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  1. #1
    Community Member Gum's Avatar
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    Default WF with staff...Wisdom

    Question: Would a strength based WF monk, using quarterstaffs, power attack, wind stance all the way, harmonious balance, need a decent wisdom modifier at all? I mean, should I put a little into it, or can I just dump it all together.

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    I understand wisdom is for dchecks in things like quivering palm and such, but using a quarterstaff and being WF, would I really need wisdom at all? Where would it come into play for this build? Finally, if I need it at some point, what is an ideal starting wisdom for this build considering I don't want to lessen any of the above starting stats at all. Thank you very much...Gum
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  2. #2
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    Consider 18 Rogue/2 Monk Acrobat. As a Monk your Wisdom would be used to determine the DC of some of your Monk moves, as a Rogue it'd just be for AC and Will saves pretty much.

  3. #3
    Community Member Gum's Avatar
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    Quote Originally Posted by rimble View Post
    Consider 18 Rogue/2 Monk Acrobat. As a Monk your Wisdom would be used to determine the DC of some of your Monk moves, as a Rogue it'd just be for AC and Will saves pretty much.
    thank you, but I would really like to stay pure for the epic dr. thx
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  4. #4
    Founder Garth_of_Sarlona's Avatar
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    wisdom boosts a monk's AC. Also some attacks like unbalancing strike still have a wisdom based save. If you're going the way of DR bear in mind that WF adamantine DR won't stack with the epic DR at level 20.

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  5. #5
    Community Member Gum's Avatar
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    Quote Originally Posted by willphase View Post
    wisdom boosts a monk's AC. Also some attacks like unbalancing strike still have a wisdom based save. If you're going the way of DR bear in mind that WF adamantine DR won't stack with the epic DR at level 20.

    Garth
    Thx, I'm more confused now than I was trying to figure out the pally. That turned out pretty good, but the monk....It's gonna take some time. I'm thinking about going TWF with fist now, but I don't know I would like to do the whole WF/staff/Str/PA thing. Grrrrr
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  6. #6
    Community Member rezo's Avatar
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    I just rolled a WF monk and I'm doing a str. base too with PA and THF. I've got the same stats. but left int. at 8 and dump all the rest in wisdom. I think I got a 12 wis. to start with. So far so good.
    Quote Originally Posted by Shade View Post
    No one that throws together a bunch of numbers and calls it fact is going to give you and real accurate answer, there's too many variables and it's all biased towards there own personal outlooks on how it should be, not how it is. Numbers are too easy to manipulate.
    So sad but true.

  7. #7
    Founder Garth_of_Sarlona's Avatar
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    Quote Originally Posted by Gum View Post
    Thx, I'm more confused now than I was trying to figure out the pally. That turned out pretty good, but the monk....It's gonna take some time. I'm thinking about going TWF with fist now, but I don't know I would like to do the whole WF/staff/Str/PA thing. Grrrrr
    qstaff tends to be better at low levels, but you're better off with gtwf and handwraps at high levels, even if it can't bypass DR. The monk gets full STR bonus to the offhand attack, and also approximately an 8% speed boost over other gtwfers (even before the wind IV speed enhancement). In addition, the devs are introducing rings in mod9 that will give blast effects and it's uncertain whether these will apply to qstaffs.

    You can still apply PA to your fist attacks - what has your mind set on qstaff? I presume maybe the new WF glancing blow changes perhaps? Even with that it's unlikely to outclass gtwf dps.

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  8. #8
    Community Member Lymnus's Avatar
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    Remember. You can always do that PA/STR thing with fist. And your fist will have a higher damage die at end game. Only thing that might be debatable is greensteel vs. fists.

  9. #9
    Founder & Hero DagazUlf's Avatar
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    I have a capped pure class WF quarterstaff-wielding monk. Started him with a 14 WIS, 17 STR, and nothing for INT or CHA.

    Even though most of the forum trolls will insist this should be too gimpy to touch with a 10-foot pole, he is massively fun and holds his own far beyond what I had hoped. As always, it depends on your play-style, though.

    FWIW, the biggest downside is the lack of weapons with either good crit ranges or multipliers.
    "The sword itself has no moral stature, since it has no will of its own. Naturally, it may be used by evil men for evil purposes, but there are more good men than evil, and while the latter cannot be persuaded to the path of righteousness by propaganda, they can certainly be corrected by good men with swords."



  10. #10
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    Quote Originally Posted by Gum View Post
    Question: Would a strength based WF monk, using quarterstaffs, power attack, wind stance all the way, harmonious balance, need a decent wisdom modifier at all? I mean, should I put a little into it, or can I just dump it all together.

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    No - you can pretty much dump WIS altogether. Bump your CON though. If you skip Windstance (or rather swap to Fire) you could completely dump DEX too...
    Last edited by Greydeath; 07-14-2009 at 05:47 AM. Reason: Missed the Windstance desire initially

  11. #11
    Community Member Aerendil's Avatar
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    Warforged + Monk is a trap, as you'll struggle to get your WIS high enough to give you a reasonable AC. Especially on a STR build, where WIS isn't all that important to you anyways except for AC (on a handwrap build it will at least boost your stunning fist/QP DCs to give extra incentive to boost WIS). Racially you won't get any DEX enhancements, nor do any come from the class, so your DEX won't be the best either. And your level ups will probably be spent in STR to boost your BAB and dps.
    So you're going to end up with below-average DEX and WIS going 'Forged, which means you won't have the best reflex saves, or AC.

    It's really tricky, and part of the reason I shy away from WF when making a Monk. Their stats aren't overly monk-friendly, and alot of their immunities can be obtained from going Monk anyways.

    FWIW, I'd say you two options. Either go high STR/CON, and aim for DR and hps to cover up your lack of AC (earth stance might be useful to you); or try to balance out STR/DEX/CON and switch between earth/wind/fire stances depending on your need. Either way I'd definitely pick up Toughness and work on maxing out your racial toughness enhancements. You're going to need those hps.

    Staff *can* work in a Monk build, but it takes a lot of work. It's just so much easier to go handwraps / kamas as they're both finesseable, which gives you a great BAB and AC at the same time (which is why most Monks go that route, not to mention Wind Stance absolutely rules).

  12. #12
    Community Member hu-flung-pu's Avatar
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    Consider 12 levels of fighter for kensai and all the two handed fighting feats and enhancements. With 8 levels of monk this opens up a ton of AOE weapon effects in a wide arc. Power attack, cleave, great cleave, and stunning blow are the other feats you'd need as well.

    The only benefit WIS gives in this build is a boost to AC.

  13. #13
    Community Member Aerendil's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    Consider 12 levels of fighter for kensai and all the two handed fighting feats and enhancements. With 8 levels of monk this opens up a ton of AOE weapon effects in a wide arc. Power attack, cleave, great cleave, and stunning blow are the other feats you'd need as well.

    The only benefit WIS gives in this build is a boost to AC.
    Yep, I'd have to agree with this. Right now a pure monk build is good for handwraps/kamas. Not so great for quarterstaff, unfortunately
    If the OP is still keen on using QSs, I think he'd get much more mileage out of a monk/rogue Acrobat build, or a monk/fighter Kensai build for sure.

    Stunning blow / weighted weapon + cleave is apparently disgustingly fun

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