Last edited by LeslieWest_GuitarGod; 07-10-2009 at 10:56 PM.
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!
Rangers weren't meant to do massive ranged dps obviously but the are still REALLY nice to have around, when they're not idiots anyways.. rangers are supposed to kill the casters from a distance so nobody gets flamestruck and ect. A good ranger doesn't jump around kiting all the mobs while the party yells at him to stop moving.. A good rangers kills the casters weakens the mobs then switches to his duel wielding weapons and helps clean up to.
The +25% increase won't help OVERALL dps for ranged attacks but will help eliminate enemies from a distance faster, killing casters weakening mobs 25% more effectively, which is pretty **** nice in a lot of cases.
Ghallanda: rainja, herricane catrina relief fund, haircolor rocketpower, johnny cashbot, robotica, radiotuner, darkcindy
Khyber: Stormcleaver, Goodlookin, Ilyke, Evryone, Themadman
Agonnessen: Curelight, Stormcleavee, Megasuper, Chainsaww, Norefills
I really do not hate any builds, just do not enjoy sitting back and snipping. Do not think should do no were near same dps as melee's, because will make the game easier at that point. (Boring) Now if others want fine does not bother me, up to Tribune in the end anyway. Although do hate the fact that ranger's seen as Archer class when D&D had a Archers class. Rangers were woodsmen that new how to use bow/swords and do lot wilderness things (to me light tank with little more dps), but hey that just my opinion. Oh yeah never new the Army rangers to just use range weapons, always thought they were the elite force.--------------------------------------------------------------------------------
Im currently playing a ranged battlecleric solo build untill i get 1750 favor on a new server. You can imagine the hate im getting when I do occasionally join a group, because you cant solo everything. I plan on making a full ranger when I unlock 32 point builds on this server.
Heres an example of the hate im talking about, not exactly a fair experiment because its many hated aspects in one. http://forums.ddo.com/showthread.php?t=190237
But you get the point, more people focus on the fact that ranged dps sucks than it being a crazy battle cleric build! hell i even posted it in a forum that gets barley any traffic.
So Lets Discuss.
Do you think the ranger capstone (25% ranged speed increase) will make ranged dps respectable again?
Why, or why not?
See again reads the word "Ranger" things means have to do massive range dps. Reality they woodsmen if go back to Pen&Paper, which had the Archer Class. Rangers were little of everything a hybrid if want to say. So real easy to have many different opinions about them. (Kind like hunters is another way can look at them)Rangers weren't meant to do massive ranged dps obviously but the are still REALLY nice to have around, when they're not idiots anyways.. rangers are supposed to kill the casters from a distance so nobody gets flamestruck and ect. A good ranger doesn't jump around kiting all the mobs while the party yells at him to stop moving.. A good rangers kills the casters weakens the mobs then switches to his duel wielding weapons and helps clean up to.
The +25% increase won't help OVERALL dps for ranged attacks but will help eliminate enemies from a distance faster, killing casters weakening mobs 25% more effectively, which is pretty **** nice in a lot of cases.
Last edited by Peter_Tamburro; 07-10-2009 at 11:31 PM.
sorry gotta call you out on this one. i have 2 rangers. at low levels ranged can be very useful due to lower to hit (twf penalties), squishiness, lower AC. urden soloed all the way to L10 after which the amount of time spent ranging mobs makes it painfully long to level. this is compounded by the fact that some casters can heal themselves
true DPS is not the only ingredient in a quest/raid but tell me, out of all the quests and raids we have, what is the percentage of completion is dependant on killing a boss? of the raids, vod, hound, dq, dragon, shroud, abbot and reaver all have a heavy reliance on dps for completion, titan is less straight forward with the pillars
DPS is not necessary for all these quests but when you have a low DPS group, someone, often the healers, will have to pick up the slack. if you are out of consumables and sp, what next? a higher DPS reduces the chance of this happening
yes alot of people talking smack doesnt know how to play a ranged toon. i also happen to notice that you dun have a ranged toon in your sig. how qualified are you to make this statement?
If you want to know why...
Officer of ARCHANGELS - Thelanis
Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish
From a month or so ago, when I was the only level 20 Ranger(DS) on beta:
Silver longbow
Bab 20 57
Hasted 64 (57*1.125)(12.5%)
Capstone 65 (57*1.14)(14%)
Capstone & hasted 71 (57*1.25)(25%)
Do you think 7 more attacks per minute will stop the hate?
-=]ArchAngels[=-
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
It is interesting that no one responded to this, as this is what I would say is the simple truth. I don't really care how much DPS my ranged is doing, because its doing infinitely more damage than I can otherwise achieve on my range-focused ranger when the mob is at ranged distance.
The only amendment I'd make to this is that according to Xyfiel, the bonus for the capstone is around 14% (probably coded at 15%).
Last edited by Raithe; 07-11-2009 at 04:24 PM.
Last edited by transtemporal; 07-11-2009 at 02:09 AM.
Some toons with Cow in the name, and some without.
Manyshot is more attacks per second than TWF and does not suffer from the reduced strength bonus to half of them. A ranger with a certain selection of bows and arrows can easily achieve a +9 enhancement bonus to weapon damage along with elemental, holy, and greater bane damage applying on every arrow.
Yes, a ranged ranger can most certainly pull aggro off from a dual-wielding tempest with very good equipment.
With equivalent equipment? I doubt it. I was in a sorjek run last night with two rangers. One elf ranged (lightningii) and one dorf tempest (lightningii and something else, maybe a minii). The dorf and I (twf bbn minii khopesh) shuttled sorjek between us but the ranged dude didn't pull aggro off us once, not even at the start when he had a headstart, lol.
Some toons with Cow in the name, and some without.
agro is something alot of players do not understand. agro while dps dependant is not determined by dps alone. given no agro management items, skills, agro dependant on sustained damage OVER time. in vod, a monk can hold agro so long as he is given some lead time to build up agro to such a high level that the rest of the players will not grab agro
against a raid boss, a smart range player will let melees grab the agro and hold it. when the agro is firm, the range player can then let loose multishot or nukage if caster. the agro will not jump to the range player. i would say, the ranged player you are with is much better than most as he knows how to control agro
If you want to know why...
Haha, I've been playing since Dec -06, so I have many toons that are not in my sig. I have 2 rangers as well. I play tempest and ranged. The way this game is going, I've really started enjoying my rangers more then ever. As for being qualified to chat about rangers? Checkmate.
QFT. Amen. Hallelujah.
However you are speaking to the wall in this thread with your last two words... way over many heads.....
Last edited by LeslieWest_GuitarGod; 07-11-2009 at 04:07 AM.
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!
If you want to know why...
Because there IS no equivalent equipment. Melee characters can spend an exotic weapon feat for 17-20/x3 crits, while ranged is stuck at 19-20/x3 (unless they use Silver Bow, which is ineffective compared to GS).
Ranged is also missing at least 5 per hit from Power Attack, and they're additionally missing Sneak Attack unless they're standing in melee distance.