I have been seriously wondering why the new mods barely (if at all) have new feats? This alone is crucial to classes, especially the fighter. In every single supplement book for 3.5 there have been new and revised feats, so i know there are always a few that can at least be considered to be ok for DDO.
I do honestly feel that feats can HELP solve alot of problems that people complain about when it comes to classes and how "gimp" they are.
I personally would like to see:
improved sneak attack
improved ranged sneak attack
silence
the metamagic feat that allows you to cast twice (im at work and i cant remember for the life of me, i want to say double spell)
stunning fist
there's more but thats the current limit of my memory at this point in time. Feel free to add your own if your not in the flaming mood. I also would like it changed to where rogues can choose a real feat in place of the special ones.
I honestly feel that the feat aspect of DDO is getting ignored too much now, and im wondering why because i do feel it can alleviate alot of things that have been complained about over time.