Originally Posted by
Mr_Ed7
Still having fun with my paladin.
Lead the way thorugh the dungeon, stopping at strategic points for casters and archers to mount safe attacks from while one or two hand-picked killers in my team drive ahead.
my fighter hit 60+ ac easily in twf mode, with intimidate, i dun need others to kill, i'll just kill them myself
Draw some undead the old fashion way, turtle-up now and then to cast a series of powerful Divine Lights when needed.
Helped the Cleric out when he was out of mana by tossing around 4 100+ hp Lay of Hands. As well as constant wand-whipping when in dire straights. Loaded up some Neutralize Poison, Remove Curse, and Remove Blindness wands just in case also.
with 30 umd i can back up as a healer and carry 100 heal, restore, ddoor scrolls to complement my various status removal pots
Using my Falchion or a Longsword I bring down a posible (4) 200hp of damage SMITES!
i crit with my khopesh for 150, regular hits at 50
All of the above abilities were instrumental when we went up against the undead of The Cursed Crypt and the preceeding quests. Against the vampire boss Maldetto, all 3 of the Paladin's abilites were utilized to aid in destroying him.