How will mod 9 effect transmuters are they no longer going to bypass DR the way they do now?
How will mod 9 effect transmuters are they no longer going to bypass DR the way they do now?
Transmuters will no longer bypass DR/good
Meaning a plain transmuter will not bypass devil DR or demon DR.
Devil DR is Silver and Good. Demon DR is Cold Iron and Good.
So in effect you have to have a Transmuter of Pure Good to bypass their DR.
Argonessen and Khyber Servers - Officer of Aces over Kings and Stormreach Thieves Guild
http://www.srtg.org.au - Antir ~ Raegouli ~ Sussant ~ Servantir
That kind of sucks. Gonna have to rethink the GS items I was going to craft. A min II GS would still work on pit fiend correct?
Tell me about it, just finished my first tier 3 min2 rapier and went holy acid transmuting (+4ac)... looks like mod9 is going to be full of delights and annoyances.. but on the whole it's looking pretty darn good! BTW does good burst or blast count against DR? I am assuming yes?
Yes, if you take Holy (Positive) as the lower level effect.
Ghallanda ReRolled Naxy-Transil-Kottol-Nax-Riorsil-Riorik-Kaol
Yes mineral II is the way to go WITH either Holy or Goodburst and i prefer Goodburst.
They still work on Devils and Demons.
Argonessen and Khyber Servers - Officer of Aces over Kings and Stormreach Thieves Guild
http://www.srtg.org.au - Antir ~ Raegouli ~ Sussant ~ Servantir
So I guess I'm still gonna go min II with the holy on the lowest tier. That seems to be what will be the best all around weapon. Now I'm wondering if it's worth the extra ingredients to add the transmuting to it though. Any opinions on that?
if you dont add transmuting to a min2 then the weapon is vastly inferior to almost every other potential shroud item .. it doesn't break any useful drs without transmuting (you need it for the silver/cold iron components)
every other shroud weapon is better than a mineral1 weapon, pretty much uniformly.
more specifically Transmuters will ONLY bypass Material DRs
DR/ Adamantine
/Mithril
/Silver
/Byeshk
/Cold Iron
they will NOT bypass any Alignment DR
DR/ Good
/Evil
/Law
/Chaos
they will NOT bypass any type DR
DR/Slashing
DR/Piercing
DR/Bludgeoning
that last one is the set is the one that actually bothers me. Archers are gonna have issues (if there are any) and characters like MOST of mine will have issues because they use signature weapons (Q-Staves, Long Swords etc) (though Muckbane is an exception I always make)
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Argonessen and Khyber Servers - Officer of Aces over Kings and Stormreach Thieves Guild
http://www.srtg.org.au - Antir ~ Raegouli ~ Sussant ~ Servantir
There are very few monster types that have DR based on a weapon damage type (slashing / piercing) some undead, some spiders, raksasha, I can't think of any more. I agree with archers being limited but I do agree transmuting was pretty well overpowered. I do believe this was changed for a reason and when mod9 comes out we'll all be saying 'ah, that's why the change to transmuting was made'
riorussell
Golyat, Thelonies, Mavete, Uzziah
What weapon type are you making Disavowed.
Argonessen and Khyber Servers - Officer of Aces over Kings and Stormreach Thieves Guild
http://www.srtg.org.au - Antir ~ Raegouli ~ Sussant ~ Servantir
I've made no GS weapons on any of my toons. Almost all are dual wielding. I like Str based toons so all are slashing types. Daxes, Khopeshes, Longswords are the main ones I'm gonna have to make as well as 2 Gaxes
Lich is DR Magic and Bludgeoning
Clay Golem is Adamantine and Bludgeoning
Skeletons are Bludgeoning
Zombies are Slashing
Raksasha are Piercing and Good
Plant Creatures are often Slashing (though none currently exist in DDO)
there are others but really what is bothersome is the undead ones... do you realize how many of those buggers we fight just leveling up. We must empty the cemetaries twice over just going from level 3-10.
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
And anything with Holy or Holyburst on it kills them easily enough.
How many ppl run with Transmuters at lvl 3-5?
Guild Leader of The Faithless Constructs.
This is why I leave this stuff to the smart DDO people and ask for their opinion. You guys put out way more options then I could even come up with. I'm so glad I put this post up before I started crafting. TY for all the advice.