Hey all, would like to know your experiences with your arcane tricksters. I've got a few tomes prepared, and am going to use them all on one last roll before the new mod. I'm considering either a drow or wf 18/2. I say considering, because this will be my final roll before the mod, and, indeed, for several months I believe. I should add that I intend on rerolling one established character for a better version of itself, but that hardly counts, to me. I'm nearly done capping all my characters, and want to make a really fun build that I can:
Solo the **** out of high end quests
potentially have a new main, if anything would ever be a more defining character for me than my "new" cleric.
Priorities in order:
Soloability
Survivability
Raid usefulness
Versatility
Efficiency in looting
I made a drow version that I rerolled at level 8 (I realized I made two mistakes, one taking a second rogue level at level 7, and finally being really high (relatively) in dex, which I feel was wasted, as I was too squishy, and insightful reflexes fixes the saves. I made a WF wizard that I deleted at level 6, it just wasn't fun yet. I capped a wf sorc in under a week and WOOOOOOW is he fun. (also being rerolled in probably 1-2 months, gear already saved for this purpose, but this is like a fine-tuning re-roll, and since Turbine can't help me get a new sigil, since he can't raid abbot, eff it, I'll reroll, and never but my sigil frame in the bank. What a waste of time.) I have capped a rogue. I have experience with pure sorc, pure rogue, and a melee rogue splash and am wanting to hear about how this will be different, what your opinions are of raid usefullness, and just how survivability is playing out at level 16 with such builds. Especially desired is experiences with a pure caster as compared to own experiences with a trickster build.
I really don't want to level another one up to 8 and say, oh, should done this/that, been prepared for x,y,z and so on. Especially with the changes in tomes that will be soon arriving, I want to make this build as perfect as I can. I'm the type of guy who is about to re-roll a 100 raid completing cleric that has +3s, a TON of raid gear but I put a level up point in the wrong spot once, and didn't take what I now consider to be perfect skill selections, and finally, I would have moved 2 points at creation to another stat. My intim is perfect. My two rangers are perfect (for me) my new cleric is perfect. I want this build to be, totally and absolutely perfect, as any attempt to reroll would not yield the same results due to impending changes.
Thank you for your time. I realize this is an odd sort of request, but I really am hoping for constructive feedback because its one of those things I seem to never get to be as ideal as I intend for it to be. I know I'm not here presenting a build, and asking for criticism, I'm taking a wholly different route. Asking for things YOU would have done, and evaluating them and re-defining what I've got planned based on that. I hope to allow for more creativity and less pre-defined responses from this.