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  1. #1
    Community Member barecm's Avatar
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    Default Arcane Archer Change

    The effect of Ranger (and Elf) Arcane Archer : Imbue Force Arrows has changed to:
    • Benefit: Imbues all missiles that you fire with arcane force, granting them the Force ability (+1d6 Force damage) and negating the incorporeal miss chance of ethereal creatures. This ability costs 10 spell points to activate, and triggers a lengthy cooldown of the Magic Missile spell. Only one Arcane Archer Imbue ability may be active at any time.

    So does this mean I cast the spell "imbue force arrows" and then from that point on (until death or I cast a different imbuement) all of my arrows, regardless of type, reloading, changing arrow types etc... are imbued with the 1d6 damage and ghost touch? If so... that is soooo sweet and I cannot wait for arcane archer II and III. For now, I will stick with my unending supply of +4 arrows with imbue force on them.

  2. #2
    Community Member dimster28's Avatar
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    that is what i hope it mean as well, so i dont have to waste 1 full page for my 2000 force arrow before i enter long quests like shroud as i play ranged 100% of time, never front to front fighting

    1 slot with returning arrow with force benefit on it will made me very happy lol

  3. #3
    Community Member Abrazak's Avatar
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    I hope we're reading it the way they mean for it to work. That way any arrows fired will get the force effect. Presumably we'd be able to get a stack of the 100% returning arrows and the force effect will work. The line that caught my attention was:

    Only one Arcane Archer Imbue ability may be active at any time.

    I'm wondering two things. One, does having the 100% returners count as an Arcane Archer Imbue ability and two, does this mean we're getting closer to having the ability to imbue arrows with other effects?

  4. #4
    Community Member barecm's Avatar
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    Quote Originally Posted by Abrazak View Post
    I hope we're reading it the way they mean for it to work. That way any arrows fired will get the force effect. Presumably we'd be able to get a stack of the 100% returning arrows and the force effect will work. The line that caught my attention was:

    Only one Arcane Archer Imbue ability may be active at any time.

    I'm wondering two things. One, does having the 100% returners count as an Arcane Archer Imbue ability and two, does this mean we're getting closer to having the ability to imbue arrows with other effects?
    Eladrin made mention of future imbued arrows such as fireball ones, so it is safe to assume that we will have multiple imbue abilities in the future; but only one active ever at a time and a cool down to prevent switching imbuement types easily. Nothing to prevent run on sentences though... ouch.

  5. #5

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    So.... wand of flamearrow now means serious rangery again?

    hmmmm lightning II bow (+2d6 holy, +1d6 acid), force ritual (+1d4), flaming arrows (+1d6), imbued (+1d4) ... lots of little damage rolling in my dreams...

    Except against Harry & Sally of course. Stupid Harry and Sally.

  6. #6
    Founder Aesop's Avatar
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    Quote Originally Posted by geoffhanna View Post
    So.... wand of flamearrow now means serious rangery again?

    hmmmm lightning II bow (+2d6 holy, +1d6 acid), force ritual (+1d4), flaming arrows (+1d6), imbued (+1d4) ... lots of little damage rolling in my dreams...

    Except against Harry & Sally of course. Stupid Harry and Sally.
    I think the Mineral II Bow would be good though... especially if you can get the Greater Evil Outsider Bane Arrows

    d10 + 10 + Strength Mod + 1(2)d6 Good + 1d6 Force + 4d6 Bane
    +Burst if Applicable (against Harry or Sally the Acid just won't come into effect)

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  7. #7
    Community Member barecm's Avatar
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    Quote Originally Posted by geoffhanna View Post
    So.... wand of flamearrow now means serious rangery again?

    hmmmm lightning II bow (+2d6 holy, +1d6 acid), force ritual (+1d4), flaming arrows (+1d6), imbued (+1d4) ... lots of little damage rolling in my dreams...

    Except against Harry & Sally of course. Stupid Harry and Sally.
    I don't know if flame arrows will stack/work. Would be interesting though. However, I would probably opt for +5 arrows of greater bane instead.
    Last edited by barecm; 04-08-2009 at 07:45 AM.

  8. #8
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    A couple of changes, first the cost of the arcane archer arrows went from

    1 AP +2
    2 AP +3
    3 AP +4
    4 AP +5 (Not available)

    to

    1 AP +2
    1 AP +3
    1 AP +4
    1 AP +5

    so to get +5 100% returning arrows it will cost 4ap instead of 10. If these costs go live, a much more reasonable cost.

    Secondly the Arcane Archer: Imbue Force Arrows gives you a permanent buff that make all of your arrows ghost touch and +1d6 force dmg. This buff costs 10 sp and is stripped when you enter a dungeon or wilderness. It would be nice if it stayed at all times but 10 sp is nothing to most arcane archers (my arcane has 549 sp). I have not found an incorpreal creature to try them on but if they work as described I no longer have a use for ghost touch bows.

    Oh and they worked in my lightning 2 bow, I got a lot of numbers over stuff.

  9. #9
    Founder Aesop's Avatar
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    Quote Originally Posted by Ikuryo View Post
    A couple of changes, first the cost of the arcane archer arrows went from

    1 AP +2
    2 AP +3
    3 AP +4
    4 AP +5 (Not available)

    to

    1 AP +2
    1 AP +3
    1 AP +4
    1 AP +5

    so to get +5 100% returning arrows it will cost 4ap instead of 10. If these costs go live, a much more reasonable cost.

    Secondly the Arcane Archer: Imbue Force Arrows gives you a permanent buff that make all of your arrows ghost touch and +1d6 force dmg. This buff costs 10 sp and is stripped when you enter a dungeon or wilderness. It would be nice if it stayed at all times but 10 sp is nothing to most arcane archers (my arcane has 549 sp). I have not found an incorpreal creature to try them on but if they work as described I no longer have a use for ghost touch bows.

    Oh and they worked in my lightning 2 bow, I got a lot of numbers over stuff.
    And there was much rejoicing. Now if they fix Ranged RoA a little I may finally be able to build the character I want to build

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  10. #10
    Community Member drac317's Avatar
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    Quote Originally Posted by Aesop View Post
    And there was much rejoicing. Now if they fix Ranged RoA a little I may finally be able to build the character I want to build

    Aesop
    out of curiosity what are you wanting to build
    X...what? that is my signature

  11. #11
    Community Member moorewr's Avatar
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    Tried this out - nice change. Alas, my AA ranger is going to stay on ice till they provide the rest of Arcane Archer.. including other spells to imbue.
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  12. #12
    Founder Aesop's Avatar
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    Quote Originally Posted by drac317 View Post
    out of curiosity what are you wanting to build
    Elven 18fighter/1Bard and maybe something else... though maybe just another fighter level in hopes of Epic leveling and Fighter 20.

    Arcane Archer (which is why I need the Bard level...well that and UMD and Diplomacy)
    Kensai

    They already are planning for Bow Strength as a trainable Feat so there is that.

    Its a little different and I do wish I could pick up Evasion... but I figure I can get some good stuff out of this build providing certain additions


    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  13. #13
    Community Member moorewr's Avatar
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    Quote Originally Posted by Aesop View Post
    Elven 18fighter/1Bard and maybe something else... though maybe just another fighter level in hopes of Epic leveling and Fighter 20.

    Arcane Archer (which is why I need the Bard level...well that and UMD and Diplomacy)
    Kensai
    Wow! I have the other elf 15f/1 bard in the world (but he was built to use extend on his dragonmark displacements).

    Your build looks very interesting.. let's hope the devs don't stack any more obstacles in its way than they already have...
    <|| “Lasciate ogni speranza, voi ch’entrate.” ||>
    AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.

  14. #14
    Community Member Depravity's Avatar
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    Quote Originally Posted by Aesop View Post
    Elven 18fighter/1Bard and maybe something else... though maybe just another fighter level in hopes of Epic leveling and Fighter 20.

    Arcane Archer (which is why I need the Bard level...well that and UMD and Diplomacy)
    Kensai
    You too huh? I was looking at this back in mod 7, even without the kensai goodness. Mine's currently at 4f/1rng, taking bard at level6 to balance out umd/diplo. Was always a sort of back burner build.

    Quote Originally Posted by Aesop View Post
    They already are planning for Bow Strength as a trainable Feat so there is that.
    Holy $#!7. I requested that in a forum post and had the entire ranger population (or what seemed like it) show up to scream at me for "nerfing rangers". Glad to see this happening. Now I have to think about re-rolling my happy little elf w/out the ranger level.
    Near useless builds for those who want a challenge: The True(ly Useless) Necromancer - The Abuse Sponge Paladin
    Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.

  15. #15
    Community Member paul1devries's Avatar
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    Can this be cast on ALL arrows?

    If you pick up silver arrows etc or greater bane arrows...can you get the + force effect added to them?

  16. #16
    Founder Aesop's Avatar
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    Quote Originally Posted by paul1devries View Post
    Can this be cast on ALL arrows?

    If you pick up silver arrows etc or greater bane arrows...can you get the + force effect added to them?
    I believe this is as a "Stance"

    So activate and then go so to speak

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  17. #17

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    It is not really a stance, but it is similar and it does work on all your arrows.

    Including firearrows

  18. #18
    Founder Delacroix21's Avatar
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    Quote Originally Posted by barecm View Post
    The effect of Ranger (and Elf) Arcane Archer : Imbue Force Arrows has changed to:
    • Benefit: Imbues all missiles that you fire with arcane force, granting them the Force ability (+1d6 Force damage) and negating the incorporeal miss chance of ethereal creatures. This ability costs 10 spell points to activate, and triggers a lengthy cooldown of the Magic Missile spell. Only one Arcane Archer Imbue ability may be active at any time.

    .
    Since it says imbues all missles does this mean a repeater ranger can now benefit from arcane archer? Any chance we can add "summon bolts" as well as arrows?

  19. #19
    Community Member barecm's Avatar
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    Quote Originally Posted by Delacroix21 View Post
    Since it says imbues all missles does this mean a repeater ranger can now benefit from arcane archer? Any chance we can add "summon bolts" as well as arrows?

    Log into Lamannia, buy some returning bolts and cast the spell. The effect shows up like a buff at the top of your screen. You cast it like any other buff. Cooldown is currently like 5-6 seconds. Not sure if dispell removes it though. Since it is a buff, I would think it affects bolts or any other ranged weapon since that is what the description leads you to believe.

  20. #20
    Founder Delacroix21's Avatar
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    my ranger on lammania is TWF spec, and dont wanna wait 2 weeks to respec all the feats needed to test this. Mind hoping on lammania and casting this using a regular crossbow?

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