OK. So there have been alot of posts where elitist players put down casual/newb players and vise versa. Each camp seems to have a real hate-on for the other. It got me wondering: how much of a divide is there between the two in terms of DPS?
DPS (or lack of it) is a common complaint. Uber people might not take unknown casual players because they fear the casual will have too low of dps. Casual players often express their dislike of how big a divide there is and how hard it is to keep up with the uber people.
I have also been thinking about shrouds, wondering how some groups can take 4 or more rounds in part 4, whereas other rounds get it done in 1 round... no where else does the gap in DPS seem more apparent.
As I have been doing alot of DPS calculations recently, I thought I would put a chart up for relative DPS between characters with different weapon configurations. I looked at buffed and unbuffed examples of 5 different characters at level 16(4 rangers, and 1 sword and board fighter). I mostly used rangers as they are an easy class for new people to play, and they can also do high DPS as a pure class (I wanted to avoid all the complexities with multiclasses.. I'm just trying for some perspective here, not absolute answeres).
Here are the 5 characters that I used (generally somewhat maxed in STR, using either +2 ot +1 tomes.. the +3's would only make a difference if an exceptional str rune was used as I started the uber builds a 18str.. 17 for the casuals assuming 28point):
1) (uber) a str based ranger with duel mineral II khopeshes, madstone boots, a bloodstone and a set of tharnes goggles
2) (moderatly uber) a str based ranger with a mineral II khopeshes, a +5 transmuting khopesh, madstone boots, backstabber gloves and a bloodstone
3) (casual) a str based ranger with 2 +5 transmuting khopeshes, and backstabber gloves (basically no raid gear, or expensive gear
4) (uninformed) a str based ranger with duel +5 holy longswords without power attack, no extra dps gear
5) (uninformed and unpopular) a sword and board fighter with a +5 holy longsword without power attack, no extra dps gear
Below are the DPS numbers that I calculated. I blanked out all acid damage, and only considered holy and slicing. I also added in 50% fortification (harry on normal) which somewhat diminishes the effectiveness of tharnes and bloodstones (this is estimated by cutting the crit range of the weapon in half for non-effect damage, effects arent affected by fortification). Buffs include: rage, 1 madstone rage, prayer, and +7 for inspire courage. Both buffed and unbuffed include haste, as its super rare to be without it.
BUFFED:
261.0 .. uber Strength Based Tempest Ranger (duel min II khopeshs, tharnes, bloodstone,madstone)
230.8 .. moderate Strength Based Tempest Ranger (min II khopesh main/+5 transmuter offhand, bloodstone, madstone,backstabber gloves)
198.1 .. casual Strength Based Tempest Ranger (+5 transmutering khopeshes)
125.9 .. uninformed Strength Based Tempest Ranger (+5 holy longswords)
51.4 .... uninformed sword and board fighter (+5 holy longsword)
UNBUFFED:
219.5 .. uber Strength Based Tempest Ranger without buffs (duel min II khopeshs, tharnes, bloodstone,madstone)
189.3 .. moderate Strength Based Tempest ranger without buffs (min II khopesh main/+5 transmuter offhand, bloodstone, madstone, backstabber gloves)
160.9 .. casual Strength Based Tempest ranger without buffs (+5 transmuting khopeshes)
92.0 .... uninformed Strength Based Tempest Ranger without buffs(longswords)
36.4 .... uninformed sword and board fighter without buffs(+5 holy longsword)
So, a group that is full of str-base-twinked-out and buffed rangers will be doing over 7 times the damage of a group made up of un-buffed sword and board fighters (aprox 3 times the dps of str based rangers with longswords). ITs easy to see how a combination of these two lower dps examples could result in a 4+ rounder. Hence, its very important to help people understand how to get past harry's DR.
Also, the uber player only does 37% more damage then the decently equiped casual ranger. Of course, this assumes that the casual player is informed enough to build his character properly.. though its pretty hard to mess up a str based ranger too badly. So, maybe a group full of these more casual but well built rangers might take harry out in 1.3 rounds vs. 1 round for the uber players. I don't think anyone would complain about a 1.3 round part 4. Also, the moderate player only does 16.5% more dps then the casual player.. and I would guess that many powergamers out there have a few characters in their roster that are equiped similarily.. whereas perhaps only their main character would have the best of everything.
Now, I tried to think about the various builds in terms of a plat value. I placed a value of 100k plat / hour of powergamer time for the purposes of evaluating an approximate plat value of raids required to get important gear. I took the number or runs that it takes me personally to get a given item (yes, i know some of you pulled tharnes the first time.. curse you). I guesstimated costs of non-raid gear items from the approximate AH values on Sarlona. I totally sandbagged the times for some of the raids, as now lots of people run shroud in the 30 minute time range, and vod in less then 20 including getting to quest. Still, there is always some wasted time here and there, and runs used to take longer.
Uber:
runs .. notional value (@100k plat/hour for raids, approx. AH value for non bound items)
32.0 ... 3,200,000 ... shroud runs (60min each) for weapons
20.0 ...... 800,000 ... vod runs (45min) needed for tharnes
20.0 ...... 666,667 ... reaver runs (20 min) for madstone boots
75.0 ... 7,500,000 ... runs / price for bloodstone
........ 12,166,667 ... total plat value
Moderate:
runs .. notional value (@100k plat/hour for raids, approx. AH value for non bound items)
16.0 ... 1,600,000 ... shroud runs (60min) for weapon
20.0 ...... 666,667 ... reaver runs (20 min) for madstone boots
75.0 ... 7,500,000 ... runs / price for bloodstone
n/a ...........50,000 ... plat spent on backstabber gloves
n/a .......... 50,000 ... plat spent on +5 transmuting khopesh
.......... 9,866,667... total plat value
Casual:
50,000 ..... plat spent on backstabber gloves
100,000 ... plat spent on 2, +5 transmuting khopeshs
150,000 ... total plat value (not a bad price for 68% of the dps)
Uninformed (Clueless):
priceless
Seems like sort of a weird thing to quantify, but I just wanted show much extra effort it takes for a powergamer to get a 32% advantage over a casual player. Its alot of time into the game to get that edge.
My conclusion is: It looks to me that the divide in perceived dps between power-gamers and casuals cannot be entirely attributed to expensive raid gear, as a casual gamer can keep up decently by just making a decent build and by being a bit informed about some moderately priced, decent gear.
I'll post the calcs in my dps thread, as it would make this post too long:
http://forums.ddo.com/showpost.php?p...&postcount=147