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  1. #261
    Founder Cinwulf's Avatar
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    Quote Originally Posted by Aesop View Post
    I would perfer this if it included Bludgeoning/Slashing/Piercing


    but that's mostly for selfish reasons. I typically have a characters with signature weapons. Longsword, Short Swords, Q Staff, Great Sword etc... I'd perfer not having to build multiple Min II weapons honestly.

    Aesop
    That's the big sticker for me also. I had no idea this was going to happen to transmuting; glad I decided to make a rad II rapier first instead of a Min II rapier.

    Bones Combat Brigade

  2. #262

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    So, could someone who is freaked out by this due to it effecting their Min II, please help and explain what mobs this truly matters on? MrCow gave the list that are effected by

    Sorjak (dr/blunt+good?)
    Skeletons (dr/blunt)
    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    What else currently in game would a Min II not bypass DR on? Someone mentioned the Abbot? If only I were fortunate enough to be able to test that Anything else?
    ~PESTILENCE~
    Looting's our business and business is good.
    Officer On Thelanis - Deathseer, Deathslasher, Deathcount, Deathslicer, Deathspinner, Deathsneak, Deathswiper, Deathdoctor

  3. #263
    Founder Garth_of_Sarlona's Avatar
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    Quote Originally Posted by Deathseeker View Post
    So, could someone who is freaked out by this due to it effecting their Min II, please help and explain what mobs this truly matters on? MrCow gave the list that are effected by

    Sorjak (dr/blunt+good?)
    Skeletons (dr/blunt)
    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    What else currently in game would a Min II not bypass DR on? Someone mentioned the Abbot? If only I were fortunate enough to be able to test that Anything else?
    A mineral II maul/warhammer/any-bludge-weapon would still bypass Sor'jek's DR

    Other things to add to your list:

    Those Spiders from Trial by Fire (DR pierce I think)
    Rakshasa (DR pierce/good)
    All other Liches (DR bludge/good, that include Abbot, Wiz King, and Sor'jek)

    Garth

    Garth 20/ftr (Kensei) Haeson 20/clr Cairis 12/ftr 6/rgr 2/rog Xortan 20/wiz
    Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
    Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)

  4. #264

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    Quote Originally Posted by Deathseeker View Post
    Someone mentioned the Abbot?
    The Abbot has DR Good + Bludgeoning
    Quote Originally Posted by Deathseeker View Post
    Anything else?
    Marruts (DR Chaotic)
    Xy'zzy (DR Cold Iron + Lawful)
    Tharahk Hounds (DR Lawful)
    Rakshasa (DR Good + Piercing)

    EDIT: Plus the DR Piercing of the Ancient Arachnids from Trial by Fire.
    Last edited by Borror0; 04-07-2009 at 10:20 AM.
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  5. #265

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    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    That seems to be shaky logic at best for this specific case. However, this is probably a needed change and will bring back some of the unique feeling the game had when you needed special weapons for special mobs.

    On the other hand, this particular desicion affects normal transmutters more than a minII (which has the good property already) so it makes me reconsider why I thought transmutting was being changed in the first place.
    Quote Originally Posted by Deathseeker View Post
    So, could someone who is freaked out by this due to it effecting their Min II, please help and explain what mobs this truly matters on? MrCow gave the list that are effected by

    Sorjak (dr/blunt+good?)
    Skeletons (dr/blunt)
    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    What else currently in game would a Min II not bypass DR on? Someone mentioned the Abbot? If only I were fortunate enough to be able to test that Anything else?
    maruts (DR/Chaos)
    thaarak hounds and I think the Hound (DR/Lawful?)
    I think there are more.
    Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild

    Currently Leveling: Drakyon the Sinner - Human Cleric

  6. #266

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    Quote Originally Posted by Deathseeker View Post
    Sorjak (dr/blunt+good?)

    What else currently in game would a Min II not bypass DR on? Someone mentioned the Abbot? If only I were fortunate enough to be able to test that Anything else?
    dr/blunt. Liches are dr/blunt...used to use dual anarchic of gub light maces on Sorjek, all numbers red.
    Brenna, Tzanna, and Tzinna Wavekin
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  7. #267
    Community Member ahpook's Avatar
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    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    Thanks Eladrin.

    While I don't mind this change, it does severely reduce the effectiveness of transmuting. Since the material of a weapon does not change the + cost of a weapon, I would suggest that transmuting should drop to a +1 cost for future loot. It is overcosted for its effect now.

  8. #268
    Community Member juniorpfactors's Avatar
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    Quote Originally Posted by Deathseeker View Post
    So, could someone who is freaked out by this due to it effecting their Min II, please help and explain what mobs this truly matters on? MrCow gave the list that are effected by

    Sorjak (dr/blunt+good?)
    Skeletons (dr/blunt)
    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    What else currently in game would a Min II not bypass DR on? Someone mentioned the Abbot? If only I were fortunate enough to be able to test that Anything else?
    it is a massive loophole for them to ADD epic dr to any enemy in the game current or future....as with everything in this game they just re-write quests and effects to suit their need.... expect super duper elite epic godly dr-20-25 in future fights...its the nerf to greensteel, its great i havent played in 14 days, and all my wops are fairly useless, and all my greensteels just became, a glowing toy.... have fun all....what a joke, ... but who cares, the games lag is unplayable and they loopholes are just as annoying,,,,,,,,,,,,,,,,,,,,,,,good bye

    jrp
    Last edited by juniorpfactors; 04-07-2009 at 10:23 AM.

  9. #269

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    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil
    Thanks for the info! I follow the rationale.

    Quote Originally Posted by Eladrin View Post
    or eat one's face.
    So...GS (uncleansed) is kinda like llamas?

    Brenna, Tzanna, and Tzinna Wavekin
    The Dancing Rogues of Argonnessen
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  10. #270

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    Ok, here's the updated list, sorted by those that Min II definitely won't bypass, and those that it may not bypass (depending on weapon type)...

    Won't Bypass
    Marruts (DR Chaotic)
    Tharahk Hounds (DR Lawful)
    Xy'zzy (DR Cold Iron + Lawful)

    Weapon Type (pierce,slash,blunt) dependent
    Sorjak (dr/blunt+good?)
    Abbot (dr/blunt+good?)
    Wiz King (dr/blunt+good?)
    Skeletons (dr/blunt)

    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    Rakshasa (DR Good + Piercing)
    Those Spiders from Trial by Fire (DR pierce)

    Any more (or any corrections)? This is actually becoming a handy list...
    ~PESTILENCE~
    Looting's our business and business is good.
    Officer On Thelanis - Deathseer, Deathslasher, Deathcount, Deathslicer, Deathspinner, Deathsneak, Deathswiper, Deathdoctor

  11. #271
    Community Member Fennario's Avatar
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    Quote Originally Posted by Deathseeker View Post
    Ok, here's the updated list, sorted by those that Min II definitely won't bypass, and those that it may not bypass (depending on weapon type)...

    Won't Bypass
    Marruts (DR Chaotic)
    Tharahk Hounds (DR Lawful)
    Xy'zzy (DR Cold Iron + Lawful)

    Weapon Type (pierce,slash,blunt) dependent
    Sorjak (dr/blunt+good?)
    Abbot (dr/blunt+good?)
    Wiz King (dr/blunt+good?)
    Skeletons (dr/blunt)

    Zombies (dr/slash?)
    Wheeps (dr/slash?)

    Rakshasa (DR Good + Piercing)
    Those Spiders from Trial by Fire (DR pierce)

    Any more (or any corrections)? This is actually becoming a handy list...

    This is quite a handy list. Maybe when finished you could make a new post with it somewhere so its readily available. Maybe a DDO wiki entry too?

    On a side note, aren't razor cats dr/ blunt or something?

  12. #272

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    Quote Originally Posted by Deathseeker View Post
    Weapon Type (pierce,slash,blunt) dependent
    Sorjak (dr/blunt+good?)
    Wiz King (dr/blunt+good?)
    These two are just dr/blunt.
    Brenna, Tzanna, and Tzinna Wavekin
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  13. #273
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by willphase View Post
    A mineral II maul/warhammer/any-bludge-weapon would still bypass Sor'jek's DR

    Other things to add to your list:

    Those Spiders from Trial by Fire (DR pierce I think)
    Rakshasa (DR pierce/good)
    All other Liches (DR bludge/good, that include Abbot, Wiz King, and Sor'jek)

    Garth

    I already own a set of 2nd tier good warhammers ...
    Ghinsuu, Spikey, Preying, , Pyroclastic
    Khyber, Jesters Court


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  14. #274

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    Quote Originally Posted by Fennario View Post
    Maybe a DDO wiki entry too?
    There is already a page for that, although it could use some cleaning.
    Quote Originally Posted by Fennario View Post
    Razor cats dr/ blunt or something?
    True.
    DDOwiki.com, #1 source for DDO information.

  15. #275
    Community Member Do'Urden's Avatar
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    Quote Originally Posted by SableShadow View Post
    These two are just dr/blunt.
    Confirmed. Flaming Burst Heavy Mace of Greater Undead Bane gets all red numbers on Sor'jek.
    Eaux ~ Crankh ~ Yoomaykmee ~ Gwalchmai ~ R.I.P. all others

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  16. #276
    Community Member talyor's Avatar
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    Default A slight error in your thinking

    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    actually transmutters do take on the properties of the material thats how the bypass the damage a transmutter doesnt bypass dr/silver because it looks shinny like silver its because it becomes silver, admantine has to be hard enough to punch thru, ect. ect. as far as flametouched the better argument is that flametouched is just iron that has been blessed so even though the transmuter can become iron it wont be bleesed therefore no bypassing dr/good. this i believe to be more correct. the same can be applied to green steel because once again it is just steel.

  17. #277
    Community Member Fennario's Avatar
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    Quote Originally Posted by Borror0 View Post
    There is already a page for that, although it could use some cleaning.

    Cool Borr, thanks. Yes it does look like it could use some updating. Maybe someone with the time and knowledge will hop on board. Unfortunately, my knowledge is limited.

    By the way, thanks for all the work you have done on that wiki. I know that I use it all the time.

  18. #278
    Community Member Thriand's Avatar
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    Quote Originally Posted by Borror0 View Post
    The Abbot has DR Good + Bludgeoning
    You sure about that? I think it is DR Magic + Bludgeoning
    Quote Originally Posted by pjw View Post
    Thriand is probably one of the more 'well endowed' players

  19. #279

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    Quote Originally Posted by Thriand View Post
    You sure about that? I think it is DR Magic + Bludgeoning
    Well, it's been a year and a half since I went in there without a Mineral II.
    DDOwiki.com, #1 source for DDO information.

  20. #280

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    Quote Originally Posted by Thriand View Post
    You sure about that? I think it is DR Magic + Bludgeoning
    Per PnP this is correct, although I've never actually tried hitting him with a non-magic blunt weapon. For all intents and purposes, he's got DR/Blunt at our level.
    Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild

    Currently Leveling: Drakyon the Sinner - Human Cleric

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