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  1. #1
    Founder Eelpout's Avatar
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    Quote Originally Posted by Accelerando View Post
    I still have a 28 pt halfling rogue that I rolled up during head start. He does fine, although he might not be "the best there is", I still enjoy playing with him and with Assassin III coming up next mod will definitely be spending alot more time with this character. So the short answer is no, you will not have any problems with your 28 pt rogue.

    As for your sorcerer you are best off deleting it, rerolling it, and then telling the guy that you want to skip the tutorial. That will put you in sunny Korothos where you can find groups more readily.
    Same here. I was just messing around in the Vale today with my 28pt Halfling Rogue. Assassinating like a cackling fool, and he can handle most traps in the game.

    The main thing O.P. is you may have to invest in some Spot/Search/Disable gear, but you will still be able to remain fairly viable. You just won't be the best TWF/Trapmonkey/Assassin/DPS machine.


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  2. #2
    Community Member tc12's Avatar
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    I'm not anti-halfling but I'm with those that suggest taking a few days and getting your 400 favor to unlock Drow. The stat bonuses they get (DEX, INT, CHA) are really ideal for a rogue.

  3. #3
    Community Member Accelerando's Avatar
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    Quote Originally Posted by tc12 View Post
    I'm not anti-halfling but I'm with those that suggest taking a few days and getting your 400 favor to unlock Drow. The stat bonuses they get (DEX, INT, CHA) are really ideal for a rogue.
    Meh. Halfling Cunning/Guile/Saves/Bonus To Hit and AC > Drow Rapier Damage/+1UMD/+1 Trapsmithing (*yawn)
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  4. #4

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    Quote Originally Posted by Accelerando View Post
    Meh. Halfling Cunning/Guile/Saves/Bonus To Hit and AC > Drow Rapier Damage/+1UMD/+1 Trapsmithing (*yawn)
    But elves are more teh hawt!!!!

  5. #5
    Founder Eelpout's Avatar
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    Quote Originally Posted by Accelerando View Post
    Meh. Halfling Cunning/Guile/Saves/Bonus To Hit and AC > Drow Rapier Damage/+1UMD/+1 Trapsmithing (*yawn)
    Gotta agree here. Halflings have a nice set of Enhancements that really help with hitting and damage. 32pt Halfling would be even better and you only have 1650 favor to go!!

    Not to mention if your feeling crazy (yes I know this is not ideal) you can get the Dragonmarks and be somewhat self-sufficient without having to dump as much Plat into cure wands/pots.


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  6. #6
    Hero QuantumFX's Avatar
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    OP: I think you should lower your starting INT to 14 and use the build points to increase your STR to 12 and your CON to 14.

    With a starting 14 INT you will be able to keep the really important skills maxed and have enough to keep off skills high.

    The feat progression you posted isn’t that great. This would be a lot more beneficial for you.

    Level 1: Toughness
    Level 3: Weapon Finesse
    Level 6: Two Weapon Fighting
    Level 9: Improved Two Weapon Fighting
    Rogue 10: Crippling Strike
    Level 12: Improved Crit: Piercing
    Rogue 13: Improved Evasion
    Level 15: Greater Two Weapon Fighting
    Rogue 16: Slippery Mind
    Level 18: Force of Personality
    Rogue 19: Skill Mastery

    I anticipate your first question will be “Why are you leaving Two Weapon Fighting until level 9?” Simply put you need to be able to hit your target before you can damage them. A -2 to hit is really painful at low levels. Add in the fact that you won't be able to even generate a decent to hit until level 3 and it gets really ugly. Also Two Weapon Fighting is only useful when you get the Improved Two Weapon Fighting feat. Until then, you would be better off looking for, and equipping, a Mithril Light or Heavy shield. (You'll usually get access to one as an end reward for the Waterworks)

    The “Force of Personality” feat is a much better choice than the “Iron Will” feat for your proposed Stat distribution. Initially it’s the same benefit but later on you’ll be able to forgo wearing a +WIS item and just wear a +CHA item. It also synergizes nicely with Slippery Mind.

    Since you’re interested in being the sneaky assassin type you should take the assassin PrE. Sableshadow has a thread that’s dedicated to good rogue tactics. I highly suggest you read it. Other than that the only other advice I can offer is to learn how to setup and use your hotkeys.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  7. #7
    Community Member glasswalkerny's Avatar
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    ok and what would my options for going acrobat instead of assassin? can i do that and still do the trap finding/disabling thing or would i have to sacrifice too much... acrobat works best with a staff right? and that's STR based (i.e. i couldn't finesse it)?


  8. #8
    Community Member DaggomaticDwarf's Avatar
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    Default if ur still thinking Monk

    if you are still thinking of splashing a Monk, remember Monk are Lawful I believe. And I still use my 28 point Rogue assassin with Dis and open search spot blah blah blah
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  9. #9
    Hero QuantumFX's Avatar
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    Quote Originally Posted by glasswalkerny View Post
    ok and what would my options for going acrobat instead of assassin? can i do that and still do the trap finding/disabling thing or would i have to sacrifice too much... acrobat works best with a staff right? and that's STR based (i.e. i couldn't finesse it)?
    Glass I cannot recommend anything more important for you to do at this moment than CLICKING HERE and reading the page that pops up.

    And, you can still be an Assassin or a Thief-Acrobat and handle all the traps in the game.

    You cannot finesse a staff. (There is a finessable weapon in the Titan raid that you can finesse though that counts as a qstaff.) If you're dead set on a halfling you could always check out the “Big F’in Stick” build in the character build forums. There are ways to make it fit into a 28pt build. Also, acrobats can use any other rogue weapon. So, while you don't gain the benefits of qstaff speed you don't lose any benefits by going with a TWF style either.
    Last edited by QuantumFX; 04-20-2009 at 11:06 PM.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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