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  1. #21

    Default way back when

    way back in the day when we had the old enhancement system and before they did the original makeover of the LFM panels, who panels friends, and others... there was a tab for the party. It listed player names and class but not much else. It was always a really big waste and it never really got the attention to be made a bit better. When they beefed up the who panel, they removed the party tab as it wasn't useful and all the info could be had with the who and /who [name] command....

  2. #22

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    Quote Originally Posted by BLAKROC View Post
    same can be said for your first three choices as well
    There's a difference between a check box/drop down list and a selection of 34 specs to replace the 11 we would have...

    And of course it would get crazier later on if/when they add more PrE and classes.
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  3. #23
    Hatchery Hero Dark_Helmet's Avatar
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    All of your suggestions can be put in the comment area so I feel it is a waste of time.

    I want to be able to SHRINK the Social panel so it doesn't take up all that real estate.

    I don't care if the leader is an elf or toaster (no need for the icon as I can mouse over and see it). I want to hide the classes needed (it highlights if you are eligible). Stack the level range and shrink it (again, if you are eligible, it will highlight it).

    You got mouse-overs for most of the fields, so why take up all that area? It is helpful for those doing the explorer areas (or the solo dungeons since you made them) while waiting for a group.
    Oh, that's easy. I didn't farm them. I just cheated. -Meghan
    Quote Originally Posted by 404error View Post
    lol, I didnt give it a QA pass.

  4. #24
    Community Member BelVic's Avatar
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    Quote Originally Posted by Ghoste View Post
    Add halfling sacrifice to the class list.
    Fleshies will die....most likely...wonder why they still joining
    Fairytales don't teach us that dragons exist, but rather that dragons can be beaten.

  5. #25
    Community Member Bogenbroom's Avatar
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    Quote Originally Posted by pumbilly View Post
    I'd like to see the quest list in the LFM panel sorted a bit better.

    it's really very difficult to hunt through the list for the exact quest you want to do.

    When you choose "story quests" then it should list the quests in quest position/level min.

    So you might see:

    WW1: Clan Gnashtooth: lv2
    WW2: Clan Gnashtooth: lv2
    WW3: Clan Tunnelworm: lv3
    WW4: Clan Tunnelworm; lv3
    TNG; First Strike: lv2
    TNG2: Rescue prisoners lv3
    TNG3: War Plans lv3
    TNG4: Whisperdoom lv4
    TNG5: Deadly Package lv5
    TNG6: Doom of the Witchdoctor lv6
    TNG7: Final lv7
    STK1: Kobold Blockcade lv3
    STK2: Caverns of Shaagh lv4
    STk3: Seal of Shan-ko-tor lv5

    etc
    I'd love to see something along this line. "Quest" slections options for explorer zones and PvP areas as well would be nice.
    I would also *LOVE* to see several restrictions placed in the LFM.
    - The first being the removal of the default entries of level ranges and require folks to manually enter the ranges. It is a pet peeve, yes, but seeing level range 1-16 annoys the beejeezes out of me. Or make the default 1-1 or something.
    - An option to blank out LFMs you are not interested in would be GREAT. Yes, I can ignore it, but the option to clean up the LFM would be nice.
    - If we REALLY don't want folks trading on the LFM a right click option to report them would be helpful.
    - A notification of pre-requisites might be helpful for newer users. *ESPECIALLY* if it worked dynamically with your characters to show what *you* needed pre-reqs for. Yes, that may be a bit much
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  6. #26
    Developer Phax's Avatar
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    Quote Originally Posted by Bogenbroom View Post
    - The first being the removal of the default entries of level ranges and require folks to manually enter the ranges. It is a pet peeve, yes, but seeing level range 1-16 annoys the beejeezes out of me. Or make the default 1-1 or something.
    How about...

    If the LFM poster has chosen a quest, default the level ranges to:
    [ <quest_level>-2, <quest level>+2 ]

    If the LFM poster has not chosen a quest, default the level ranges to:
    [ <character_level>-2, <character_level>+2 ]

  7. #27

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    Quote Originally Posted by Phax View Post
    How about...

    If the LFM poster has chosen a quest, default the level ranges to:
    [ <quest_level>-2, <quest level>+2 ]

    If the LFM poster has not chosen a quest, default the level ranges to:
    [ <character_level>-2, <character_level>+2 ]
    I like.

    Make it so.

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  8. #28
    Community Member Darth_Sizzle's Avatar
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    +2/-2 means you may have a 4 lvl difference in the group, meaning someone is getting power leveled (the wrong way... as in little-to-no XP).

    Ex. lvl 10 quest or group leader, +2/-2 could give us a lvl 8 and and lvl 12.

    Better to make it +1/-1, IMHO.

  9. #29
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by Darth Sizzle View Post
    Better to make it +1/-1, IMHO.
    Yep
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  10. #30
    Community Member DemonMage's Avatar
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    [Edit] Nevermind, mis-remembered. It's a change to being higher level than the quest, not the powerleveling range it seems.
    Last edited by DemonMage; 05-28-2009 at 01:58 PM.
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  11. #31
    Community Member Bogenbroom's Avatar
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    Quote Originally Posted by Darth Sizzle View Post
    +2/-2 means you may have a 4 lvl difference in the group, meaning someone is getting power leveled (the wrong way... as in little-to-no XP).

    Ex. lvl 10 quest or group leader, +2/-2 could give us a lvl 8 and and lvl 12.

    Better to make it +1/-1, IMHO.
    I'd make it +1/-2, but yeah, that would work great for me.

    Hey, you know what else I'd love to see in there... A great big glowing warning sign when JoeBlow X is posting an LFM looking for 10-12 when JoeBlow is level 9. Or, more generically... "Group contains members outside of posted level range" warning. Yup, another pet peeve of mine! (Man, I have a lot of those!)
    Bogenbroom's legion... 102 characters, 3 accounts, and 1 irate wife.

  12. #32
    Founder Riggs's Avatar
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    Quote Originally Posted by Darth Sizzle View Post
    +2/-2 means you may have a 4 lvl difference in the group, meaning someone is getting power leveled (the wrong way... as in little-to-no XP).

    Ex. lvl 10 quest or group leader, +2/-2 could give us a lvl 8 and and lvl 12.

    Better to make it +1/-1, IMHO.
    If the both the leader, and the players are not paying attention to the levels of the other people in group....then maybe that will be a good learning experience then. As long as there is a visible warning "You are not going to get xp from this quest" when you enter so you are not suprised at the end of it.

  13. #33
    Community Member Tharlak's Avatar
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    Quote Originally Posted by Bogenbroom View Post
    I'd make it +1/-2, but yeah, that would work great for me.
    /signed. That would work!
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  14. #34
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    Quote Originally Posted by Riggs View Post
    If the both the leader, and the players are not paying attention to the levels of the other people in group....then maybe that will be a good learning experience then.
    That's not the applicable situation.

    The problem arises when the leader is paying attention, but some of the group members are relying on the leader to do it for them. But they have different expectations: the leader only wants to win the quest, so he recruits +2 level people, but the existing members wanted to get XP for it too. Not uncommonly they get unpleasantly surprised later when they see that someone higher level had been added.

  15. #35

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    Quote Originally Posted by Bogenbroom View Post
    I'd make it +1/-2, but yeah, that would work great for me.
    Sometimes we fix the wrong thing. Leave it at +2/-2 but given the next update gives us 19 levels of total character spread, change the current power levelling from 4/-50%XP 5/-100%XP to 4/-25%XP, 5/-50%XP, 6/-100%XP.
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  16. #36
    Community Member Shade's Avatar
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    I'd like an option to entirely prevent people who do not meet the LFM requirements from trying to join.

    Far as im concerned if they want to join and don't meet the requirements they have to send a tell, the oldschool way.

  17. #37
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    default Level range should be [quest level-2] to [quest level +1]

    A level 5 quest... so you accept 3-6 that way no accidental power leveling that lowbe.

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