My idea for this is based off the Sacred Fist Prestige Class in 3.5 The Sacred Fist combine a Monks training with Divine spell casting. Any Monk/Divine Caster could be considered a Sacred Fist. The idea is to have light damage, this is no frenzied berserker, moderate armor, good saves and an easy to heal character. At level 20, Fist of Light should give a Sacred Fist back 1 or 3 HP every strike if they have Human Recovery 3 . She's able to cast the Finisher 'Healing Ki' for an average of 40~50 HP to group mates, usually 70 on herself. On crits I should be able to self heal for over 170 points of damage, without using any mana.
Not totally relevant, but it's worth noting that a Paladin with Concentration of Good will increase you Concentration Skill, not just checks, so Monks geta good boost of fighting with them
Highlights:
Easy to heal
Unyielding Sovereignty
Eternal Ocean Stance (+3 Wisdom, -2 Strength, +4 Saves, +6 AC Tumbling)
Greater Wind Stance (+3 Dexterity, -2 Constitution, 12.5% Enhancement bonus & 7.5% Insight bonus to Attack Speed)
Stunning Fist (DC 25 Regular/Wind, DC 27 Ocean)
Devotion Enhancements and Heal Crit Chance/Multiplier affect 'Healing Ki'
2d6 Unarmed Damage
Stats/HP/Mana do not include the Third Tier Wind and Water stance I will have access to.
STR 22 HP: 472
DEX 28 SP: 638
CON 22 F: 31
WIS 28 R: 30
INT 8 W: 34
CHA 8
Skills: Max Concentration, 15 Balance/Jump/Tumble, 13 Heal, 8 Spot
Code:
Stats:
STR 22(+6) = 14 Base + 6 Enhancement + 2 Inherent + Feat + Level
DEX 28(+9) = 16 Base + 6 Enhancement + 2 Inherent + 1 Feat + 3 Level
CON 22(+6) = 14 Base + 6 Enhancement + 1 Inherent + 1 Feat + Level
WIS 28(+9) = 16 Base + 6 Enhancement + 2 Inherent + 2 Feat + 2 Level
INT 8(-1) = 8 Base + Enhancement + Inherent + Feat + Level
CHA 8(-1) = 8 Base + Enhancement + Inherent + Feat + Level
Hit Points - Fairly decent I think
160 Base(20d8)
120 Stat
30 Item(Greater False Life)
22 Feat(Toughness)
20 Feat(Heroic Durability)
10 Feat(Draconic Vitality)
30 Enhancement(Human Toughness)
15 Enhancement(Way of the Patient Tortoise)
45 Item(Shroud HP)
20 Item(Minos Legens)
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472 Total
Mana Points - Mostly for Resist Energy, Freedom of Movement, Restoration, and Self Heals.
255 Base(8 Cleric)
153 Stat
80 Feat(Magical Training)
150 Item(Wizardry 6)
----
638
AC - Needs work still.
10 Base
9 Dexterity
9 Wisdom
8 Armor
4 Dodge(Icy Rainments)
1 Dodge(Ritual)
5 Deflection
2 Monk
3 Natural
---
51 Total
2 Luck(Recitation)
---
53 Self Buffed
4 Inspire Heroics
4 Shield
--
61 Clicky Fest AC
Saves:
8/ 8/ 8 Base(Mnk)
6/ 2/ 6 Base(Clr)
6/ 9/ 9 Stats
5/ 5/ 5 Resistance
4/ 4/ 4 Morale
2/ 2/ 2 Luck
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31/30/34 Total
Feats:
1) Two-Weapon Fightning
) Human: Power Attack
) Monk: Toughness
2) Monk: Stunning Fist
3) Weapon Finesse
3) Monk: Path of Harmonious Balance
6) Extend
9) Improved Two Weapon Fighting
12) Empower Healing
15) Greater Two Weapon Fighting
18) Improved Critical: Bludgeoning