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  1. #21
    Community Member VonBek's Avatar
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    Default In no particular order

    • /weaponeffects none | low (no swirly nimbuses) | high for my client
    • /showdocent on | off
    • Skinny WF body type selectable at creation.
    • Preview Armor/Docent for appearance before looting/purchase.
    • Order my Characters at the chooser
    • Reserved for eureka moment
    • The hireling AI basically works (might still need tweaking). Let's see it on summoned critters and Familiars. In fact, let's see it on NPCs. Successful use of Bluff/Diplo/Intim gives time and task limited use of the NPC. Build THAT into the quest goals and story line.
    • Ability to convert armor/robe, hat/helmet, or weapon appearance from one look to another (should probably exclude named items).
    • Ability to disassemble/reassemble weapons to get appearance and traits STARTING AT LOWEST LEVELS. Once my weapon has it's signature appearance, I'd like to build it's capabilites so it stays relevant and useful. Call it a signature weapon. Make it bound. Exclude named items. Require feeding it vendor trash when upgrading.
    • Monthly quest additions between mods. I'm guessing the work that goes into a raid or large chain would keep these comparable to "Flagon" sized quests. Any quest level is OK. Low level vignette's to give build experimenters, re-rollers, and permadeathers a new flavor. Mid level short stories to ease some of the doldrums some players say they feel in the 8-12 range. Upper level novellas to run while awaiting full groups to form. Those sorts of non-grindy and fun things to run.

    PS
    I'd like a little more D&D in my DDO, a little more Eberron in my Stormreach. And Sharn. Sharn would be good.
    So, I hear that one day we may get Familiars...
    ....I want a Velociraptor!

  2. #22
    Founder
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    Default

    Two words... Dungeons & Druids. Give me those and I'll be very happy.
    Sarlona - The Guild of the Black Dragons
    Donall mac Fionn - Dwarf Fighter (19) ~ Donnchadh mac Fionn - Dwarf Ranger (8) ~ Aonghas mac Fionn - Dwarf Cleric (5) ~ Cethan mac Goibhniu - Warforged Wizard (6) ~ MacFionn Gimilkar - Dwarf Fighter (10)

  3. #23
    Community Member Joemama's Avatar
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    Default

    1. more people... seriuosly i havnt seen ANY type of advertisement for ddo at all
    2. lag
    3 kill the action point stuff... dont know why they were here in the first place

  4. #24
    Community Member Mr_Ed7's Avatar
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    Default Half-orcs

    Half-orcs, Half-orcs, Half-orcs!
    The One True Fighter/Wizard Father of the Alliance General Orcneas of ORC

    http://darkside.guildportal.com http://forums.ddo.com/showthread.php?t=174849

  5. #25
    Founder bellack's Avatar
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    Default

    I would like them to add an actual game world to explor not just those smallish wilderness instances.

  6. #26
    Community Member Draccus's Avatar
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    Default

    I was going to list "more content" but since Turbine has an EXTREMELY liberal definition of "content," I'll be more specific.

    More high level quests with high level rewards.

    That's the biggest priority in my book. I'm not one of those players who thinks a character's life ENDS at the level cap, I think it BEGINS at the level cap. I don't reroll and don't need more character slots and have no interest in having a character list on my forum signature that's longer than my post. I want to play Dresek the assassin and I want more for him to do.

    Kate, God love ya, having the word "Crate" appear above a crate may be nice but it's not content. Having the wimpy gnoll behind me targeted when Arraetrikos the Freakin' Pit Fiend is in front of me throwing Delayed Blast Fireballs in my face is not content. Hearing Jeets speak with the same over-used cockney accent that every other halfling rogue has used in the history of gaming is not content. A new icon for my character sheet is not content.

    DDO is about quests. QUESTS are content.
    Last edited by Draccus; 04-21-2009 at 07:41 AM.

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  7. #27
    Community Member Thrudh's Avatar
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    Default

    Quote Originally Posted by bandyman1 View Post
    1) High level content ( QUESTS ).

    2) Character Respec

    3) Appearance change; Both toon ( Hairstyle, ect. ) and equipment ( Armor, Helms, ect )

    4) Greensteel deconstruct

    5) More balance fixes

    6) More classes

    7) More races

    8) Low-mid level content ( QUESTS )

    9) Other fluff ( Guild housing and banking, ect. )

    10) More frequent content ( QUESTS )
    Exact same list, exact same order for me.

  8. #28
    Community Member Dexxaan's Avatar
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    Arrow

    My top 5 in Green.

    1) Cleric PrE's

    2) One-Time Character Skill Pt. (and nothing else) Allocation Re-Spec. at Cap

    3) Cleric Domains

    4) Gear Appearance Tweaking. (Armor, Shields, Helms and visible Cloaks! -Color, Style, SPIKES!)

    5) Bound Items like say a Ring or whatever = Account bound.

    6) Monk PrE's

    7) Melee DPS/Healing Received Ratio on Quest Info-Sheet. (Find out who's the real Tank not just the Nuclear Mana Sponge Warhead)

    8) Cleric PrE's

    9) High End Content

    10) New Weapons - Spears; Halberds; FLAILS!

    Note: - I don't have a Cleric (Trust me Gregorius doesn't even come close ) yet it would greatly increase peoples desire to run this class again and giving a "range" to play this poor under-appreciated class (from the Healbot to the Barbarian-Shaman Clerics) out there would be good for the game and players who actually enjoy keeping the sponges full-o-mana.
    "Multi-Classing: If you don't know what you are doing...please don't do it."
    Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya

  9. #29
    Community Member Quanefel's Avatar
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    Default

    My list:

    1. More quests/raids down the line from low level to high level.

    2. More advertisement and a real push to market DDO.

    3. A full crafting system alongside full "professions" for our characters. (I am looking right at you LOTRO)

    4. An open, ever growing, living, breathing and dynamic world to stretch our feet.

    5. The more character races the better.

    6. The more character classes the better.

    7. Individual and smaller types of respecs that make sense, like "A" skill respec.

    8. Elite difficulty setting that means Elite.

    9. Guild Housing and Banking that are within actual, individual houses.

    10. Kill the Lag Beast.
    Last edited by Quanefel; 04-21-2009 at 08:16 AM.
    Proud Leader of the Shadowhand.

    A is A. -John Galt

  10. #30

    Default

    to be able to log in dam server down
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  11. #31
    Founder ghettoGenius's Avatar
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    Default

    1) Druids and Warlocks
    2) More content (Especially epic levels, feats and content)
    3) Cleric domains and Eberron deities
    4) Gnomes, Half-orcs, and Half-elves
    5) Appearance change (how hard is it to get a hair cut in Eberron?)
    6) High level items that give feats
    7) More weapons (spear/katana/whip/double-bladed x/etc)
    8) Improved performance/fixed lag
    9) More feats (divine shield/monkey grip/blind fighting/practiced spellcaster/mind over body/spellcasting prodigy/planar turning/persistent spell/etc)
    10) More PrEs or PrCs

  12. #32
    Community Member Jefro's Avatar
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    Default

    1)Advertisement on something other then MMO site
    2)Event Improvements of increase participation
    3)More Content At quicker Rate
    4)Collectibles to add new effects to item crafting(elemental guards, reduce spellpoints)
    5)Many named items and named item improvements throughout when ever new mod is added
    6) Fix Abbot Asteroids by removing asteroid aspect and putting a new puzzle instead, Just give up already
    7) Greensteel deconstruct
    8) Temple of Sovereign Host become cleric's portable Hole
    9)Guild Housing
    10) Ebberon Content
    I love you Abbot♥

  13. #33
    Founder Alavatar's Avatar
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    Default

    1) More spells

    2) Both a Full Respec mechanism with individual respec mechanisms made from it.

    3) More feats

    4) Ranged combat made viable for classes other then Ranger.

    5) More high level (L15-L20) quests.

    6) Crafting completed (including deconstruction and enchantment removal/replacement)

    7) The ability to customize your armor appearance (a simple "choose your primary skin, choose your color, choose your secondary skin, choose your color" mechanism would make me happy)

    8) The ability to change your character's appearance (Barber for hair/beard re-selection)

    9) Teleporters in the Marketplace, Harbor, Meridia, Necropolis, GH, and the Desert.

    10) PrE completed.

  14. #34
    Relic of the Last War
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    Kistilan's Avatar
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    Default

    Quote Originally Posted by Quanefel View Post
    My list:

    1. More quests/raids down the line from low level to high level.

    2. More advertisement and a real push to market DDO.

    3. A full crafting system alongside full "professions" for our characters. (I am looking right at you LOTRO)

    4. An open, ever growing, living, breathing and dynamic world to stretch our feet.

    5. The more character races the better.

    6. The more character classes the better.

    7. Individual and smaller types of respecs that make sense, like "A" skill respec.

    8. Elite difficulty setting that means Elite.

    9. Guild Housing and Banking that are within actual, individual houses.

    10. Kill the Lag Beast.
    for ease of my broken arm, pretty much the same list

  15. #35
    Community Member dragons1ayer74's Avatar
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    Default

    List #1

    1. More Quest Content All levels
    2. More Quest Content All levels
    3. More Quest Content All levels
    4. More Quest Content All levels
    5. More Quest Content All levels
    6. More Quest Content All levels
    7. More Quest Content All levels
    8. More Quest Content All levels
    9. More Quest Content All levels
    10. More Quest Content All levels

    List # 2
    1. More Quest Content All levels
    2. User Made Quest Content
    3. Druids
    4. Half-Orcs
    5. EPIC Levels
    6. Fix Lag
    7. Temporary Deleveling Mechanism (To allow high level people to quest with lower level friends)
    8. Crafting (I dont think 1 crafting raid, DT Armor and a few minor eldritch recipies count)
    9. More Raid Content All levels
    10. True Prestige classes and Cleric Domains (or more improved Prc/Enhancment Prestige lines and options)

  16. #36
    Community Member Maxwell1380's Avatar
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    Default

    1. More open communication from the Devs...this vast and mysterious bs has to go. Im sure most of us would be far more patient if we knew what the hell was going on and why things were taking as long as they are.

    2. More questlines for low and midlevel content, not just endgame stuff

    3. Actually being able to craft like the core rules such as scrolls, pots, wands.

    4. Better named Items that actually mean something again

    5. More favor rewards at various stages instead of what we have now. How bout something for hitting the 1000 favor level? 2000?

    6. Spell component bags

    7. Guild hall and bank

    8. Much larger explorer areas or perhaps a revamp of travel between points. Instead of a load screen how bout making the trip to stormcleave a quest chain all its own?

    9. Something more worthy than Kobolds ffs! Why not goblins? Orcs? Anything but freakin kobolds lol!

    10. I want a quest based on the Original Caves of Chaos! Man that Module Rocked back in the day!!!!

  17. #37
    Community Member shores11's Avatar
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    Default Additional Questing

    Content is very important to me.

    However that being said I would like to see no more content updates to the devil line story. We need 3 or 4 other non-connected story lines or quests with far different monsters and end bosses than what we have in game now. One type of end bos I will never personally tire of is dragons as long as they have their own story line. I would like to see a green dragon added to game though as well.

    If possible stop the kill the end boss quests or raids and then have to kill them again and again and again. I don't know why this was ever done it just makes no sense to me.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  18. #38
    Community Member Kalari's Avatar
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    1. Fixing the lag issues, finally got a decent internet and still getting slammed by lag
    2. Content outside of questing, ie housing, an rp arena where people can get in and be in an automatic group for role play events (yes I know im not a role player but there are many who would utilize this)
    3. Better crafting- use the wilderness areas (the vale, orchard, ataraxias) to hide crafting materials like they do in lotro. Stop making it chest drops only just make it based on rolls and have people farm the natural way for them.
    4. make other skills as viable as umd, dunno if it needs quests revamping but having a high bluff should count for more then the few quests where you need it to talk to npcs.
    5. Adjust the penalties for grouping with higher levels, now that things are getting to the 20 mark your gonna see at least a 4+ level gap between players who want to group together. though not many 16s are far off from 17s those coming up will have to wait till 17 to group with their level 20 friends.
    6. More input from players allowed into serious decisions. Not nerfs but a real submit your ideas for quests, music or art.
    7. Druid, half orcs, half elfs I know you cant get this done soon but I hope they are not given up on.
    8. Plat sinks goes with 2 but things like houses, playable instruments and lessons, customizable gear.
    9. respects if any of the above changes to skills content is made
    10. better communications between releases. No I dont mean you have to tell us everything but at least give us better time frames even if it disapoints us its better then "coming soon." if its gonna take weeks fine, if its gonna take months fine. But leaving us to speculate has been disasterous.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  19. #39
    Community Member Uproar's Avatar
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    Prioritized Wants:

    1. User generated content.
    - Loot tables should be creatively balanced to provide valid gear / reward for difficulty.
    - Would prefer to see authors having to supply suitable rewards themselves, perhaps via some sort of Raid Points / Platinum being exchanged for items. Authors (and/or their guilds) should receive some benefit for doing this (perhaps status points or some other such pride mark). Some invention required to assure that authors or their friends do not solely (or even ever maybe) benefit from this content / reward system. When rewards not available content not available or at least force notification to players that no rewards are present, if run anyways.

    2. Druids, Gnomes, Half-orcs
    - All the same priority, so introduce them altogether.

    3. Character housing
    - Think those such as available in DAOC / SWG including many, many new fluff items (as well as including all weapons, suits of armor, potions, jewels, etc found in the game today), and looted trophy items from raids / epic questlines, etc. Auction house should be out of our home zones, could allow for a marketplace and merchant shop in each home zone, as well (for the rich to afford).
    - Actually this is my number 1 priority for me personally, but listed 3rd due to need for other two first in terms of overall game and community health.
    - Guild towns would be nice and could include a guild hall (see User Generated Content above about status rewards; these would support the guild hall / town preferrably).
    - Generally I prefer character housing over guild housing. Guild only housing creates a lot of issues for players that move between them or do not belong at all.

    4. Landmass and difficult to find content
    - Add more, much larger 'explorer zones', but add quest givers into these zones that must be sought out. Make these regions 'wild' and more difficult to map (somehow). Maybe randomily place quest givers each instance.

    5. Better randomization of Dungeons overall
    - Trap types and their location could be much more random
    - Mob encounters could be much more strategic / tactics oriented then I generally see now. For examples look to higher level DAOC Raids and EQ (1 and 2) raids for ideas.
    - Dungeon layouts could be more randomized as well. For example, why doesn't crucible maze (door switches and even the swim maze) randomily-generate every instance? Simple maze generation algorithm is all that is required here (seems to me).

    5. Give me a reason to wear banded or scale, etc
    - A reason other than just looks.


    Things I do Not Want:

    1. Character respecs
    - Due to the belief that it would greatly reduce the number of low level toons due to folks not recreating as often.
    - Would accept a ONE time event whereby all characters above level ~9 that are already created can respec classes and stats chosen as a fix for unforeseen modifications brought in from Mod 2-9. Characters should have to use respec prior to next level or two (so they can't hold onto them!). Once all existing, qualifying characters have used these respecs they should never be allowed in game again (at least until mod 15 or so!).

    2. Nerfing of Mixed Classes / Preference for Pure Classes
    - Reverse the trend I see in the development of the level 16-20 enhancements that OVERLY favor the creation of pure classes. Some of us really like the idea of mixing classes -- don't make them inferior. Balance it (better) -- I agree pure classes should be much better at what they specifically do, but mixed classes should remain more independently survivable and(/or?) of much greater utility.
    - BTW: Pen & Paper does this via Prestige Classes. Might be the answer needed here too, but might be doable via adding enhancements specifically pre-req'd for mixed classes (likely easier to implement).

    3. Weapon nerfs -- stop them!
    - Leave WOP and Transmutting alone!!
    Last edited by Uproar; 04-22-2009 at 11:35 AM.
    Thelanis*: Mohroh, WF F10 /Bb3 /Ro2|7 Oohnoh, WF Ro8|12 /Bb3|4 Lohkoh, H F2|12 /R5|6 /Ro2
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  20. #40
    Community Member Demoyn's Avatar
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    1. Relaxing the oppression on the boards
    2. Fix lag
    3. Druid (We need more healing classes)
    4. Allow griefing of crybabies/whiners
    5. Content
    6. Half-orc/Half-elf/Gnome (well, maybe not gnome *shiver*)
    7. Portal to a world that doesn't suck (DOWN WITH EBERRON)
    8. Firing of all mall cops (preferably in a publically humiliating manner)

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