So currently i'm rolling a WF cleric along with ahuman fighter/intimtank , and a halfling wizard/rouge.
Playing this build for fun and for filling in main healing/buffing/off-tank/burst dps(bladesworn) for our small group.
obviously this is a 28-point build as I do not have anything unlocked yet but would like to know what you think of it as a basic build. (also note that as new players we dont have handme downs or money for tomes)
Code:
Character Plan by DDO Character Planner Version 3.00
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mazgul lightningfist
Level 16 Chaotic Good Warforged Male
(2 Fighter \ 14 Cleric)
Hit Points: 228
Spell Points: 1098
BAB: 12\12\17\22
Fortitude: 15
Reflex: 3
Will: 15
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 15 16
Dexterity 8 8
Constitution 15 16
Intelligence 10 10
Wisdom 15 22
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 0 3
Bluff -2 -2
Concentration 6 15
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 6
Hide -1 -6
Intimidate -2 -2
Jump 3 4
Listen 2 6
Move Silently -1 -6
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 2 6
Swim 2 -7
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Cleric)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Jump (+1)
Feat: (Selected) Adamantine Body
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Warforged Damage Reduction I
Level 2 (Fighter)
Skill: Jump (+2)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Follower of the Lord of Blades
Enhancement: Cleric Smiting I
Enhancement: Cleric Extra Turning I
Level 3 (Cleric)
Skill: Concentration (+2)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Wisdom I
Enhancement: Warforged Constitution I
Level 4 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Divine Healing I
Enhancement: Cleric Wand Mastery I
Level 5 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Life Magic II
Enhancement: Cleric Extra Turning II
Level 6 (Fighter)
Skill: Jump (+2)
Feat: (Selected) Mental Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Cleric Smiting II
Enhancement: Fighter Strength I
Level 7 (Cleric)
Skill: Concentration (+2)
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Energy of the Zealot II
Level 8 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Enhancement: Bladesworn Transformation
Level 9 (Cleric)
Skill: Balance (+1)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Wisdom II
Level 10 (Cleric)
Skill: Concentration (+2)
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Prayer of Life II
Level 11 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Divine Light I
Level 12 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Improved Empower Healing II
Level 13 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Life Magic III
Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Enhancement: Cleric Divine Healing II
Level 15 (Cleric)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Feat: (Selected) Toughness
Enhancement: Cleric Wisdom III
Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+2)
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Fighter Toughness I