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  1. #1
    Community Member tag3rd's Avatar
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    Mar 2009
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    Default 28pt Tempset Evasion fighter

    This is my first try at making a build so i wanted some others opinion before i actually folled this guy note that his is unequiped and I would also like to know what i should equip this guy with

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Human Male
    (8 Fighter \ 2 Rogue \ 6 Ranger) 
    Hit Points: 208
    Spell Points: 25 
    BAB: 15\15\20\25\25
    Fortitude: 14
    Reflex: 15
    Will: 4
    
                      Starting            Ending          Feat/Enhancement
                     Base Stats         Base Stats         Modified Stats
    Abilities        (Level 1)          (Level 16)           (Level 16)
    Strength             16                 21                   23
    Dexterity            16                 17                   20
    Constitution         14                 16                   17
    Intelligence          8                  8                    8
    Wisdom               10                 10                   10
    Charisma              8                  8                    8
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +2 Tome of Constitution used at level 12
    +1 Tome of Strength used at level 16
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 16)          (Level 16)
    Balance               5                  8.5                  8.5
    Bluff                -1                 -1                   -1
    Concentration         2                  3                    3
    Diplomacy            -1                 -1                   -1
    Disable Device       n/a               n/a                   n/a
    Haggle               -1                 -1                   -1
    Heal                  2                  7                    7
    Hide                  3                  5                    5
    Intimidate           -1                 -1                   -1
    Jump                  7                 25                   25
    Listen                2                  2                    2
    Move Silently         3                  5                    5
    Open Lock             n/a               n/a                   n/a
    Perform              n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                  4                 11                   11
    Swim                  3                  6                    6
    Tumble                5                 16.5                 16.5
    Use Magic Device      1                 13.5                 13.5
    
    Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Listen (+2)
    Skill: Spot (+4)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Giant
    Feat: (Human Bonus) Mobility
    Enhancement: Ranger Sprint Boost I
    
    
    Level 2 (Ranger)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Dexterity I
    
    
    Level 3 (Ranger)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Ranger Energy Resistence Boost I
    Enhancement: Ranger Desert Lore I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Ranger Energy Resistence Boost II
    Enhancement: Ranger Sprint Boost II
    
    
    Level 5 (Ranger)
    Skill: Balance (+0.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Enhancement: Human Adaptability Constitution I
    
    
    Level 6 (Ranger)
    Skill: Balance (+0.5)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spring Attack
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Tempest I
    
    
    Level 7 (Rogue)
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+3)
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Dexterity II
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Jump (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+3)
    
    
    Level 9 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Oversized Two Weapon Fighting
    Enhancement: Fighter Haste Boost I
    Enhancement: Ranger Desert Lore II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Human Versatility II
    
    
    Level 10 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Power Attack
    Enhancement: Fighter Strength I
    
    
    Level 11 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Fighter Armor Mastery I
    Enhancement: Human Versatility III
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Two Weapon Defense
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 13 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Enhancement: Human Adaptability Dexterity II
    
    
    Level 14 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Human Versatility IV
    
    
    Level 15 (Fighter)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Strength II
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Khopesh Specialization I


    I was also wondering if for greensteels if i should go dual min II, lightning strike and min II or a combo with radiance
    Last edited by tag3rd; 05-22-2009 at 08:47 PM.

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