Originally Posted by
feynman
The thing about elves is that they get the dex to really make your monk abilities shine (reflex save to make sure that evasion works, high AC to keep you alive) without taking a hit to STR, like halflings do (not something I am ok with).
Think about this: 2 points of CON = 1 toughness feat, on a feat-rich class.
So, you need STR for DPS, you need DEX for AC and reflex, you need WIS because it's a cheap way to up your AC, you need CON for...? HP? No, you can take an extra toughness. Fort save? No, because your saves are ridiculous, and you become immune to most fort save stuff, anyway. Ki? Get a concentration item.
Every other race has to sacrifice either AC or DPS (yea, yea, yea, halflings get sneak attack, but it doesn't work against half the monsters in the game), and all you're saving is one feat.
End game, I'm running around with ~375 HP from a base 12 CON. I also get to choose from 30 STR, 30 DEX, or 30 WIS, depending on stance, for DPS, AC, or high saves and DC's on special attacks (I don't actually use water much, but it does come in handy when you need the saves). I'm pretty sure that you can't do that with any other race.
In retrospect, I might have dropped a couple of STR points and put more into DEX, but that would mean adding weapon finesse; as it is, even though I run in wind stance most of the time, the +2 to-hit is not worth a feat.