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  1. #1
    Community Member kappelm's Avatar
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    Default Maybe I'm a Jerk

    ... but I'm playing a Wiz 7/Rog 1. I can get traps better than a lot of rogues. I was in Gwylans, and everytime I found a trap the rogue kept cramping my style by immediately disabling. He didn't even let me get the ones I found! I asked what his disable was (knowing mine was likely better), and while mine was better, he insisted he still had me beat because I was self-buffing (all I had was heroism, no biggie). Needless to say, I let him stay ignorant and play his tiny non-dps role. However, for the rest of the quest, everytime I hasted the party, I immediately hit him with a dispell magic. Yeah, I'm a jerk.

  2. #2
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    you said it, i don't have to. your abilities pay off when you dont have a rogue in the party. allow each to play their own characters. why get into a mine is bigger than yours debate? as you can see it gained you nothing but aggravation. log the toon's name and move on. the dispell was a bit much. it only reduces you.

    Lucky for you he didn't get all the aggro and drag it to you....seen it many times. usually right before the party disintegrates because of egos.
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  3. #3
    Community Member DragoonPenguin's Avatar
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    Quote Originally Posted by kappelm View Post
    ... but I'm playing a Wiz 7/Rog 1. I can get traps better than a lot of rogues. I was in Gwylans, and everytime I found a trap the rogue kept cramping my style by immediately disabling. He didn't even let me get the ones I found! I asked what his disable was (knowing mine was likely better), and while mine was better, he insisted he still had me beat because I was self-buffing (all I had was heroism, no biggie). Needless to say, I let him stay ignorant and play his tiny non-dps role. However, for the rest of the quest, everytime I hasted the party, I immediately hit him with a dispell magic. Yeah, I'm a jerk.
    urge to flame rising....
    Ravensguard

  4. #4
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    Just wait for VoN 5

    DING!

  5. #5
    Community Member Furbitor's Avatar
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    yep.

    If your not interested in being in a team, then why stay? If you was grouped with another caster and every time you hit the haste button he popped one as well, do you care?

    I mean really. Save yourself the mana and allow him to burn thru his sp. Trap monkeys want to role play as well and you trying to tell a "master thief" he can't do his role is saying you don't want him to function. It's like tell a barbarian not to fight.

    What you will get is an earful of static in game and real life, and then you find yourself solo.

    DDO is enforced teamplay. Be flexible.

    if the rogue cant reach his traps.. then assist.

    insisting you do all the quest yourself and just dragging 5 ppl behind you isn't fun for anyone.

  6. #6
    Community Member DragoonPenguin's Avatar
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    Default Maybe I'm a Jerk, Maybe You're a Moron

    Here is how this reads to everyone but the OP:


    Quote Originally Posted by kappelm View Post
    ... but I'm playing a Wiz 7/Rog 1. I can get traps better than a lot of rogues, because instead of pumping my con, I favored my dex at creation because I will have a viable endgame AC. I was in Gwylans, and everytime I found a trap the rogue kept cramping my style by immediately disabling (my stream of urine was always the longest at my childhood urinating contests - the trick is to punch the competitors in the bladders beforehand). He didn't even let me get the ones I found (he kept saying something about controlling the crowd. I didn't see any crowds at the trap boxes, like 3 minutes behind the rest of the party...)! I asked what his disable was (knowing mine was likely better, thank you viable endgame dex-based AC), and while mine was better, he insisted he still had me beat because I was self-buffing (instead of nuking the mobs with firewalls, make love not war I am a pacifist caster and use hold person to put the humaniod mobs in time out when I DO cast. well, IF I do cast I guess). Needless to say, I let him stay ignorant of how much longer my stream of urine is and play his tiny non-dps role (which was irritating because he was out-non-DPSing me). However, for the rest of the quest, everytime I hasted the party (I think it was once or twice), I immediately hit him with a dispell magic. Yeah, I'm a massive buttpipe.

    urge to flame falling...
    Ravensguard

  7. #7
    Community Member Yajerman01's Avatar
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    You have rogue skills, great! those are secondary to your primary skills. As such, let the rogue do his thing, if hes a gimp, you will know soon enough with the explosions, but dont race to the box just to prove you can do it, who cares.

    Dispelling him from haste is not being jerky, its just cheesy and lame. Be a team player.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  8. #8
    Founder Sneakee's Avatar
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    Quote Originally Posted by kappelm View Post
    Yeah, I'm a jerk.
    You answered your own question.......

  9. #9
    Community Member Zenako's Avatar
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    Just curious, how would you react to a pure wizard 8 who was demeaning your spells as gimped (due to being only 7th level in effect) vs his 8 levels of effect? If the level 8 Wiz told you not bother buffing or casting the spells in question since he had better versions of them and it would be a waste for you to duplicate his effort?

    Von 5 is a real good "ding" moment....good one Strakeln.

    Yes you were being a jerk.

    The point of splashes is to allow one to cover special needs when it is otherwise not covered. You can perform a tiny slice of the role of a Rogue. Traps (and probably locks) I would guess, you might have also pumped up Search.

    In some ways like my Fighter with a single Splash level of Cleric can do some of things a Cleric would do.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  10. #10
    Community Member kappelm's Avatar
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    Quote Originally Posted by DragoonPenguin View Post
    Here is how this reads to everyone but the OP:





    urge to flame falling...

    Actually I didn't favor dex; I favored int, which is what my sp and disable,search are based on... but you play a rogue, so you know that... My con is low, but with a +2 tome and an item, I will be better endgame than all those drow sorc/wizzys running around.

  11. #11
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by kappelm View Post
    Actually I didn't favor dex; I favored int, which is what my sp and disable,search are based on... but you play a rogue, so you know that... My con is low, but with a +2 tome and an item, I will be better endgame than all those drow sorc/wizzys running around.

    wow are you new? If so your coming off pretty strong basing things on assumption. If your a vet, then your really laying on the arrogance thick, I digress though, your coming off arrogant either way.

    Alternatively it sounds as though you are racist towards Drow.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  12. #12
    Community Member kappelm's Avatar
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    I've been playing for some months. What am I wrong about (aside from being a jerk with dispell and not being a team player)?

  13. #13
    Community Member Zenako's Avatar
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    It is easy for a Wiz/rogue to hit some outstanding numbers on INT based skills, and enjoy that synergy. What will hurt is the lack of evasion and improved evasion on high end traps, along with the very high REF saves those traps call for. Not hard for a single level splash to disable most all traps, where you can stand in a safe spot.

    No one is gonna argue that the combo has merit, it does and will. Taking more than 1 rogue splash level will impact your spell access however, but at a tradeoff for evasion which some consider worth it.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

  14. #14
    Community Member soupertc's Avatar
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    Quote Originally Posted by kappelm View Post
    ... but I'm playing a Wiz 7/Rog 1. I can get traps better than a lot of rogues. I was in Gwylans, and everytime I found a trap the rogue kept cramping my style by immediately disabling. He didn't even let me get the ones I found! I asked what his disable was (knowing mine was likely better), and while mine was better, he insisted he still had me beat because I was self-buffing (all I had was heroism, no biggie). Needless to say, I let him stay ignorant and play his tiny non-dps role. However, for the rest of the quest, everytime I hasted the party, I immediately hit him with a dispell magic. Yeah, I'm a jerk.
    Doing a good job here is like peeing in a dark suit.

    You get a warm feeling, but nobody really notices.
    No I don't wear a Concordant Opp item on my Barb...but I did stay at a Holiday Inn Express last night. Zixx of the FlatBlade(Barb)

  15. #15
    Community Member Jay203's Avatar
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    Quote Originally Posted by DragoonPenguin View Post
    Here is how this reads to everyone but the OP:





    urge to flame falling...
    FAIL

    you're not being "clever" by adding in those text, you're probably the ONLY one that read the OP as such

    to the OP'er, dispelling his haste is really unecessary and unwarranted. generally it's works better if you succeed after his failure, that'll make him fell bad =)
    but before that happens, just let him do the stuff
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  16. #16
    Community Member Sirea's Avatar
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    Will you guys ever learn that you're giving this kind of forum troll exactly what he wants?

    But by all means, keep feeding him, it's good entertainment

    Popcorn, anyone?
    Sohryu ~ Raven's Guard ~ Orien

    Quote Originally Posted by Lynnabel View Post
    Traps in DDO don't actually deal damage, they politely ask your avatar to damage themselves.

  17. #17
    Community Member Thriand's Avatar
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    Wow when I'm on my rogue I fight with other rogues over who gets to be the one to NOT disable the traps. Honestly who cares, everyone knows that every wizard with a level of rogue can do traps and that every rogue can do traps if they so please, but the important thing is what they do that aren't traps.
    Quote Originally Posted by pjw View Post
    Thriand is probably one of the more 'well endowed' players

  18. #18
    Community Member Uproar's Avatar
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    So the magnetitude of the OP jerk aside, does a player cast dispell magic actually remove another player's buffs?

    That's wrong on so many levels and possibly explains a few past events, if so.
    Thelanis*: Mohroh, WF F10 /Bb3 /Ro2|7 Oohnoh, WF Ro8|12 /Bb3|4 Lohkoh, H F2|12 /R5|6 /Ro2
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  19. #19
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by kappelm View Post
    Yeah, I'm a jerk.
    That was the only thing of value you said.

    Quote Originally Posted by Uproar View Post
    So the magnetitude of the OP jerk aside, does a player cast dispell magic actually remove another player's buffs?
    Yes.

  20. #20
    Community Member Sirea's Avatar
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    Quote Originally Posted by Uproar View Post
    So the magnetitude of the OP jerk aside, does a player cast dispell magic actually remove another player's buffs?

    That's wrong on so many levels and possibly explains a few past events, if so.
    It's good fun in guild raids tho Just like jumping on the traps in Pt 3 of Shroud
    Sohryu ~ Raven's Guard ~ Orien

    Quote Originally Posted by Lynnabel View Post
    Traps in DDO don't actually deal damage, they politely ask your avatar to damage themselves.

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