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  1. #41
    Founder Delacroix21's Avatar
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    Greensteel bastard swords (like dwarven axes) are actually buffed with a double increase in die size damage 2d8 vs the 2d6 they should be. Of course that does mean it requires raid crafting.


    The dwarven axes didnt deserve the boost though, weapon proficiency gained for free (with buffing enhancements no less) shouldnt equal one you have to spend a feat on.

  2. #42
    Community Member Inspire's Avatar
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    Quote Originally Posted by branmakmuffin View Post
    They are in Canadia.
    Yep.

  3. #43
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    Quote Originally Posted by Inspire View Post
    Yep.
    Word on the street is that Canada gets indoor plumbing next year.

  4. #44
    Community Member SteeleTrueheart's Avatar
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    Quote Originally Posted by branmakmuffin View Post
    By giving Humans a bastard sword enhancement line like Dwarves get for axes and giving all Human martial classes the feat for free, like martial-class Dwarves get war axe? Isn't that what keeps war axes viable?
    I like this idea...
    Khyber - Officer in The Stormreach Thieves Guild
    Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)

  5. #45
    Community Member Junts's Avatar
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    Quote Originally Posted by Oreg View Post
    Either change the crit multiplier or the crit range or the the base damage. Somehow equalize them to khopeshes. I want to look good while I am killing **** ....

    yeah, make them legitimate swords, mommy sword and daddy sword got married

  6. #46
    Community Member Thucydides04's Avatar
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    I was sitting in class bored today and considered the math behind Bastages vs. Dwaxes vs. Khops.

    The results are pretty interesting if you are building a TWF DPSer and plan on using a feat to aquire the weapon proficiency.

    Anyways, here are the results:

    Consider the expected value of a swing with each weapon where the weapons are the same acorss the board (i.e. a +5 Basatge vs. +5 Dwaxe vs +5 Khop) where B denotes a Bastage, D a Dwaxe, and K a Khop. I also let x= strength dmg multiplier and y = the wpn modifier and allow for improved crit without any loss of generality.

    E[B] = 0 + 15*(0.05*(5.5+x+y)) + 4*(0.05*(2*(5.5+x+y)))
    E[B] = 6.325 + 1.15x + 1.15y damage per swing
    E[D] = 0 + 17*(0.05*5.5+x+y + 2*(0.05*(3*(5.5+x+y)))
    E[D] = 6.325 + 1.15x + 1.15y damage per swing
    E[K] = 0 + 15*(0.05*(4.5+x+y)) + 4*(0.05*(3*(4.5+x+y)))
    E[K] = 6.075 + 1.35x + 1.35y damage per swing

    Notice that Bastages deal the same amount of damage as a Dwaxe regardless of strength multiplier. If you consider when there is extra damage due to a crit (like maiming) the Bastage will do 1d6 on crit vs. the 2d6 by the Dwaxe. But the Bastage is hitting critcally twice as often as the Dwaxe so its a wash again! Perhaps if you are considering a Dwaxe build, you may want to reconsider the Bastard Sword and save yourslef some plat equipping him. I know that with some attention to the AH I can equip a twf with a pair of vorpal, smiting, and disruption bastages for less than 50K plat.

    Now, compare the results of both with the Khop, i.e. when is E[K] > (E[B]=E[D])
    Consider the following:

    E[K]?>E[B]

    6.075 +1.35x + 1.35y > 6.325 +1.15x + 1.15y

    Doing algebra yields:

    x + y > 1.25

    Now we know that for any combination of strength and weapon multipliers whose sum is greater than 1.25, the khopesh does more damge per swing than either the dwaxe or the bastage. This is pretty significant since any most dps builds start with AT LEAST 14 str. So, clearly there is no incentive to go the Bastard Sword route since it costs a feat (at least Dwaxes don't cost a feat if you play a dwarf). About the only good thing a Bastard Sword has going for it is its low cost.

  7. #47
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    Quote Originally Posted by Souske View Post
    I prefer BS honestly, I like them and prefer them over anything, although I would like the option of using them 2 handed so you don't need the proficiency IMO

    I agree. I'll pop a suggestion up saying exactly that souske.

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