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  1. #1
    Community Member Thailand_Dan's Avatar
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    Default WF Hagglebot build?

    Hey! Was wondering if someone can point me in the direction of a WF hagglebot UMD build. Backup healer, buffer, and songs. UMD to raise a cleric, but not too important. CC bores me, so other than disco ball, no thx. Simple melee. Ideas?

  2. #2
    Community Member Comfortably's Avatar
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    ummm, whats the point of WF?
    Jeets said he wouldn't tell Turbine. ;(

  3. #3
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    The challenge of with a uber low starting charisma!

  4. #4
    Community Member Thrudh's Avatar
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    Both UMD and haggle are CHA based skills... WF get a penalty to Charisma... I'm not seeing the logic...

    Still, it's a small penalty... Just follow any warchanter build on these forums, and you'll be fine...
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  5. #5
    Community Member Comfortably's Avatar
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    Quote Originally Posted by Thailand_Dan View Post
    CC bores me, so other than disco ball, no thx. Simple melee. Ideas?
    Any bard with Disco ball=gimp.
    Jeets said he wouldn't tell Turbine. ;(

  6. #6
    Community Member Thailand_Dan's Avatar
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    Why WF? Well, basically I'm in Forged Legion on Sarlona, so if your alts are not WF, they don't get in. As far as CHA skills, I hear yah, but I have 2 capped WF sorc (one a 28pt) and both have CHA over 30. I know a WF won't be of quwiji mart hagglebot status, but I would think it could still be reasonably good to feed my ranger wands and pots.

    Currently, all my attempts at making a Bard die around level 10. I just get bored and roll something else. If I am running with my guildies, I am pretty sure I can level him to cap. Once I'm around level 12, I could just run reaver's until I get into the vale. After that, who doesn't want a bard in a shroud run?

    Make sense?

    Honestly, I've never followed a build, before. On a WF sorc, it's pretty easy, min/max CHA and CON. Spells, I know that from experience. Feats/Enhancements, pretty simple. Having a build will hopefully stop me from gimping him, and rerolling, yet again. THx

  7. #7

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    Since nobody stepped up, I'm going to give this a shot for ya Thailand.

    If you insist on going WF, my answer to -2 CHA is increasing your INT. +16 INT gives you 16 more skill points to play with (and 4 more each level!). Now you can go after haggle and UMD... and have plenty of skill points left over to give your warforged some... SKILLS.

    Starting stats:
    10, 8, 14, 16, 6, 16.

    For enhancements focus on healing early, and haggle later.

    For skills pump Haggle, UMD, and anything else you like.

    Feats: Toughness, Mental Toughness (this will take care of the -2 CHA hit), Skill Focus Haggle, Skill Focus UMD, and anything else ya like.

    I threw it into a planner quick. It doesnt look bad. I would simply ignore spell pen all together and focus on haggle, healing, and buffs. Your mental toughness and skill focus feats will take care of the -2 CHA.

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  8. #8
    Community Member Thailand_Dan's Avatar
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    Thx for the advice. I'll be rolling him up this week.

  9. #9
    Community Member spifflove's Avatar
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    You are probably caped by now, but this is what I would do:

    18 + level ups
    08
    16
    08
    08
    14

    1: greatax
    3: PA
    6: wf slash
    9: ic slash
    12: thf
    15 ithf
    18 gthf

    You will lose out on about 12 haggle vs Mississippi Queen but because of the law of diminishing returns (>24 haggle) you will still have top notch haggle and a very fun build.

    Or you can go this way:

    1bard/19 sorcer

    16 con
    16 intel
    16 charisma + level ups

    You will lose about 13 haggle vis Mississippi Queen (still not taking skill focus haggle)

    Any wf will lose 6 haggle vs Mississippi Queen. so the above haggle differences are not as big as the appear.
    Last edited by spifflove; 07-03-2009 at 11:45 AM.

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