This is my first try at making a build so i wanted some others opinion before i actually folled this guy note that his is unequiped and I would also like to know what i should equip this guy with
Code:Character Plan by DDO Character Planner Version 3.00 DDO Character Planner Home Page Level 16 Lawful Good Human Male (8 Fighter \ 2 Rogue \ 6 Ranger) Hit Points: 208 Spell Points: 25 BAB: 15\15\20\25\25 Fortitude: 14 Reflex: 15 Will: 4 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 16) (Level 16) Strength 16 21 23 Dexterity 16 17 20 Constitution 14 16 17 Intelligence 8 8 8 Wisdom 10 10 10 Charisma 8 8 8 Tomes Used +1 Tome of Dexterity used at level 3 +2 Tome of Constitution used at level 12 +1 Tome of Strength used at level 16 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 16) (Level 16) Balance 5 8.5 8.5 Bluff -1 -1 -1 Concentration 2 3 3 Diplomacy -1 -1 -1 Disable Device n/a n/a n/a Haggle -1 -1 -1 Heal 2 7 7 Hide 3 5 5 Intimidate -1 -1 -1 Jump 7 25 25 Listen 2 2 2 Move Silently 3 5 5 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 -1 Spot 4 11 11 Swim 3 6 6 Tumble 5 16.5 16.5 Use Magic Device 1 13.5 13.5 Level 1 (Ranger) Skill: Balance (+2) Skill: Heal (+2) Skill: Jump (+4) Skill: Listen (+2) Skill: Spot (+4) Skill: Tumble (+2) Skill: Use Magic Device (+2) Feat: (Selected) Dodge Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Human Bonus) Mobility Enhancement: Ranger Sprint Boost I Level 2 (Ranger) Skill: Heal (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Ranger Dexterity I Level 3 (Ranger) Skill: Heal (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Enhancement: Ranger Energy Resistence Boost I Enhancement: Ranger Desert Lore I Enhancement: Human Improved Recovery I Enhancement: Human Versatility I Level 4 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Heal (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Ranger Energy Resistence Boost II Enhancement: Ranger Sprint Boost II Level 5 (Ranger) Skill: Balance (+0.5) Skill: Heal (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Human Adaptability Constitution I Level 6 (Ranger) Skill: Balance (+0.5) Skill: Heal (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Spring Attack Enhancement: Ranger Favored Damage II Enhancement: Ranger Tempest I Level 7 (Rogue) Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+3) Skill: Use Magic Device (+3) Enhancement: Ranger Favored Attack I Enhancement: Ranger Dexterity II Level 8 (Rogue) Ability Raise: STR Skill: Jump (+1) Skill: Spot (+1) Skill: Tumble (+3) Skill: Use Magic Device (+3) Level 9 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Fighter Haste Boost I Enhancement: Ranger Desert Lore II Enhancement: Fighter Critical Accuracy I Enhancement: Human Versatility II Level 10 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Power Attack Enhancement: Fighter Strength I Level 11 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Fighter Armor Mastery I Enhancement: Human Versatility III Level 12 (Fighter) Ability Raise: STR Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Two Weapon Defense Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Haste Boost II Enhancement: Fighter Critical Accuracy II Level 13 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Enhancement: Human Adaptability Dexterity II Level 14 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Human Versatility IV Level 15 (Fighter) Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Fighter Haste Boost III Enhancement: Fighter Strength II Level 16 (Fighter) Ability Raise: STR Skill: Jump (+1) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Fighter Critical Accuracy III Enhancement: Fighter Khopesh Specialization I
I was also wondering if for greensteels if i should go dual min II, lightning strike and min II or a combo with radiance