I have always ran characters who are self healing/sufficient who only sought healing during the heat of battle.
I have slowly built up enough +2 tomes now that I was thinking about building a evading battle cleric. I put some thought (for what its worth) into a build that looks good on paper but as always seek outside opinions on how to better structure the build.
I chose dwarf for the extra toughness and dwarven axe enhancement line. I have not figured out the AC on him, but pressume it will be in the 40's. I think I might take advantage of the monk wisdom AC bonus though instead of going light armour.
His main focus of course is to battle. He will use mass cure serious with group during mele and spot heal individuals when necessary. Offensive spells will be moot for the most part as I enjoy tanking, but like to help out when I can.
I chose therefore a 13/2/1 Cleric/Monk/Fighter
I didn't plan on putting the 1 level of fighter in, but in the end it helps me obtain GTWF.
As such, is base stat line is:
BASE END STAT
STR: 16+2 tome = 18 28
DEX: 15+2 tome = 17 23
CON: 14+2 tome = 16 22
INT: 8+2 tome = 10
WIS: 12+2 tome = 14 22
CHA: 12+2 tome = 14 20
I guess I could take some ability points from CHA and put it into WIS but I read somewhere that Divine might plays a part with CHA? <shrugs> - i wouldnt mind some insight to that.
Also - the only real offensive spells I plan on using will be symbol of persuasion and blade barrier - but I do not know how effective they will be.
As such, please feel free to point out flaws and such because in the end - i dont want to waste all my tomes on 1 character only to find out I effed up an my evading battle cleric.