Quote Originally Posted by Kintro View Post
I'm assuming that means enemies too. So if we stat damage something to 0 and move on it may regen and not be auto-crit by the time the DPS gets to it. It also means we'll have to be constantly "topping up" the -10 to stats on red names and losing a significant amount of DPS.



Since they can stun them for a "short period of time" they should be able to stun them indefinitely or reuse the "helpless" state of the trolls in Atraxia's when you fight them with the wrong weapons to emulate the helpless state. Of course then they'd regen 1 point of str and hit me just as hard as they did in the first place.

EDIT: Dare I say 0 stat = Feared?
if you need more than 1 min to kill a non boss mob most of the time, something is inherently wrong, not with the mechanics but with the players/party