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  1. #1
    Community Member baddax's Avatar
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    Default Ranged Divine might?

    Just curious but does DS,ES DM work on any ranged attacks? Has anyone tried this out either in game or on Lamania?
    I realize this is a TWF but wondering if it was feasible via DS,ES,DM. Does it work? if not has a Dev stated weather it was intended to work? Thx.
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  2. #2
    Community Member Depravity's Avatar
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    Not sure if he ever posted it, but MrCow was fooling around with a divine might cleric repeater build - the "machine gun nun". He got it to work, iirc.

    **Edit**
    He posted the build, here.
    Last edited by Depravity; 06-07-2009 at 07:51 PM. Reason: Found a link
    Near useless builds for those who want a challenge: The True(ly Useless) Necromancer - The Abuse Sponge Paladin
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.

  3. #3
    Community Member baddax's Avatar
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    Thanks much!
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  4. #4

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    For the unique paladin (or turn-based divine) things, Divine Might and Bladesworn Transformation do add to the damage to your normal ranged attacks (Divine Might being a sacred bonus, Bladesworn being a profane Warforged-only bonus). These work as they are a passive bonus.

    You can not do a Smite or Divine Sacrifice (or trip/stun/sunder/wrack construct/etc.) on a ranged attack as these are melee-based active attacks.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  5. #5
    Community Member baddax's Avatar
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    Quote Originally Posted by MrCow View Post
    For the unique paladin (or turn-based divine) things, Divine Might and Bladesworn Transformation do add to the damage to your normal ranged attacks (Divine Might being a sacred bonus, Bladesworn being a profane Warforged-only bonus). These work as they are a passive bonus.

    You can not do a Smite or Divine Sacrifice (or trip/stun/sunder/wrack construct/etc.) on a ranged attack as these are melee-based active attacks.
    Thanks for the much appreciated info.
    Food for thought
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  6. #6
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    According to the description Paladin Hunter of the Dead also works with ranged attacks.

    "Devoted to the destruction of the undead, you gain 2 additional turning and remove disease attempts per rest, +1 to your level when turning, and a +2 bonus on saves against spells and effects produced by undead. In addition, all attacks you make (melee, ranged, or unarmed) have a chance of destroying undead instantly on a natural 20 attack roll followed by a critical hit confirmation, Will DC: 30 partial, deals Light damage to targets immune to instant destruction effects or save. Positive energy effects heal you for more and you take less damage from negative energy effects. You are able to expend a use of your Paladin Remove Disease ability to produce a Greater Restoration effect."
    ^Level 18 version.

  7. #7
    Founder riexau's Avatar
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    ack, someone has pieced together my super secret plot to make an undead hunter.

    HotD3 + disrupting repeater + zeal + arcane archer set for trash = lots of attacks with every arrow having 2 chances to insta-kill undead

    HotD3 + GS repeater + zeal + HotD set for named

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