My cousin and I are puting together a team for playing duo. After months and months of discussion, we have finally settled upon a Drow Sorcerer & a Dwarven Battle Cleric. (We understand the benefits of WF duos but honestly, we are thinking they may not compliment our play style.)
I have been tasked with rolling up either a Sorc19/.....1 (for healing wand capabilities)...or...Sorc18/fight1/ranger1 (for heavy repeaters and healing wand capabilities). Below is my first stab at a Sorc of the later ilk. I already know of few changes I might make and I didn't take a ton of time deciding on spells (yes fanatics...I realize that spell selection is tremendously important when playing sorcerers.) I just wanted to see if it was even worth the trouble of attempting to create a Heavy Repeater wielding Sorcerer that could compliment of Battle Cleric strictly from a feat/spell side of things; without him/her being to gimped later on. Didn't even explore enhancements or skill points. It's just a skeleton build right now.
Also...I will be playing with Mobile Spell Casting and have read all the discussions about it. I know, from previous playing, that it's what I want. So we can skip that analysis too.
Also, we both have only unlocked 28 pt. builds.
Thoughts?
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Character Plan by DDO Character Planner Version 3.00
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HeavyRepeate rangfightsorc
Level 16 Lawful Good Drow Male
(1 Fighter / 1 Ranger / 14 Sorcerer)
Hit Points: 94
Spell Points: 1268
BAB: 9/9/14
Fortitude: 8
Reflex: 9
Will: 8
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 10 10
Dexterity 16 16
Constitution 10 10
Intelligence 10 10
Wisdom 8 8
Charisma 20 23
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 3 3
Bluff 5 6
Concentration 0 0
Diplomacy 5 6
Disable Device n/a n/a
Haggle 5 6
Heal -1 -1
Hide 3 3
Intimidate 5 6
Jump 0 0
Listen -1 1
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 1
Swim 0 0
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Ranger)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 2 (Fighter)
Feat: (Fighter Bonus) Rapid Reload
Level 3 (Sorcerer)
Feat: (Selected) Combat Casting
Spell (1): Charm Person
Spell (1): Magic Missle
Level 4 (Sorcerer)
Spell (1): Hypnotism
Level 5 (Sorcerer)
Spell (1): Niac's Cold Ray
Level 6 (Sorcerer)
Feat: (Selected) Mobile Spellcasting
Spell (2): Otto's Resistable Dance
Level 7 (Sorcerer)
Spell (2): Scorching Ray
Level 8 (Sorcerer)
Spell (3): Fireball
Level 9 (Sorcerer)
Feat: (Selected) Empower Spell
Spell (2): Command Undead
Spell (3): Displacement
Level 10 (Sorcerer)
Spell (4): Wall of Fire
Level 11 (Sorcerer)
Spell (2): Blur
Spell (3): Haste
Spell (4): Phantasmal Killer
Level 12 (Sorcerer)
Feat: (Selected) Mental Toughness
Spell (5): Cone of Cold
Level 13 (Sorcerer)
Spell (3): Heroism
Spell (4): Solid Fog
Spell (5): Hold Monster
Level 14 (Sorcerer)
Spell (6): Greater Heroism
Level 15 (Sorcerer)
Feat: (Selected) Extend Spell
Spell (4): Ice Storm
Spell (5): Protection From Elements
Spell (6): Summon Monsster VI
Level 16 (Sorcerer)
Spell (7): Otto's Sphere of Dancing