I have to admit, I got tired of every thread about a build for a while "Monster can do this, Monster can do that better", BUT I realize it was more of way to say : think more.
I've never grouped with Yar or A-O, but honestly seems like good input.
Yes, My DPS will get out DPS'ed by the Monster, but do I care? NO
Can I do solid DPS? Yes.
Will the monster have higher saves or AC than my str based ranger? NO
Can I CONTRIBUTE to the party? Yes (Well, until I fall in lava).
Honestly peeps, it's a game. It's a simple way for new folks to build a shroud farmer with decent DPS.
Granted, it may not be needed later, but notice not a single shroud item/weapon? Easy to delete if needed!
A relevant part of Harrys Damage Output is from his DBFs he is throwing around regulary. Having Evasion, in conjunction with the good saves this build has, will simply negate that part of his DPS most of them time you face it.
Evasion loweres damage taken from a average DFB in your face from around 100 points to zero. So this build can easily be bettered for his only job, fighting Hary, by taking 2 levels of Monk. Giving him a big boost to survivability as well as a side effect 2 extra feats to play with.
People die from to much damage from Harry´s melee attacks, blades and DFBs. Taking out one part of this equation nearly completly is a big boon.
Even as people get offensive, it is common courtesy to stay calm and simply counter them with arguments.Lets face it this build is gimp.
This build is not gimp, it is competent in its job. But also far from the hyped "perfect" as it can be improved.
Sounds pretty self-praised to me:
This build is not meant to be played for "fun", but rather as a workhorse for a powergamer wishing to farm himself silly in the shroud. If you personally would do such a thing doesnt matter for the discussion above the strenghs and weaknesses of the build. You have to judge it under the conditions for which it was build.
People just notice that a run-of-the-mill TWF Paladin is presented as the next best thing since sliced bread. And how impolite and downright arrogant the presenters behave.
Last edited by Noctus; 07-18-2009 at 12:57 AM.
Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)
I have only done 40 something runs thru the Shroud playing a paladin but...
Extend is required or you lose a lot of DPS v Harry recasting 3-4 times (or one extended Zeal and two extended DF). This will change in Mod9 to no recasts if Extended as DF, Angel Skin and Zeal all get the same duration.
If going TWF, go dwarf for the Armor Mastery (to make use of that 17 Dex as AC as well) and Axe enhancements (to equal the Khopesh DPS).
Consider Int 12 (+1 tome) and Chr 10 (hopefully +1 at 20 and +3 tome from Shroud end reward). This gives CE (needed for DoS) to boost your AC into the high 60s (with no super rare equipment).
Last edited by TechNoFear; 07-18-2009 at 01:07 AM.
Jesus saves but only Buddha makes incremental backups.
Other good reasons for going dwf : +2 to hit, +2 to dmg , +3 to all saves from enhancements, +2 to saves from feat bonus, +4 balance, +2 con from enhancements, +40 hp's.
Have a look at the Torthur Hareft build when it is reposed on the ranger thread for reasons to go dwf.
Coregath - Warforged - 16 Sorc
Tilgath - Human - 16 sorc
Corgoth - Human - 16 pally
"Compare your lives to mine and then kill yourselves!" -Bender
1. Obviously you would be using Axes the majority of the time but thank you for pointing that out.
2. The majority of the time enhancements are spells so it kind of goes w/o saying, and I have head that those saves come into play even on non-spells but I have not personally tested that.
3. Khopesh costs one feat = dwf axe. The other stats are the tradeoff for those extra points.
For the record I play a human pally and I like my choice, but the dwf is a viable alternative. At least this build would not be so bland.
Coregath - Warforged - 16 Sorc
Tilgath - Human - 16 sorc
Corgoth - Human - 16 pally
"Compare your lives to mine and then kill yourselves!" -Bender
Is this concept supposed to be original? And its not perfect for shroud farming without 2 Monk/Rogue.
As you are not restricted by Wis based AC or Tempest you can pull a shield as required to get up to +10 AC and reduced damage from grazes.
Add in CE and the DoS bonuses (including the +6 Con, GFL, +3 AC belt) for a viable AC (and no graze damage, with Angel Skin).
IME Evasion is not required to farm the Shroud with a paladin.
Get some Firestorm Greaves if DBF worries you. With 4 insta 200+ HP LoH, I have not found the need for Evasion.
This paladin gives up to much to get Evasion. This build will not have the dex to hit the threshold where Dex AC beats hvy armor AC.
You also lose 2D6 damage vs EOs (D6 vs everything)
Last edited by TechNoFear; 07-18-2009 at 02:36 AM.
Jesus saves but only Buddha makes incremental backups.
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