Ok...I posted this build in Impact's thread earlier this year. I got to thinking about my current gear set up, and decided to start a new thread to get some input and suggestions.
My main concerns are this...
1. I have too many weapons in my inventory at the moment...should I craft some GS scimitars and kurkis to help minimize the amount of weapons in my inventory? If so...what weapons should I craft (with the changes in Mod 9 coming)?
2. I was able to come across a Docent of Defiance, and I am thinking about changing my current gear set-up. I need the experts to look at my set-up and tell me how they would change my current gear set-up?
3. When I took GTWF at lvl 15, all I noticed was another slower animation added to my attack chain. Can someone explain why GTWF is so Great? I am almost thinking about changing it out to PA.
Any help is greatly appreciated.
Here's my build design...
WF (14 Paladin / 6 Ranger)
lvl 1: Ranger
lvl 2: Paladin
lvl 3: Ranger
lvl 4 - 8: Paladin
lvl 9 - 12: Ranger
lvl 13 through 20: Paladin
Feat Progression
1: Mith. Body / Toughness (after lvl 6 probably)
- 1: Favored Enemy Reptile/Giant
3: Dodge
- 3: TWF
6: Mobility
9: Improved Crit (Slashing)
- 11: Favored Enemy Evil Outsiders
12: Spring Attack
- 12: ITWF
15: GTWF
18: PA
Stats
Str: 16 +5(lvl) +3(tome) +6(Levik's Bracers) = 30
Dex: 15 +2 (tome) +5 (Spectral Gloves) = 22
Con: 14 +2 (tome) +6 (Neck or DT Docent) = 22
Int: 8 +2 (tome) = 10
Wis: 6 +2 (tome) +6 (GS Stalemate) = 14
Cha: 14 +2 (tome) +6 (Cloak) = 22
Skill Progression (in order of precedence):
1st - UMD
2nd - Balance
3rd - Diplomacy
4th - Jump
5th - Hide
6th - Move Silent
7th - Spot
Gear **Items that I have already attained
Head:
Minos Legens
Neck: +6 Con / Silver Flame Tailsman
Trinket:
Bloodstone (+1 Saves Ritual)/ Head of Good Fortune
Cloak:
GS Aspect of Smoke II (WIZ VI, +1 Cha Skills, +5 Dex Skills, +35 HP, Displacement 2/rest, 20% perma-blur)
Belt: GS Stalemate 2 (+6 Wis, +5 Cha Skills, +10 HP, +150 SP, +1 Str Skills, Concordant Opp)
Ring 1:
GFL
Ring 2:
+6 Cha Ring
Gloves:
Spectral Gloves / Seven Fingered Gloves (for UMD)
Boots:
Striders 30% -or- Gyroscopic Boots / Madstone x2
Bracers:
Levik's Bracers
Goggles: Tharne's Goggles
Docent:
Dragontouched (+5 Res / Crushing,
Salt, or Magma Guard / Freezing or Earth Grab Guard) and
Titanic Docent x 4 for the clickies
Weapon(1): GS Scimitar (Lightning II)
Weapon(2): GS Kukri (Min II) or (Pos/Pos/Pos)
Shield: Levik's Defender (for Turtleing up)
*Also plan on having lots of GS Haste clickies
Enhancements:
4 - Ranger Tempest I
3 - Ranger Favored Dmg II
1 - Ranger Sprint Boost I
1 - Ranger Favored Defence I
2 - Ranger Favored Attack I
11 Total
2 - Paladin Follower of the Lord of Blades
4 - Paladin Bladeswarm Transformation
3 - Paladin Courage of Good II
3 - Paladin Energy of the Templar II
6 - Paladin KotC II
6 - Paladin Extra Smite Evil III
3 - Paladin Divine Might II
3 - Paladin Exalted Smite III
3 - Paladin Divine Sacrafice II
3 - Paladin Toughness II
6 - Paladin Bulwark of Good III
6 - Paladin Extra Lay on Hands III
1 - Paladin Item Defense I
6 - Paladin Resistances of Good III
58 Total
2 - WF Healer's Friend I
3 - WF Toughness II
6 - WF Power Attack III
11 Total
Sum = 80
You can see that I am only really concerned about DPS and plan on playing this character simular to a rogue (letting others take the main agro and slip in on the side to attack) due to the low AC and mid lvl HPs.
Let me know what y'all think about this build. I would appreciate any feed back (good or bad).