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  1. #281
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    Ok... but Eladrin...

    If the reason flametouched iron can bypass good DR is because some cleric went and blessed it.

    Why can't we have some cleric just bless our weapons?

  2. #282
    Eberron Scholar Deslen's Avatar
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    Quote Originally Posted by Eladrin View Post
    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    Okay, seriously. Nerf the "problem" (Mineral II's), not the cause.

    As far as the best solution, make Mineral II's only metal based. Transmuters in general are great weapons, but they LACK DPS because they can't be holy burst, or what have you. Non mineral II transmuters are wonderful for certain mobs only.

    Oh, wait... Turbine WON'T take on this problem properly because of one of their very old reasons.

    I know of Turbine's little hurdle from having a programming background >.>

    Nerfing Mineral II's instead of Transmuting would be too much WORK.

    They'd have to restructure all Mineral II weapons, one by one... So, as usual, they apply a global fix that screws the little guy.

    I'm a power gamer, I won't hide that. It sucks, though, when I feel the need to be picky if I wanted to set up an elite shroud raid or something along those lines. Believe it or not, I was a noob once. I shudder at how gimped my PnP oriented first character was, who has long since been nuked.

    I'm mad because of principal, not because this will make things significantly harder for me.

  3. #283

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    Quote Originally Posted by bobbryan2 View Post
    Ok... but Eladrin...

    If the reason flametouched iron can bypass good DR is because some cleric went and blessed it.

    Why can't we have some cleric just bless our weapons?
    Doh! Guess I'll have to stop making sacrifices to The Traveler...

    ...c'mon, Silver Flame! Gimme some sugah!
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  4. #284
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    ....

    The other thing they should change: Allow randomly-generated weapons to have both Holy and Transmuting (such as by enabling one of those properties to appear as a suffix).
    Transmuting of Pure Good?
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
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  5. #285

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    Quote Originally Posted by Yaga Nub View Post
    Transmuting of Pure Good?
    Since when Pure Good does 2d6 per hit?

    Which makes me think that they may had Greater Good, instead of enabling Holy as a suffix.
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  6. #286
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by Deslen View Post
    ....

    I'm mad because of principal.......
    Then you really have no need to be mad at all.
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
    Beware My Gifts!!!

  7. #287
    Community Member Yaga_Nub's Avatar
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    Quote Originally Posted by Borror0 View Post
    Since when Pure Good does 2d6 per hit?
    does your character really need that extra 1d6 to be uber Borror?

    The more important issue is whether you're getting past the DR.
    Characters - Brion, Damerchant, Deathbot, Goode-, Minusten, Sepiriz, Spiritstrike, Stee, Steilh, Vorpaal, Wyllye, Yaga, Yagalicious, Yga. RIP - Catpizzle and Qazpe
    Beware My Gifts!!!

  8. #288
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Yaga Nub View Post
    Transmuting of Pure Good?
    How about... can't use if you're neutral.

    Secondly... Transmuting Flametouched Iron would work.. which just doesn't sit well, because flametouched iron is just a metal type.

    Grumpy...

  9. #289

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    Quote Originally Posted by Yaga Nub View Post
    does your character really need that extra 1d6 to be uber Borror?
    How about you reply to the argument rather than changing topic for once?
    DDOwiki.com, #1 source for DDO information.

  10. #290
    Eberron Scholar Deslen's Avatar
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    Quote Originally Posted by Yaga Nub View Post
    Then you really have no need to be mad at all.
    I never said I was going to cancel my account or anything. *shrugs* I just hate to see core divergences from PnP.

  11. #291
    Developer Eladrin's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    Ok... but Eladrin...

    If the reason flametouched iron can bypass good DR is because some cleric went and blessed it.

    Why can't we have some cleric just bless our weapons?
    I'll look into the possibility of adding the Align Weapon spell in a future release. I think the Disjunction tech might allow me to do something along those lines.

    Edit: To be clear, I'm not promising anything concrete coming out of this, it might not be feasible.
    Last edited by Eladrin; 04-07-2009 at 11:18 AM.

  12. #292
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    Quote Originally Posted by Eladrin View Post
    I'll look into the possibility of adding the Align Weapon spell in a future release. I think the Disjunction tech might allow me to do something along those lines.
    That's a good idea.

  13. #293
    Community Member Do'Urden's Avatar
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    Quote Originally Posted by Eladrin View Post
    I'll look into the possibility of adding the Align Weapon spell in a future release. I think the Disjunction tech might allow me to do something along those lines.
    Doesn't the Weapons of Good tech enable it NOW?
    Eaux ~ Crankh ~ Yoomaykmee ~ Gwalchmai ~ R.I.P. all others

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  14. #294
    Developer Eladrin's Avatar
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    Quote Originally Posted by Do'Urden View Post
    Doesn't the Weapons of Good tech enable it NOW?
    There's a significant difference between a (mostly permanent) feat or enhancement making all weapons wielded by something have a trait and enchanting all weapons currently equipped by the wielder. If things work out well, there may be a whole new line of spells coming along with this, from Bless Weapon and Magic Weapon/Greater Magic Weapon to a possible rework of Flame Arrow. (I'm unsure about the last though, as its current implementation is a nice space-saver. Before I start examining that, I'll poll ranged characters on their desires.)

  15. #295
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Eladrin View Post
    I'll look into the possibility of adding the Align Weapon spell in a future release. I think the Disjunction tech might allow me to do something along those lines.

    Edit: To be clear, I'm not promising anything with this, it might not be feasible.
    Don't bother with all that... just add a ritual for the stone of change for a weapon to bypass an alignement.

    It's balanced because you're potentially giving up a damaging attribute, and you could give your sword good damage.. (if you got really industrious you could add lawful, evil, and anarchic to give a little more flavor)

    Align weapon could be a useful buff for a cleric to cast on someone to make all of their weapons good aligned or something... but you could just use rituals for a single weapon.

  16. #296
    Eberron Scholar Deslen's Avatar
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    C'mon, Eladrin, admit it. You guys wanted to Nerf Mineral II, but that was too much work so you nerfed Transmuting D:

  17. #297
    Community Member xman26's Avatar
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    Quote Originally Posted by Eladrin View Post
    We had this discussion internally, and the end consensus was that our transmuting weapons would be able to bypass material based damage reduction - if something possessed DR/Flametouched Iron, DR/Aluminum, or even DR/Wood, it would be vulnerable to the weapon.

    Transmuting weapons do not gain all of the properties of the materials they resemble, such as Adamantine's extreme hardness or Mithral's light weight, so we ended up deciding that neither do they gain Flametouched Iron's abilities to bypass DR/Good or to grant conditional saving throw bonuses nor Greensteel's ability to bypass DR/Evil or eat one's face.
    Why screw with Transmuting to begin with. I know why, it was to make the game harder for the power gamer and to totally screw over your weekend warrior/ casual gamer base to no end. Like always you guys do things without thinking thuroughly thru the effects they will have on your customer base. Thank you for screwing me over and many others. Also thank you so very much for making the last year I have spent, YES 1 YEAR, spent collecting shroud and vale ingros to make 3 Min2 weapons. What a freaking joke.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  18. #298

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    Quote Originally Posted by Eladrin View Post
    If things work out well, there may be a whole new line of spells coming along with this, from Bless Weapon and Magic Weapon/Greater Magic Weapon to a possible rework of Flame Arrow.
    Does this include the possibility of a rework of Holy Sword?
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  19. #299
    Eberron Scholar Deslen's Avatar
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    Quote Originally Posted by xman26 View Post
    Also thank you so very much for making the last year I have spent, YES 1 YEAR, spent collecting shroud and vale ingros to make 3 Min2 weapons. What a freaking joke.
    Your Mineral II weapons will still be very very useful. It's random transmuting loot drops that are more screwed.

  20. #300
    Community Member xman26's Avatar
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    Quote Originally Posted by Deslen View Post
    Your Mineral II weapons will still be very very useful. It's random transmuting loot drops that are more screwed.

    Only now I have to spend even more time and effort to make blunt and piercing type too. I can't even begin to imagine how long that is going to take. The devs man and only goal is to screw over casual gamers to no end.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

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