Quote Originally Posted by ducetrae View Post
if thats how it is in pnp than that is how it should be but the way they are changing it is not right at all
Wrong. The fact that a rule exists in D&D doesn't mean it's right for DDO. It doesn't even mean it's right for D&D!

Quote Originally Posted by vtecfiend99 View Post
What is the point of the nerf though?
To increase diversity and choices.

Quote Originally Posted by vtecfiend99 View Post
Also, regular loot drop transmuters now have to have a second effect on them in order to be worthwhile. I am sure you are aware of how that multiplies the rarity of an item. And when that item is necessary, the PRICE.
That's why I predicted there will be named Holy Silver weapons dropping soon.

Quote Originally Posted by vtecfiend99 View Post
As for MIN2 being superlative damage... you know that is not true. You are trading damage for versatility. Especially against pitfiends immune to acid damage. Holy silver greater banes have a significant DPS advantage.
Haha, Holy Silver Greater Bane.

Yeah, totally everyone who build min2 had a Holy Silver Greater Bane they could've bought instead.