I'm going to join a pure WF static group where everyone is going to be heavy multiclassed (three classes) and be able to manage self healing.
I was thinking about making a Cleric/Rogue/Monk in order to primarily be able to handle traps, UMD (reconstruct, stoneskin etc), buff, spell DPS. Melee DPS is not really any aim, but it would be nice to be able to help out a little bit now and then.
I was thinking Cleric 15/Rogue 3/Monk 2 with starting stats (32 pts) Str 10, Dex 16, Con 12, Int 15 (16 with +1 tome), Wisdom 14 and Charisma 6. Level-ups in Wis.
Anyone got any experience of a similar build or got any advice? Should I do something differently? Not really looking for the optimum build here, since the aim is to have fun even though it might be a bit gimpy.