Page 2 of 23 FirstFirst 12345612 ... LastLast
Results 21 to 40 of 456
  1. #21
    Community Member
    Join Date
    Mar 2006
    Posts
    11,846

    Default

    Quote Originally Posted by jmelanie7 View Post
    Correct. But its not only +6 or better wpns... But +11 or greater TOTAL modifier qualifies as EPIC, as per PnP rules.
    No, that is not what the D&D rules say.

    In reality:
    Not every epic weapon can beat epic DR.
    Some non-epic weapons can beat epic DR.

  2. #22
    Community Member ducetrae's Avatar
    Join Date
    Mar 2006
    Posts
    557

    Default petition dont nerf transmuting

    if you wanna incorporate epic dr make it dr- like orcs and elementals.
    DONT NERF TRANSMUTING.

    we spent to much time and effort to make mineral 2 weps
    and gave up to much to get transmuting grtr bane weapons
    i have typos i know i dont care. if i did i would fix them.
    descartes 16 rgr
    exturnal combustion 16 sorc (has risen)

  3. #23
    Community Member xman26's Avatar
    Join Date
    Dec 2006
    Posts
    65

    Default

    Quote Originally Posted by ducetrae View Post
    if you wanna incorporate epic dr make it dr- like orcs and elementals.
    DONT NERF TRANSMUTING.

    we spent to much time and effort to make mineral 2 weps
    and gave up to much to get transmuting grtr bane weapons
    /signed
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  4. #24
    Community Member Kintro's Avatar
    Join Date
    Jan 2007
    Posts
    300

    Default

    Quote Originally Posted by Korvek View Post
    Well yes, my comment was based on the fact that I don't have one, and my current transmuters will be far less effective. That's why I said I needed to make one (because it will have the mods needed to bypass the DR in addition to Transmuting).
    oops, misread, sorry. It's 2:30am .. that's my excuse and I'm sticking to it
    Southern Tenant Farmers Union - Ghallanda
    Noret/Hultor/Deol/Domtro/Tamtro/Kintro/Lantwo/Sontro/Montro/Kantro

  5. #25

    Default

    Quote Originally Posted by ducetrae
    we spent to much time and effort to make mineral 2 weps
    Except for Thaarak Hounds, Maruts, and monsters that you fail to penetrate the DR via slash/blunt/pierce, those mineral II weapons will get through the same DR it always has.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  6. #26
    Community Member gorloch's Avatar
    Join Date
    Mar 2006
    Posts
    1,669

    Default

    /unsigned. Actually glad to see this go through and make things a little more challenging.


    PIXA
    Xoriat Born
    DWAT
    Pixa 20 rogue, Healza 20 Cleric, Biteza 20 tempest ranger, Casstza 12 sorc, Singza 20 bard, Kickza 13 barb, Nodda 8 fvs

  7. #27
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    Quote Originally Posted by MrCow View Post
    Except for Thaarak Hounds, Maruts, and monsters that you fail to penetrate the DR via slash/blunt/pierce, those mineral II weapons will get through the same DR it always has.
    No, it won't, that's the point. Transmuting will now only transmute past metal type. This will not be a problem for power gamers that will just make a second or third set of GS, but for those of us who barely can get together one set, its a problem.

  8. #28
    Founder Vorn's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Doesn't bother me so much...just have to think whether I am going to bother carrying a blunt weapon for liches like Sorjek now or piercer for rakshasa's...I really hate carrying an extra couple of weapons for fairly rare mobs...I'm always forgetting to get them out of the bank.

    Guess my pally's will carry H.S. warhammers and khopeshes now--kinda wondering if Mord. Disjunct will make them go *poof*.
    Vorn, 30 Fighter
    Argo
    OSD

  9. #29
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    Quote Originally Posted by Lorien the First One View Post
    No, it won't, that's the point. Transmuting will now only transmute past metal type. This will not be a problem for power gamers that will just make a second or third set of GS, but for those of us who barely can get together one set, its a problem.
    Yes, But all Mineral II's are also Good/holy by design.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  10. #30

    Default

    Quote Originally Posted by Lorien the First One
    No, it won't, that's the point. Transmuting will now only transmute past metal type.
    Mineral II will have the following:

    • Silver
    • Byeskh
    • Cold Iron
    • Mithril
    • Adamantine
    • Evil
    • Magic


    Mineral II may have the following:

    • Good (usually via Holy or Good Burst)
    • Blunt
    • Slashing
    • Piercing


    Mineral II won't have the following:

    • Law
    • Chaos
    • Epic


    Still seems rather universal to me.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  11. #31
    Community Member ducetrae's Avatar
    Join Date
    Mar 2006
    Posts
    557

    Default Transmuting

    Quote Originally Posted by gorloch View Post
    /unsigned. Actually glad to see this go through and make things a little more challenging.


    PIXA
    the challenging part of the min 2 is making it it takes forever and cost alot .....also the devs said the new mod 9 will not leverage the crafting we have already done inside the shroud ....with that said they flat out lied to us.

    with shroud wepons the huge cost is makiong them that is the challenge the reward is the benefit . now they are taking away the benifit . THAT IS WRONG.
    i have typos i know i dont care. if i did i would fix them.
    descartes 16 rgr
    exturnal combustion 16 sorc (has risen)

  12. #32
    Community Member bobbryan2's Avatar
    Join Date
    Aug 2006
    Posts
    1,641

    Default

    But the mineral II actually won't bypass devil dr if you didn't put holy or pure good damage on it.

    Not sure why you wouldn't... but you might have. Those people get completely boned out of 24 larges...

    And without a deconstruction system..

  13. #33
    Community Member bobbryan2's Avatar
    Join Date
    Aug 2006
    Posts
    1,641

    Default

    Quote Originally Posted by gorloch View Post
    /unsigned. Actually glad to see this go through and make things a little more challenging.


    PIXA
    Doesn't really make the game more challenging...

    Just makes transmuting of pure good prices skyrocket and demolish transmuting of anything else.

  14. #34

    Default

    Quote Originally Posted by bobbryan2 View Post
    Doesn't really make the game more challenging...

    Just makes transmuting of pure good prices skyrocket and demolish transmuting of anything else.
    Pretty much got done telling my roomie the same thing.

    So...Dust II looking more and more attractive.
    Brenna, Tzanna, and Tzinna Wavekin
    The Dancing Rogues of Argonnessen
    Ascent

  15. #35
    Community Member xman26's Avatar
    Join Date
    Dec 2006
    Posts
    65

    Default Devs not thinking and

    As somoone already pointed out, STRAIGHT OUT LIEING TO US! The DEVS have a history of lieing to us. Saying they wont do something only to do it anyways. Proper payback in my view would be to VOTE BIOWARE at escapeartist. Screw the DEVS, Screw TURBINE for screwing over its customer base at every single turn they get a chance to.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  16. #36
    Community Member Lorien_the_First_One's Avatar
    Join Date
    Dec 2006
    Posts
    0

    Default

    Quote Originally Posted by MrCow View Post
    Mineral II will have the following:

    • Silver
    • Byeskh
    • Cold Iron
    • Mithril
    • Adamantine
    • Evil
    • Magic


    Mineral II may have the following:

    • Good (usually via Holy or Good Burst)
    • Blunt
    • Slashing
    • Piercing


    Mineral II won't have the following:

    • Law
    • Chaos
    • Epic


    Still seems rather universal to me.
    Assuming the description is correct, nothing on your "may" list will be on transmuting.

  17. #37
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
    Join Date
    Jan 2006
    Posts
    0

    Default

    Greeensteel needs to be nerfed back into the stone age, its the worse thing they have ever done to the game. followed by enhancements and other power escalation.


    Beware the Sleepeater

  18. #38
    Community Member xman26's Avatar
    Join Date
    Dec 2006
    Posts
    65

    Default

    Quote Originally Posted by Lorien the First One View Post
    Assuming the description is correct, nothing on your "may" list will be on transmuting.
    Given most of MIN2 weapons are acid/good burst or holy/acid burst, it will have the first one.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  19. #39
    Community Member xman26's Avatar
    Join Date
    Dec 2006
    Posts
    65

    Default

    Quote Originally Posted by Uska d'Orien View Post
    Greeensteel needs to be nerfed back into the stone age, its the worse thing they have ever done to the game. followed by enhancements and other power escalation.
    Totally disagree. It is the only thing that helps the casual gamer compete with the vast majotiry of the power gamers in this game.

    Casual gamer = 10hr or less play time/week
    Power Gamer = 15 or more hours per week.

    And this game has a population of roughly 90% power gamers.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  20. #40
    Community Member Junts's Avatar
    Join Date
    Jul 2008
    Posts
    4,586

    Default

    Quote Originally Posted by Lorien the First One View Post
    No, it won't, that's the point. Transmuting will now only transmute past metal type. This will not be a problem for power gamers that will just make a second or third set of GS, but for those of us who barely can get together one set, its a problem.

    hi

    mineral weapons have a positive first or 2nd tier: this is almost always holy or good burst

    that will break the good part of dr: the transmuting will do the material


    min2 weapons were not effected by this at all as they relate to devils etc: only lawful/chaotic/evil drs, and people who use their minerals to beat the snot out of skeletons (like me) are affected.

    if you have a min2, it is fine for most of what oyu used it for, ie, shroud/vod/new pitfiend beating.

Page 2 of 23 FirstFirst 12345612 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload