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  1. #1

    Default DeathBringer~Terminator build v 1.0

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    Level 16 Chaotic Neutral Warforged Male
    (2 Fighter \ 14 Barbarian) 
    Hit Points: 336
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 20
    Reflex: 8
    Will: 3
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             18                    23
    Dexterity            14                    19
    Constitution         18                    26
    Intelligence          8                    11
    Wisdom                6                     9
    Charisma              6                     9
    Tomes Used
    +2 Tome of Strength used at level 1
    +1 Tome of Dexterity used at level 1
    +1 Tome of Constitution used at level 1
    +1 Tome of Intelligence used at level 1
    +1 Tome of Wisdom used at level 1
    +1 Tome of Charisma used at level 1
    +3 Tome of Strength used at level 5
    +3 Tome of Dexterity used at level 7
    +3 Tome of Constitution used at level 12
    +3 Tome of Intelligence used at level 12
    +3 Tome of Wisdom used at level 12
    +3 Tome of Charisma used at level 12
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               4                     4
    Bluff                -2                    -1
    Concentration         4                     8
    Diplomacy            -2                    -1
    Disable Device       n/a                    n/a
    Haggle               -2                     1
    Heal                 -2                    -1
    Hide                  2                    -1
    Intimidate            2                    12
    Jump                  5                     5
    Listen               -2                    -1
    Move Silently         2                    -1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                     4
    Search               -1                     0
    Spot                 -2                    -1
    Swim                  5                    -4
    Tumble                n/a                  -0.5
    Use Magic Device      0                     7
    
    Level 1 (Barbarian)
    Skill: Balance (+2)
    Skill: Intimidate (+4)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Adamantine Body
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency (ALL)
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Warforged Resistances
    
    Level 2 (Barbarian)
    Skill: Haggle (+1.5)
    Feat: (Automatic) Damage Reduction
    Feat: (Automatic) Uncanny Dodge
    
    Level 3 (Barbarian)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+3)
    
    Level 5 (Barbarian)
    Skill: Balance (+1.5)
    Feat: (Automatic) Improved Uncanny Dodge
    
    Level 6 (Barbarian)
    Skill: Balance (+1)
    Skill: Jump (+1)
    Feat: (Selected) Power Attack
    
    Level 7 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Intimidate (+2)
    
    Level 8 (Barbarian)
    Ability Raise: DEX
    
    Level 9 (Barbarian)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Two Handed Fighting
    
    Level 10 (Barbarian)
    Skill: Haggle (+0.5)
    Skill: Repair (+1)
    
    Level 11 (Barbarian)
    Skill: Repair (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Automatic) Greater Rage
    
    Level 12 (Barbarian)
    Ability Raise: DEX
    Skill: Intimidate (+3)
    Feat: (Selected) Improved Two Handed Fighting
    
    Level 13 (Barbarian)
    Skill: Intimidate (+4)
    
    Level 14 (Barbarian)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Indomitable Will
    
    Level 15 (Fighter)
    Skill: Repair (+2)
    Feat: (Selected) Greater Two Handed Fighting
    Feat: (Fighter Bonus) Superior Two Handed Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    
    Level 16 (Fighter)
    Ability Raise: CON
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Barbarian Damage Reduction Boost I
    Enhancement: Barbarian Damage Reduction Boost II
    Enhancement: Barbarian Damage Reduction Boost III
    Enhancement: Barbarian Damage Reduction Boost IV
    Enhancement: Barbarian Extra Action Boost I
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Item Defense I
    Enhancement: Barbarian Item Defense II
    Enhancement: Barbarian Item Defense III
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Fighter Armored Agility I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Barbarian Constitution I
    Enhancement: Barbarian Constitution II
    Enhancement: Fighter Strength I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    Enhancement: Warforged Power Attack III
    Now add spells, rages, equipment, etc.
    Harkonin DeathBringer WF - Myhdrill SoulStealer Drow
    Oh what sad times are these that passing ruffians can say "NEEEE" to old women at will. ~Robert the Shrubber

  2. #2
    Hero QuantumFX's Avatar
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    What was your level 3 selected feat?
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  3. #3
    Community Member Shade's Avatar
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    and?

    If this your build and want advice?

    Or are you actually trying to recommend this to people?

    Regardless of what that unreadable mess says in that box (char gen sucks for posting builds imo, cant read it) .. It say something about splashing fighter levels - which just does not make any sense.

    Splashing fighter levels may have made sense years ago.. To get an extra feat and point of strength. But now it no longer has any real benefit and just gimps you. You don't need any extra feats, as you can get the full THF chain, power attack, and improved crit + 1 extra feat of your choice as a pure barb.

    Then with mod9 "coming soon" your basicly automatically gimping yourself quite badly when it comes out.. As you lose -4 strength, -2 con, glacing blow dmg and chance to proc extra effects, and many other things for not hitting lvl20 as a bard for the capstone and mighty rage.

    Do not splash fighter levels.

  4. #4
    Community Member baddax's Avatar
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    thf
    Last edited by baddax; 06-03-2009 at 03:42 PM.
    “If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu

  5. #5
    Community Member Aaxeyu's Avatar
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    Problems
    1) THF
    2) Too low wisdom, go with 18,14,16,8,10,6.
    3) If you really want THF; then it's too high dex, go 18,8,18,8,12,6
    4) 2 fighter levels. Make it 2 rogue levels and you're good.
    5) Char-generator posted build. Impossible to read.
    6) Level point in dex, :O. Why? Total waste.
    7) Level point in con, :O. Why? Total waste.
    8) Skill points, totally messed up. Just go with UMD, balance, Jump, 1 point in tumble. if you really want intimidate, chuck a +2 int tome at level 1, and go UMD, balance, intimidate, jump, and 1 point in tumble.
    9) You only have 1(!) crit rage enhancement
    10) Item defense III(!)
    11) armored agility, and critical accuracy, both useless for you.
    12) Healers friendly II, only take one in that, second and third are wasted AP's.
    13) The feat "Superior two handed fighting" aint in the game. Take GTHF there instead and take toughness.
    14) adam-plating, it's wasted, only good at low levels.

    Notes:
    Shade do have a point with what he says regarding pure, go pure if you want THF. But if you want TWF, go with 2 rogue levels or 2 fighter levels, it will yield the best dps.

  6. #6
    Community Member Noctus's Avatar
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    Noticed you spread your attribute raises all over the place. Dont do that. Put them all into your main attribute.

    A better overall endresult can be reached by more intelligent distribution through foreplaning and then adjusting the initial buildpoint distribution.



    Quote Originally Posted by Shade View Post
    Regardless of what that unreadable mess says in that box (char gen sucks for posting builds imo, cant read it) ..
    The "Build Reproduction" output is indeed very reader unfriendly and i stopped burrowing through its mostly uselss infoclutter it a long time ago.


    If you want advice / competent comments, please post in the "Build Feedback" output format.




    So, back to topic:

    Just some general advice, as i dont burrow through infotrash any more.

    THF is best on a pure Barbarian once Mod 9 hits the shelfs, by far.

    TWF can be argued about if it is worth splashing 2 Rogue. Slightly less offence, but at the gain of a nice defence ability.
    Last edited by Noctus; 06-04-2009 at 09:49 PM.
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  7. #7
    Community Member Noctus's Avatar
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    doublepost.
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  8. #8

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    Quote Originally Posted by QuantumFX View Post
    What was your level 3 selected feat?
    Power Attack
    Harkonin DeathBringer WF - Myhdrill SoulStealer Drow
    Oh what sad times are these that passing ruffians can say "NEEEE" to old women at will. ~Robert the Shrubber

  9. #9
    Hero QuantumFX's Avatar
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    Quote Originally Posted by AlphandOmega View Post
    Power Attack
    Lies!

    (Power Attack is your level 6 selected feat. )

    Are you plotting on building THF and then switching to TWF as soon as you get a +3 DEX tome? If so, add that info to your OP.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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