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  1. #81
    Community Member ducetrae's Avatar
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    Default what who cares

    Quote Originally Posted by Jadeare View Post
    Your use of Caps makes it easier to disregard you as a Berk.
    cap or no caps writting is writing .....and what is a berk?
    i have typos i know i dont care. if i did i would fix them.
    descartes 16 rgr
    exturnal combustion 16 sorc (has risen)

  2. #82
    Founder Aesop's Avatar
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    I would perfer this if it included Bludgeoning/Slashing/Piercing


    but that's mostly for selfish reasons. I typically have a characters with signature weapons. Longsword, Short Swords, Q Staff, Great Sword etc... I'd perfer not having to build multiple Min II weapons honestly.

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  3. #83
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    Quote Originally Posted by ducetrae View Post
    cap or no caps writting is writing .....and what is a berk?
    That is like saying "Yelling is talking"

    Berk... JFGI.
    Phoenix Crusaders Kobacious Kobs Kobie Anzac-Aundair Testcase Kobdog Inkobnito

  4. #84
    Community Member secondchance's Avatar
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    I think most knew the wop change was comming ..... the min 2 / trasmuting change well I bet it wasn't suposed to effect the damage type (ie slash ect..)
    I've been here for quite awhile.
    JayWade

  5. #85

    Default

    Quote Originally Posted by xman26 View Post
    Average Asain player, sure I can believe that. American, I seriously have my doubts.
    Never played WOW or AoC did you? Because the major raid guilds there usually required you to raid with them at least 6hrs a night at least 6 nights a week. And that is not play time that is just raid time.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  6. #86

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    I am sorry but this change right here is the casual gamers dream

    Normal, Hard, and Elite dungeons (not solo or raid) will now scale their difficulty based on the party to help "smaller" parties. Players and hirelings will contribute to the overall strength of the party and therefore the difficulty of the dungeon.
    This means short manned parties will face an easier dungeon than a full party, which means those who play with 1 or 2 friends can easily level, it also means that many loot runs will now be short manned outside of raids.
    Fallen former minion of the Gelatinous Cube
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  7. #87
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    Default

    Quote Originally Posted by Aesop View Post
    I would perfer this if it included Bludgeoning/Slashing/Piercing


    but that's mostly for selfish reasons. I typically have a characters with signature weapons. Longsword, Short Swords, Q Staff, Great Sword etc... I'd perfer not having to build multiple Min II weapons honestly.

    Aesop
    Yep, that will be a bit of a grind.

    But hey, to quote someone's sig whose opinions I have usually thought were pretty spot on.

    Don't sweat the small stuff.
    Phoenix Crusaders Kobacious Kobs Kobie Anzac-Aundair Testcase Kobdog Inkobnito

  8. #88

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    Quote Originally Posted by xman26 View Post
    No, and you can add it to the list of things I never see. Loot tables being as fubar'd as they are.
    Dude what level are you. Pretty much every character has a holy weapon for delaris. I mean seriously, a +1 holy mace is what about 10K on the AH. Well actually it's probably at the weapon vendor for less than that.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  9. #89
    Community Member ducetrae's Avatar
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    Default think about this

    Quote Originally Posted by Junts View Post
    The logic here I understand, however, there is a material that allows weapons to break dr/good (flametouched iron): why exactly can transmuting weapons not become flametouched iron and break dr/good? Is this an intentional nerf of transmuting, or an oversight regarding the material?
    if that is the case then why did transmuting for min2 have slicing as an added effect. they knew and wanted it to bypass all dr bypassable and added slicind to it even if the wepon is not a slashing wep. to me that says that the property of transmuting can alter its physical form for the purpose of slashing and becoming bludeoning and piercing nd slashing wepons
    i have typos i know i dont care. if i did i would fix them.
    descartes 16 rgr
    exturnal combustion 16 sorc (has risen)

  10. #90
    Founder Aesop's Avatar
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    Quote Originally Posted by Jadeare View Post
    Yep, that will be a bit of a grind.

    But hey, to quote someone's sig whose opinions I have usually thought were pretty spot on.

    Don't sweat the small stuff.
    I appreciate that... but I still would be more comfortable with the change with the damage types included in Transmuting... I understand why not and all that jazz... but I would perfer it.

    I don't grind and in fact grinds make me take extended (sometimes permanent)breaks from a game. I've played a lot of MMOs and every time it is the Grind that chases me away. I actually like this game and really don't want to take a permanent break... but as I haven't logged in for morethan 20 min in two months ... it may be coming ... which makes me a sad Panda

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  11. #91
    Community Member Samadhi's Avatar
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    Default

    Quote Originally Posted by ducetrae View Post
    if you wanna incorporate epic dr make it dr- like orcs and elementals.
    DONT NERF TRANSMUTING.

    we spent to much time and effort to make mineral 2 weps
    and gave up to much to get transmuting grtr bane weapons
    although i do agree with you - what about those that gave up for w/p's?
    sravana, kirtana, smarana, dasya, atma-nivedana
    ...NAMASTE...

  12. #92
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    Default

    Quote Originally Posted by FluffyCalico View Post
    Dude what level are you. Pretty much every character has a holy weapon for delaris.
    Exactly, that really cool club.

  13. #93
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    I am interested in seeing if (for example) a Mineral II Maul will bypass Undead DR? We know that Transmuters don't really use the weapon type but mearly the first attribute off the list. Given this change - I would think this really needs to be fixed?
    Characters: Maels
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  14. #94

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    Quote Originally Posted by BlackSteel View Post
    then why even call it epic?? just have DR/-
    Because youn can bypass epic DR with a +6 weapon
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  15. #95

    Default

    Quote Originally Posted by stockwizard5
    I am interested in seeing if (for example) a Mineral II Maul will bypass Undead DR?
    That remains to be seen, but said Mineral II Maul will have problems bypassing Wheep DR (piercing). Try not to use wheeps for testing with said weapon.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  16. #96
    Community Member xman26's Avatar
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    Default

    Quote Originally Posted by FluffyCalico View Post
    Dude what level are you. Pretty much every character has a holy weapon for delaris. I mean seriously, a +1 holy mace is what about 10K on the AH. Well actually it's probably at the weapon vendor for less than that.

    4 capped toons. Maces, mauls and clubs I do get, but they never have holy and almost always have something a cleric or a caster can use.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  17. #97

    Default

    Quote Originally Posted by xman26 View Post
    4 capped toons. Maces, mauls and clubs I do get, but they never have holy and almost always have something a cleric or a caster can use.
    Well if you are being serious I wish you were on argo. I would send you an I'm sorry about your luck holy mace. I have one that I think is like level 4 or 5.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

  18. #98

    Default

    Quote Originally Posted by xman26
    4 capped toons. Maces, mauls and clubs I do get, but they never have holy and almost always have something a cleric or a caster can use.
    I have resorted to using a +3 Spell Penetration VII Scepter and a +1 Transmuting Light Hammer of Weighted to hit Sor'jek (lich form) before because the character in question didn't have anything better at the time. It wasn't fantastic, but it was something.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  19. #99
    Community Member sephiroth1084's Avatar
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    On the fence about this one. If they added a 6th backpack slot, it'd soften the blow a bit. As it stands, it will mean that most players will want to have a transmuting x of pure good of each of slashing, piercing and bludgeoning probably. That kind of sucks. On the other hand, transmuters were definitely too dominating in their utility.

    Maybe grant a special property to bane weapons that allows them to bypass the DR of their assigned enemies?
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  20. #100

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    Quote Originally Posted by MrCow View Post
    I have resorted to using a +3 Spell Penetration VII Scepter and a +1 Transmuting Light Hammer of Weighted to hit Sor'jek (lich form) before because the character in question didn't have anything better at the time. It wasn't fantastic, but it was something.
    You can make a +5 holy /good tier 2 shroud blunt weapon in less than a day including vale stones.
    Quote Originally Posted by Tolero View Post
    *pokes the patch with a stick* get out there you,
    Quote Originally Posted by Tolero View Post
    We were pretty up front that the twf update was going to be a nerf regardless of lag or not.
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'?

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