Hi All,
I havn't played since lvl-10 was the cap, and this was my main toon. He was alot of fun and versitile back in the day, and I'm hoping to get some suggestions to make him viable today. I was thinking of 1 more rogue level and the other 9 ranger with a switch more towards melee, but I open to anything. My enhancments where all reset, so i have 39 points to spend there. Thx everyone
Code:
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page
Level 10 Neutral Good Elf Male
(2 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 90
Spell Points: 40
BAB: 9\9\14
Fortitude: 7
Reflex: 12
Will: 3
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 10)
Strength 15 16
Dexterity 17 18
Constitution 8 8
Intelligence 14 14
Wisdom 12 12
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 10)
Balance 3 4
Bluff -1 -1
Concentration -1 -1
Diplomacy -1 -1
Disable Device 6 15
Haggle -1 -1
Heal 3 3
Hide 7 16
Intimidate -1 -1
Jump 2 3
Listen 5 8
Move Silently 7 16
Open Lock 7 17
Perform n/a n/a
Repair 2 2
Search 6 16
Spot 5 14
Swim 2 3
Tumble 7 8
Use Magic Device 3 3
Level 1 (Rogue)
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Feat: (Selected) Dodge
Level 4 (Fighter)
Feat: (Fighter Bonus) Mobility
Level 5 (Rogue)
Level 6 (Ranger)
Feat: (Selected) Shot on the Run
Level 7 (Ranger)
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 9 (Ranger)
Feat: (Selected) Weapon Finesse
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
P.S. I also have the FEAT Diehard. I have no idea where it came from, but its on my character information sheet.