Page 1 of 3 123 LastLast
Results 1 to 20 of 78

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member Galacticus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default 16 Shrouds in 1 week and no Large Devil Scales

    Wow! I'm glad that the drop rate is balanced.

    Suggestion for the DDO Store: Large Devil Scales

  2. #2
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Suggestion for u:
    Plays less characters so you don't need so many scales lol..

    Thats at least 8 chars isnt it..

    Droprate is 100% balanced.

    Whats off is the amount needed to craft - Large scales are needed more then anything else.

    Thats not gonna be changed.

  3. #3
    Community Member
    Join Date
    Feb 2006
    Posts
    234

    Default

    Quote Originally Posted by Galacticus View Post
    Wow! I'm glad that the drop rate is balanced.
    While selling scales would indeed work, if you are only doing 16 runs a week you are not farming near enough.

    Quote Originally Posted by Shade View Post
    Whats off is the amount needed to craft - Large scales are needed more then anything else.
    As with most things, this is incorrect. Scales are distributed equally throughout the crafting. The difficulty lies within what people perceive as the optimal choice(s) to craft.

  4. #4
    Community Member ShadowHand2's Avatar
    Join Date
    Oct 2006
    Posts
    0

    Default

    Well...last month for the WHOLE month zero large scales dropped for me (that is 4 weeks). I have roughly 7 capped toons that run shroud when ever one is posted. So the drop rate was not so kind for me during that month

  5. #5
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by ShadowHand2 View Post
    Well...last month for the WHOLE month zero large scales dropped for me (that is 4 weeks). I have roughly 7 capped toons that run shroud when ever one is posted. So the drop rate was not so kind for me during that month
    Same here, but the month before that I must have had 10-15 scales drop for me... I couldn't get a stone to save my life...

    This month, I can't get a scale...

    Things seem to go in cycles for me in this game... I'll go six months without a +2 tome, then I'll pull 4 of them in 2 weeks... This has happened 3 times (3 times, I've pulled multiple +2 tomes in a short period followed by a long dry spell)
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  6. #6
    Community Member Delt's Avatar
    Join Date
    Jun 2006
    Posts
    0

    Default

    Quote Originally Posted by Greydeath View Post
    While selling scales would indeed work, if you are only doing 16 runs a week you are not farming near enough.


    As with most things, this is incorrect. Scales are distributed equally throughout the crafting. The difficulty lies within what people perceive as the optimal choice(s) to craft.
    You sure about that? I'm not saying 100% you are wrong (though I suspect you are), but I can't recall a single recipe where scales are on the lowest end of the ingrediants. I'd challenge you to count the number of recipes that require 0-1 scales for single shards or 0-3 for dual shards....if any. I know of quite a few exist for bones/chains/shrapnel.
    Last edited by Delt; 07-20-2009 at 04:36 AM.

  7. #7
    Community Member
    Join Date
    Feb 2006
    Posts
    234

    Default

    Quote Originally Posted by Delt View Post
    You sure about that?
    Is it a perfectly even distribution? No
    Are Scales & Stones on the high end? Yes
    Are Shrapnel & Bones on the low end? Yes

    But the problem is exasperated by what we craft. The 50% increase of requiring 6 Scales rather than 4 adds up quickly.

  8. #8
    Community Member Delt's Avatar
    Join Date
    Jun 2006
    Posts
    0

    Default

    Quote Originally Posted by Greydeath View Post
    Is it a perfectly even distribution? No
    Are Scales & Stones on the high end? Yes
    Are Shrapnel & Bones on the low end? Yes

    But the problem is exasperated by what we craft. The 50% increase of requiring 6 Scales rather than 4 adds up quickly.
    Uhh...what? Bottomline is scales are inherantly used in more recipes (per shard, 2-3 scales) whereas others aren't. That leads to shortages.

    What are these 6 scale recipes you believe everyone is clamouring towards, exasperating the issue?

    But there are many other options that require less desirable ingredients that no one even considers...
    Care to list one?

  9. #9

    Default

    Quote Originally Posted by Greydeath View Post

    As with most things, this is incorrect. Scales are distributed equally throughout the crafting. The difficulty lies within what people perceive as the optimal choice(s) to craft.
    So you are saying that mineral 2, raidinace 2, triple pos, triple neg, esterntial stalemate, and coorinate opposition are just thought to be good?
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  10. #10
    Community Member
    Join Date
    Feb 2006
    Posts
    234

    Default

    Quote Originally Posted by FluffyCalico View Post
    So you are saying that mineral 2,
    Over hyped

    Quote Originally Posted by FluffyCalico View Post
    raidinace 2,
    Generally pretty good

    Quote Originally Posted by FluffyCalico View Post
    triple pos, triple neg,
    These have been discounted ad nausea

    Quote Originally Posted by FluffyCalico View Post
    esterntial stalemate,
    ... not even tier3

    Quote Originally Posted by FluffyCalico View Post
    coorinate opposition
    Proc rate increase has made it pretty good

    But there are many other options that require less desirable ingredients that no one even considers...

  11. #11
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    Quote Originally Posted by Greydeath View Post
    Is it a perfectly even distribution? No
    Are Scales & Stones on the high end? Yes
    Are Shrapnel & Bones on the low end? Yes

    But the problem is exasperated by what we craft. The 50% increase of requiring 6 Scales rather than 4 adds up quickly.
    So if they made a rescipe for a masterwork weapon out of GS that didn't use any scales that would count in the equation of items not needed scales in your book. The issue is that almost 100% of the items people want to craft need scales and generally far more scales than other ingredients.

    Quote Originally Posted by Greydeath View Post
    But there are many other options that require less desirable ingredients that no one even considers...
    Tell us more...what uber items and weapons should we be crafting?

  12. #12
    Community Member
    Join Date
    Jul 2009
    Posts
    513

    Default

    Greydeath thinks min2 is overhyped.. what game do you play? if something is overhyped its the trashmob squasher--(radience)--
    Camp Naughty Bad Fun
    Jichael Mackson

  13. #13
    Community Member apacheizm23's Avatar
    Join Date
    Oct 2006
    Posts
    357

    Default

    Quote Originally Posted by FluffyCalico View Post
    So you are saying that mineral 2, raidinace 2, triple pos, triple neg, esterntial stalemate, and coorinate opposition are just thought to be good?
    LOL Thats what I said when I saw the other thread Ha..
    DIRTYONE/BARBARIAN-APACHE/FS -APACHEKID/RANGER/FIGHTER -TRUEGOD/WARLOCK - POWWOW/FIGHTER- INDIO/PALI-TUKO/BARBARIAN -REDHOOK/BARD - GUISEPPI/RANGER -SHORTYROCK/ROGUE/RANGER/BARB- DIRTYHO/MONK--DIRTYBLADE/PALI
    2006/VIP BROOKLYN N.Y.

  14. #14
    Community Member
    Join Date
    Mar 2006
    Posts
    0

    Default

    I had to wait until my 19th Shroud to get my first large Arrowhead but got 2 that run.

    Quote Originally Posted by Greydeath View Post
    As with most things, this is incorrect. Scales are distributed equally throughout the crafting.
    Not quite evenly.

    11 items (of 4 ingredients each) can be made using 6 ingredients but 44 is not evenly divisible by 6.

    Shrapnel and Scales are used in 8 items, compared to the other ing. in 7 items.

    This is a 12.5% difference, which would appear not to be reflected in the drop rate of either scales or arrowheads.
    Jesus saves but only Buddha makes incremental backups.

  15. #15
    Community Member TheDjinnFor's Avatar
    Join Date
    Oct 2009
    Posts
    595

    Default

    Quote Originally Posted by Greydeath View Post
    As with most things, this is incorrect. Scales are distributed equally throughout the crafting. The difficulty lies within what people perceive as the optimal choice(s) to craft.
    Sorry buddy.

    Not only are large scales and stones used in a lot of the good recipes, they're also used in all recipes in general a proportionally larger share than any other ingredient.

    On average, if you pick items completely at random, you'll use 2.5 large scales per supreme shard, 2.17 large stones per supreme shard, 2.00 large chains and arrows per supreme shard, 1.83 large shrapnel per supreme shard, and 1.5 large bones per supreme shard. This is if you pick the manufactured ingredients you use at random.
    Last edited by TheDjinnFor; 07-05-2011 at 01:03 AM.

  16. #16

    Default

    Quote Originally Posted by Shade View Post

    Droprate is 100% balanced.

    .
    But not per character. I have some that have never pulled a scale and others that have pulled 10 of them. The drop rate may be balanced but that does not address that it's very sparatic and seems to be destined at creation. Just like I have only 1 toon that has pulled a bloodstone. Luckly he pulled 5 so far.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  17. #17
    Community Member Newtons_Apple's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Quote Originally Posted by Shade View Post
    Suggestion for u:
    Plays less characters so you don't need so many scales lol..

    Thats at least 8 chars isnt it..

    Droprate is 100% balanced.

    Whats off is the amount needed to craft - Large scales are needed more then anything else.

    Thats not gonna be changed.
    I play 9 capped characters, but I don't craft a lot of tier 3 items for each one. Most of them play the role of support for the 1 or 2 who I want to have 3 weapons and 6 items. This may be the way Drak plays as well.
    "Our character is what we do when we think no one is looking."
    Officer of Aces over Kings, Argonesson - Elmo, Marin, Ganelon, Sevollas, Seda, Camerone, Amdr, Ganelonn, Fozzie, Misspiggy

  18. #18
    Community Member soupertc's Avatar
    Join Date
    Jan 2007
    Posts
    1,042

    Default

    I have 7 capped toons....run em all through the Shroud. I see Scales as much as anything else. Just sounds like you were unlucky OP.
    No I don't wear a Concordant Opp item on my Barb...but I did stay at a Holiday Inn Express last night. Zixx of the FlatBlade(Barb)

  19. #19
    Community Member Galacticus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Newtons_Apple View Post
    I play 9 capped characters, but I don't craft a lot of tier 3 items for each one. Most of them play the role of support for the 1 or 2 who I want to have 3 weapons and 6 items. This may be the way Drak plays as well.
    Shroud Drones, yup. 13 toons...mostly put tier 3's on 5 that I really like to play. Bune for instance has a Freezing Ice Guard necklace, Earthgrab guard cloak, Innervation guard gloves, 2 Min2 rapiers, 1 Min2 bow...total scales used...27? my other toons are drones.

  20. #20
    Community Member Veileira's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by Shade View Post
    Droprate is 100% balanced.
    Yup, 90% bones and chains! Balanced.
    Proudly Khyberian <3
    Veileira, Leiralei, Barbrose, Mayae TR1, Phaerune, Leiluu
    Quote Originally Posted by FlimsyFirewood View Post
    I'm on it. Nerfing the new thing asap.
    Also, nerfing the old thing too, for balance.

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload