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  1. #1
    Community Member arcanehealer's Avatar
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    Default Monk/Pally uber, but how?

    I recently ran with a paladin/monk and he was absolutely uber. Since i ran with him i have been trying to come up with my own monk/pally build but i just cant figure out how. I just cant figure out how to make the stats work to make this a good build.
    Any help?
    drspikey 16 elven cleric (kyhber)/Melheno 4 Monk (kyhber)/dagarnus 8 drow wizard (kyhber)/seasick ranger5/rouge2/fighter1/ Daemonson ranger 6 (kyhber)proud member of the dragon renaissance broterhood / knights of the goldon blade

  2. #2
    Community Member Demoyn's Avatar
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    Default

    Here's a hint... charisma 8.

  3. #3
    Community Member Yajerman01's Avatar
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    Default

    there are many pally/monk builds out there but it depends on how you want to set him up, i.e. dex/str based and what race you want. Once you are firm on those two initial concepts, then I am sure the rest of the uber forum chatters will chime in.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  4. #4
    Community Member arcanehealer's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    there are many pally/monk builds out there but it depends on how you want to set him up, i.e. dex/str based and what race you want. Once you are firm on those two initial concepts, then I am sure the rest of the uber forum chatters will chime in.
    I want him to be dex based, Human, and twf.
    Also should i do paladin or monk for lvl 1?
    drspikey 16 elven cleric (kyhber)/Melheno 4 Monk (kyhber)/dagarnus 8 drow wizard (kyhber)/seasick ranger5/rouge2/fighter1/ Daemonson ranger 6 (kyhber)proud member of the dragon renaissance broterhood / knights of the goldon blade

  5. #5
    Community Member Phidius's Avatar
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    I can't claim personal experience with this, but I don't think the Monkadin uses Chr as a dump stat or for UMD.

    Saves, LoH, and Divine Might come to mind.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  6. #6
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by arcanehealer View Post
    I want him to be dex based, Human, and twf.
    Also should i do paladin or monk for lvl 1?
    You get more skill points at level 1 picking up monk first.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  7. #7
    Community Member kuro_zero's Avatar
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    Default Maybe some help

    Have been thrashing around this idea for a while now in the character planner. With any multiclass build it comes down to balancing sacrifices made and benefits gained.

    Generally for stats are more or less even across the board - a build like this can not afford to spend more than 1 build point per stat. This isn't as bad as it seems, enhancements, +3 tomes and +6 stat items all can shore up your stats. And most likely higher bonuses will come down the pipes (+4 and maybe even +5 tomes eventually, and possibly +8 stat items). Its designed for end-game. There will be growing pains until you can get all the gear (and it IS very gear intensive)

    I liked two build philosophies while playing around with the generator:

    First - drow rapier finesse build
    Code:
                  Starting    Feat/Enhancement 
                 Base Stats    Modified Stats 
    Abilities    (Level 1)      (Level 1) 
    Strength           14                14 
    Dexterity          16                16 
    Constitution       12                12 
    Intelligence       12                12 
    Wisdom             13                13 
    Charisma           13                13
    Shifted around depending on the +2 tomes you have. One important shift could be -1 WIS, +1 CHA for 18 CHA min req for Divine Might III with a +4 tome. Level up stats in Dex, use a monk bonus feat for weapon finesse, and eat a +1 INT for Combat expertise req. 1st level Monk for skill points, or can start Paladin for weapon finesse early.

    You're going to be relying on your smites, DS, DM, power attack, and Knight of the Chalice PrE when Mod-9 goes live for DPS. Alternitively, you could go Halfling, -2 STR, +2 CON but without rogue I don't think you can unlock Halfling Guile racial enhancements. It does open up for Dragonmark heals, but your feats are tight as is with the TWF feats. This is a much more defensive build, forgoing DPS for AC.

    Alternatively, a human STR based Khopesh DPS build:

    Code:
                  Starting    Feat/Enhancement 
    Abilities    Base Stats    Modified Stats 
    (32 Point)    (Level 1)      (Level 1) 
    Strength           14                14 
    Dexterity          15                15 
    Constitution       14                14 
    Intelligence       11                11 
    Wisdom             11                11 
    Charisma           14                14
    Obviously you need +2 Dex tome for ITWF and GTWF req. Bonus human feat used for Khopesh proficiency. As above, first level monk for skill points, or Paly first level for BAB req for khopesh prof. Human stat versatility used to even out your scores as you loot/pull tomes. +2 int tome needed to qualify for combat expertise. Level up stats in STR. You sacrifice quite a bit of AC for greater sustained DPS and DPS vs. non-crit and non-evil outsiders (with Mod-9). You still get combat expertise, and I haven't done the math but off the top of my head AC difference is around 5-6 from drow/halfling finesse build.

    The only possible dump stat you might have is INT, but I feel if you're going to do a monk splash might as well pick up Combat Expertise.
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  8. #8
    Community Member Wutinni's Avatar
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    Default my 2 cents

    Quote Originally Posted by Demoyn View Post
    Here's a hint... charisma 8.
    I disagree,

    UMD > a mild increase in DPS or AC

  9. #9
    Hero QuantumFX's Avatar
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    Default

    Quote Originally Posted by Wutinni View Post
    I disagree,

    UMD > a mild increase in DPS or AC
    Don’t forget: on a paladin CHA = DPS thanks to Divine Might.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  10. #10
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    Default

    Quote Originally Posted by QuantumFX View Post
    Don’t forget: on a paladin CHA = DPS thanks to Divine Might.
    But it costs a lot of build points to go from 8 cha up to where you can qualify for even DM 1. (Obviously drow really helps)

  11. #11
    Hero QuantumFX's Avatar
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    Default

    Quote Originally Posted by Angelus_dead View Post
    But it costs a lot of build points to go from 8 cha up to where you can qualify for even DM 1. (Obviously drow really helps)
    Well, considering the start of that chain was posted by a guy who was obviously suggesting a starting 18 STR, not really. 16 Starting STR/14 Starting CHA = DM I. Add a +2 Tome you get DM II. +4 Tome (Like were supposedly getting in mod 9) you get DM III.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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