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  1. #1
    Community Member DeepThroat's Avatar
    Join Date
    Jun 2009
    Posts
    56

    Default How is my build?

    Some stuff is messed as the builder seemed a bit bugged, like for example I do have +3 wisdom enhancement and adept of wind, but you should get the gist of things.


    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Halfling Female
    (16 Monk) 
    Hit Points: 208
    Spell Points: 0 
    BAB: 12\12\17\22
    Fortitude: 14
    Reflex: 17
    Will: 15
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength             14                    14
    Dexterity            16                    20
    Constitution         14                    14
    Intelligence          8                     8
    Wisdom               14                    17
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                     7
    Bluff                -1                    -1
    Concentration         6                    20
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                     3
    Heal                  2                     5
    Hide                  5                    12
    Intimidate           -1                    -1
    Jump                  3                    19
    Listen                2                     5
    Move Silently         5                    12
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                     0
    Spot                  2                     5
    Swim                  2                     2
    Tumble                4                    19
    Use Magic Device     n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Bonus) Power Attack
    Enhancement: Halfling Luck I (Fortitude)
    Enhancement: Halfling Luck I (Reflex)
    Enhancement: Halfling Luck I (Will)
    Enhancement: Disciple of Breezes
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    Enhancement: Extra Dragonmark I
    Enhancement: Way of the Clever Monkey I
    Enhancement: Void Strike
    Enhancement: Disciple of Puddles
    
    
    Level 3 (Monk)
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Monk Improved Recovery I
    Enhancement: Fists of Light
    
    
    Level 4 (Monk)
    Enhancement: Monk Wisdom I
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Lesser Dragonmark of Healing
    Feat: (Monk Bonus) Toughness
    Enhancement: Halfling Dexterity I
    Enhancement: Way of the Clever Monkey II
    Enhancement: Adept of Wind
    Enhancement: Racial Toughness I
    
    
    Level 7 (Monk)
    Enhancement: Extra Dragonmark II
    Enhancement: Monk Improved Recovery II
    Enhancement: Adept of Rain
    
    
    Level 8 (Monk)
    Enhancement: Unbalancing Strike
    Enhancement: Monk Jump I
    Enhancement: Monk Tumble I
    
    
    Level 9 (Monk)
    Feat: (Selected) Greater Dragonmark of Healing
    Enhancement: Monk Jump II
    Enhancement: Monk Tumble II
    
    
    Level 10 (Monk)
    Enhancement: Extra Dragonmark III
    
    
    Level 11 (Monk)
    Enhancement: Way of the Clever Monkey III
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Master of Thunder
    
    
    Level 13 (Monk)
    Enhancement: Monk Jump III
    Enhancement: Monk Tumble III
    
    
    Level 14 (Monk)
    Enhancement: Extra Dragonmark IV
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Way of the Clever Monkey IV
    
    
    Level 16 (Monk)
    Enhancement: Disciple of Pebbles
    Enhancement: Disciple of Candles
    Enhancement: Monk Wisdom II

  2. #2
    Community Member Comfortably's Avatar
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    Feb 2008
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    0

    Default

    I'd start with at least an 11 int so you can get CE at some point.

    Only need to put 1 point into tumble really, rest can go into UMD.

  3. #3
    Community Member Fennario's Avatar
    Join Date
    Apr 2006
    Posts
    345

    Default

    Quote Originally Posted by Comfortably View Post
    I'd start with at least an 11 int so you can get CE at some point.

    Only need to put 1 point into tumble really, rest can go into UMD.

    Meh, I'd rather save the build points and use power attack. Monks need more help in the damage department than the ac department imo.

  4. #4
    Community Member DeepThroat's Avatar
    Join Date
    Jun 2009
    Posts
    56

    Default

    Aye, I realy prefer the damage I think, as far as UMB I have plenty of healing via Dragonmarks. Although I think about dropping the last one "heal" for stunning fist not sure.

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