DEX
    --------
    16 14  7
     
     4  0  3 rage
     5  5  5 resist item
     3  3  3 CON/DEX/WIS items
    ========
    28 22 18
    Not liking the will save. May have to add to Willpower rage enhancement or throw in some Halfling Luck?

    Code:
    
    Hit Points                     AC   
    218 barbarian 18               who cares, 
     12 rogue 2                    she's a barbarian 
     20 heroic durability
     20 draconic vitality
     80 CON
     30 GFL
     20 minos legens
     45 greensteel
     60 CON item                 
    ===                            
    505
    Sure would like some more hit points. Stacked rages and frenzy will put me into the low 700's, but is that enough? The emergency backup plan is to forego Greater TWF @ 18 and instead take toughness and the toughness enhancements. But that will take a real hit point emergency, I want GTWF! There is a double-secret emergency backup plan too, but it is too painful to contemplate.

    Code:
    
    ToHit                   Damage
     18 barb18              2d8 base greensteel D.Axe
      1 rogue2                5 base greensteel D.Axe
      1 halfling             10 STR 
     10 STR                   3 STR item
      3 STR item              4 rage
      4 rage                  1 rage spell/clickie
      1 rage spell/clickie    1 frenzy
      1 frenzy                2 death frenzy
      2 death frenzy        4d6 greater vicious
     ==                       5 power attack
     37                       3 barb power attack III
                            === 
                             57
    Damage does not include 1d6+3 sneak attack but I will get that now and then. Also does not include madstone effects although I intend to grind for the boots.

    Crits will be X5! Hopefully I can acquire a bloodstone but even if not, I am really hoping the crits will be awe-inspiring!

    Code:
                      Starting 
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Intimidate            3                    18
    Jump                  7                    26
    Balance               4                    23
    Tumble                4                    11
    [edit] removed Listen replaced with Balance.

    Code:
    Feats
    Level  1 Exotic Weapon Proficiency: Dwarven Waraxe
    Level  3 Two Weapon Fighting
    Level  6 Power Attack
    Level  9 Cleave
    Level 12 Improved Crit: Slash
    Level 15 Improved Two Weapon Fighting
    Level 18 Greater Two Weapon Fighting
    Really could use two more for Toughness and maybe Oversize TWF but oh well.

    Projected enhancements through level 16 are as follows:

    Code:
    Enhancements at 16th level
    Rogue Haste Boost I
    Barbarian Damage Boost IV
    Barbarian Improved Damage Reduction II
    Barbarian Extend Rage III
    Barbarian Extra Rage III
    Barbarian Hardy Rage III
    Barbarian Power Attack III
    Barbarian Power Rage III
    Barbarian Willpower I
    Barbarian Frenzied Berserker III
    I expect to finish off enhancements through level 20 with Barb CON III and whatever rage enhancers fit best.

    Code:
    This build created with the help of Character Plan by DDO Character Planner Version 2.96 DDO Character Planner Home Page Thanks Ron!
    Last edited by geoffhanna; 07-24-2009 at 12:22 PM.

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