This would be my suggested build. Not any bells and whistles but meets build criteria. Allows for master of wind and water stances, rise of the phoenix etc. I added in 2 +1 tomes just to even stats out at level 16 but are not required to build plus it gives you something to shoot for. Also can grind out 1750 favor (which may take a while) for a +2 tome which i would probably add to Con. to allow for higher tier Earth stances.
Code:
Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page
Level 16 Lawful Good Drow Male
(16 Monk)
Hit Points: 164
Spell Points: 0
BAB: 12\12\17\22
Fortitude: 13
Reflex: 15
Will: 16
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 13 13
Dexterity 16 20
Constitution 12 12
Intelligence 13 13
Wisdom 15 22
Charisma 10 10
Tomes Used
+1 Tome of Dexterity used at level 16
+1 Tome of Wisdom used at level 16
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 7 24 24
Bluff 0 0 0
Concentration 5 20 20
Diplomacy 4 19 22
Disable Device n/a n/a n/a
Haggle 0 0 0
Heal 2 6 6
Hide 3 5 5
Intimidate 0 0 0
Jump 3 18 18
Listen 2 6 8
Move Silently 3 5 5
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spot 6 25 29
Swim 1 1 1
Tumble 5 7 7
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Diplomacy (+4)
Skill: Jump (+2)
Skill: Spot (+4)
Skill: Tumble (+2)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Weapon Finesse
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Stunning Fist
Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Great Fortitude
Feat: (Monk Bonus) Power Attack
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Enchantment Resistance II
Enhancement: Elven Keen Eyes I
Enhancement: Lifting the Veil
Enhancement: Way of the Elegant Crane I
Enhancement: Way of the Elegant Crane II
Enhancement: Way of the Elegant Crane III
Enhancement: The Receptive Earth
Enhancement: Restoring the Balance
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Fists of Light
Enhancement: Rise of the Phoenix
Enhancement: Void Strike
Enhancement: Difficulty at the Beginning
Enhancement: Unbalancing Strike
Enhancement: Adept of Wind
Enhancement: Disciple of Breezes
Enhancement: Master of Thunder
Enhancement: Disciple of Pebbles
Enhancement: Disciple of Candles
Enhancement: Adept of Rain
Enhancement: Disciple of Puddles
Enhancement: Master of Sea
Enhancement: Monk Spot I
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Enhancement: Elven Dexterity II