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  1. #61

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    Quote Originally Posted by Djeserit
    Precision
    This is a situationally overpowered feat. Providing you can reach a monster without causing aggro (or stop it in its tracks), have low to moderate STR, and the monster in question has DR then you can whack them relentlessly without fear of retalitation (providing you do 0 damage per swing). Examples include:

    • Blinding an orthon and hitting it until a banishing weapon banishes it.
    • Having a bard fascinate a flesh golem (Music of the Makers) and hitting it until it is smited.
    • Halt Undead to a wheep and hit it with a slashing or bludgeoning disruptor.
    • Sneaking up behind flesh render and hitting it until you vorpal it.


    Here is an example of using precision and vorpal in Rainbow in the Dark.

    useless enhacements: hero's companion
    It was brought to my attention that the morale bonus for one reason or another stacks with standard morale bonuses, causing it to stack. Therefore, it can be used in Hound of Xoriat with good effect.
    Last edited by MrCow; 06-18-2009 at 01:41 PM.
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  2. #62
    Community Member BelVic's Avatar
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    Sneaking up behind flesh render and hitting it until you vorpal it.


    Here is an example of using precision and vorpal in Rainbow in the Dark.



    Nice...would make power critical feat also usefull for situtations like this.

    Question : after you vorpal mob it's doesn't make you unstealthy ? from video.
    And if trying to make same on rogue would sneak attack damage make it worse ?
    Fairytales don't teach us that dragons exist, but rather that dragons can be beaten.

  3. #63
    Hero QuantumFX's Avatar
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    Quote Originally Posted by gfunk View Post
    I've considered making a bludgeoning barbarian. Partially for fun/variety, and partially for synergy between bludgeoning weapons and stunning blow. So IC bludgeoning would be a feat that I would take for that sort of build.
    A Stunning Blow (or for that matter a tactics) based kensai could have some nice synergy too.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  4. #64

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    Quote Originally Posted by BelVic
    Nice...would make power critical feat also usefull for situtations like this.

    Question : after you vorpal mob it's doesn't make you unstealthy ? from video.
    And if trying to make same on rogue would sneak attack damage make it worse ?
    Power Critical could help the situation when using this method, but the fact that Precision is +4 To-Hit (and thus +4 to confirm criticals also) it isn't really needed.

    When module 8 came out we had the change to stealth attacking such that any attack made in stealth does not cause you to break out of it (to help assassins). This change aids my ability to pull this off.

    In regards to sneak attack damage, you are correct that levels of rogue would make this a foolhardy thing to try, unless the critter has 100% fortification (such as vampires).
    Server - Thelanis
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  5. #65
    Community Member krud's Avatar
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    Improved Feint - I have a fighter/rogue that played around with improved feint and cleave. Great for soloing, otherwise it was only a so-so ability thru gianthold. I dropped it. Since sitting at cap it seems all i do (the rare times I still log on) is zerg in raids where the few seconds of sneak attack and distraction don't seem to make any difference.

    Precision - I have it on my ranged wizard. Great for on-hit effects like curse, shattermantle, paralyze, shaken, disruption, destruction, greater slaying arrows, etc. I really like it when I get a big yellow zero and the mob still goes "poof". No aggro is good for a squishy wizard.

    Quick Draw - had it on my s&b fighter/rogue. It was good with stunning blow and the tenderizer. stun mob, switch to puncturer, dead mob. It gave me at least one extra swing before the stun wore off. Now that he's got the full TWF line, he doesn't need it anymore. *edit - I remember I also had it on my ranged cleric. Really helps when switching from weapon to scroll/wand.

    Resilience - Have it on my ftr/rogue. I sacrificed some reflex save when making him, so turning this on makes up the difference. With it on he's got the same reflex save as almost any pure rogue. Helped out a lot when trap DCs were bumped up really high.
    Last edited by krud; 06-18-2009 at 06:12 PM.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

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  6. #66
    Community Member BelVic's Avatar
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    running to change feats on my sneaky caster....

    guess I need to find mentau googles for seeker +4 .....bloodstone can be option on fleshie but I like head of good fortune on WF.

    Or may be vod googles can be still option to give +5 to SA with lowered smeak damage...need to test.

    Currently trying to get destruction on DT docent for non sneaking situations.
    Fairytales don't teach us that dragons exist, but rather that dragons can be beaten.

  7. #67
    Community Member Xyrandina's Avatar
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    I use power critical. I love it. Maybe someone already posted that...
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  8. #68
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    Quote Originally Posted by daniel7 View Post
    Is there any quest where listen was helpful other then the wizard king? Speaking of useless skills my rogue doesn't have a single point in hide or move silently.
    Listen, hide and move silently may appear to have no benefit depending on you or your group's style of play. If you play more old school, slow and methodical, putting points into hide and move silently can be very beneficial. If you zerg, generally not as useful.

    As for listen, I have never been a big proponent, however, Talon just started a thread and has me reconsidering to at least try some listen points for a stealth build:
    http://forums.ddo.com/showthread.php...hlight=Stealth
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  9. #69
    Community Member Zenako's Avatar
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    Quote Originally Posted by Hafeal View Post
    Listen, hide and move silently may appear to have no benefit depending on you or your group's style of play. If you play more old school, slow and methodical, putting points into hide and move silently can be very beneficial. If you zerg, generally not as useful.

    As for listen, I have never been a big proponent, however, Talon just started a thread and has me reconsidering to at least try some listen points for a stealth build:
    http://forums.ddo.com/showthread.php...hlight=Stealth
    My intelligent ranger/rogue "scout" has points in all the core rogue skills. With spells like Wild Instincts running, you can "see" almost anything on the field of play. With points in listen you can "hear" those invisible mobs quite often and target them. Lots of use while running solo or scouting. Not so useful in a zerg fest I agree.
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  10. #70
    Community Member Comfortably's Avatar
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    Quote Originally Posted by daniel7 View Post
    Is there any quest where listen was helpful other then the wizard king? Speaking of useless skills my rogue doesn't have a single point in hide or move silently.
    It was a joke
    Jeets said he wouldn't tell Turbine. ;(

  11. #71
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    Quote Originally Posted by Djeserit View Post
    Please correct me. The purpose of this thread is that I'm hoping someone will show me a use for one of these feats that I am unaware of.

    These are the feats nobody uses.

    Acrobatic
    Alertness
    Athletic
    Diehard - only as a free feat
    Will take this one on a cleric for the first few levels
    Discipline
    I take this one on monk builds
    Exotic Weapons:Great Crossbow
    Great Fortitude
    Hamstring
    Improved Critical: Bludgeoning or Thrown Weapons
    Improved Feint
    Improved Shield Bash
    Improved Sunder
    Mobile Spellcasting
    Mobility - unless a requirement
    Point Blank Shot - only if required
    Power Critical
    Precision
    Quick Draw
    Resilience
    Resist Poison
    Sap
    Self Sufficient
    Will take this one on some squishier characters to open u the mithral defender enhancement line
    Shot on the Run
    Skill Focus: any except UMD, Haggle, Intimidate
    Slicing Blow
    Snake Blood
    Stealthy
    Tower Shield Proficiency
    Two WEapon Blocking
    Weapon Focus - unless it's free (edit: or required for something else)
    This one is almost always used on any of my dps toons
    Eschew Materials
    Spell Focus: Abjuration, Conjuration, Evocation, Transmutation
    Spell focus : Conjuration helps get niacs off more often at low levels. Use it for that
    Greater Spell Focus: same

    Deflect Arrows
    Will use this one as soon as I get confirmation that it works
    My, that is a lot.

    Edit: 'That used to be good back in Mod *...' Doesn't really count.
    Your list is pretty close, especially if you assume we are talking only abourt experienced players building toons for optimization and endgame rather than a role playing concept.
    Valiant Accord

  12. #72

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    One of the reasons I'm going 19 rogue is I hope (eventually), we'll be able to substitute regular feats for rogue feats. I'll be taking Quickdraw (I do a lot of scroll and weapon swapping), assuming they fix the lag.

  13. #73
    Community Member Boneyard's Avatar
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    Improved Crit Bludgeon & Precision: I think the case for this has already been made for these, just throwing my support behind them.

    Tower Shield: Every fighter gets it for free, Intimitank Pallys take it on occasion. Next time you are running around Stormreach look at how many non-Lorrik's blue shields you see.

    Notice, however, that no one seems to be disagreeing with the vast majority of your list?

    -J

  14. #74
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    Quote Originally Posted by Comfortably View Post
    Everyone should reroll, max listen and take skill focus: Listen.
    i think this should apply to real life too.

  15. #75
    Community Member daniel7's Avatar
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    Quote Originally Posted by shores11 View Post
    My ranger melees about 60% of the time and ranges about 40% of the time. Where does that fit into your model?
    I did later change out quick draw for something else but it took me a while to get use to it. Rangers should just get this feat for free to express there weopon versatility.
    Ghallanda
    Volver life 3 lvl 20 sorc - 4 Epic /// Adept life 3 lvl 2mnk/17pal /// Vindicate life 6 lvl 18rgr/1ftr/1clr - 2 Epic /// [COLOR="Red"]

  16. #76
    Community Member daniel7's Avatar
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    Quote Originally Posted by Hafeal View Post
    Listen, hide and move silently may appear to have no benefit depending on you or your group's style of play. If you play more old school, slow and methodical, putting points into hide and move silently can be very beneficial. If you zerg, generally not as useful.

    As for listen, I have never been a big proponent, however, Talon just started a thread and has me reconsidering to at least try some listen points for a stealth build:
    http://forums.ddo.com/showthread.php...hlight=Stealth
    Yeah my first rogue maxed out hide and move silently but I rarely used it. When I rolled up my last rogue I had one extra skill point to put somewhere, and since I figured hide without move silently was worthless and so was move silently without hide, I actually put points into listen. I did this just incase listen became important. My rangers put points into hide and move silently. Oh and I maxed out hide and move silently on my wizard to get a little closer when I finger or mass suggest.
    Last edited by daniel7; 06-19-2009 at 08:56 PM.
    Ghallanda
    Volver life 3 lvl 20 sorc - 4 Epic /// Adept life 3 lvl 2mnk/17pal /// Vindicate life 6 lvl 18rgr/1ftr/1clr - 2 Epic /// [COLOR="Red"]

  17. #77
    Hero Djeserit's Avatar
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    Default Best Responces so Far

    Quote Originally Posted by Djeserit View Post
    The best answers so far:

    Web is a conjuration! - Thanks Nevthial, I think this is much overlooked.
    Improved Feint gives everyone a sneak attack, followed by a cleave can debuff a whole group - Nice combo, I never thought of that. Thx
    Sap - There's no save if you make the hit. With a good group this can be a super feat. Yet very few take it. Thx Depravity
    Precision - can be used to avoid aggroing mobs with DR while killing them with vorpal, nice Mr. Cow
    I judge these to be the most original ideas in the thread so far. I gave reputation points to each of you.

    Thanks for sharing your ideas and experience; I can't wait to try some of these myself.

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