Hi All,
I havn't played since lvl-10 was the cap, and this was my main toon. He was alot of fun and versitile back in the day, and I'm hoping to get some suggestions to make him viable today. I was thinking of 1 more rogue level and the other 9 ranger with a switch more towards melee, but I open to anything. My enhancments where all reset, so i have 39 points to spend there. Thx everyone
Code:Character Plan by DDO Character Planner Version 3.00 DDO Character Planner Home Page Level 10 Neutral Good Elf Male (2 Fighter \ 2 Rogue \ 6 Ranger) Hit Points: 90 Spell Points: 40 BAB: 9\9\14 Fortitude: 7 Reflex: 12 Will: 3 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 10) Strength 15 16 Dexterity 17 18 Constitution 8 8 Intelligence 14 14 Wisdom 12 12 Charisma 8 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 10) Balance 3 4 Bluff -1 -1 Concentration -1 -1 Diplomacy -1 -1 Disable Device 6 15 Haggle -1 -1 Heal 3 3 Hide 7 16 Intimidate -1 -1 Jump 2 3 Listen 5 8 Move Silently 7 16 Open Lock 7 17 Perform n/a n/a Repair 2 2 Search 6 16 Spot 5 14 Swim 2 3 Tumble 7 8 Use Magic Device 3 3 Level 1 (Rogue) Feat: (Selected) Point Blank Shot Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 3 (Ranger) Feat: (Selected) Dodge Level 4 (Fighter) Feat: (Fighter Bonus) Mobility Level 5 (Rogue) Level 6 (Ranger) Feat: (Selected) Shot on the Run Level 7 (Ranger) Level 8 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Level 9 (Ranger) Feat: (Selected) Weapon Finesse Level 10 (Fighter) Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
P.S. I also have the FEAT Diehard. I have no idea where it came from, but its on my character information sheet.