Page 1 of 2 12 LastLast
Results 1 to 20 of 25
  1. #1
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default Build advice from Khyber since they know what's up.

    Okay when the level cap goes up how should I level my tanks?

    They are 11 RGR 3 Pally & 2 FTR. I'm not going anymore pally I know that for sure. All fighter or all rgr gets 2 feats as does 1 rgr 3 ftr.

    Pros and cons would be nice. Rich if you read this your advice would be greatly appreciated.

  2. #2
    Community Member InfidelofHaLL's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    go 4 ranger personally is what i woudl say, barks goes to +5 get all your FE dmg and to hit bonuses and you get another FE and some more spells

  3. #3
    Founder & Super Hero Arkat's Avatar
    Join Date
    Feb 2006
    Posts
    380

    Default

    It's hard to give up those 2 more levels of Fighter. Weapon Specialization while not particularly great in PnP is great in DDO especially for TWF Tempest-types. That's like around 20 extra points of damage per attack sequence. To me, that's significant.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  4. #4
    Community Member Mithran's Avatar
    Join Date
    Apr 2006
    Posts
    0

    Default More Paladin hate. :(

    One Ranger, Three Paladin would give you access to two Prestige Classes.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  5. #5
    Community Member Dark-Star's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    Hard to say for me without more details of your build.

    Can you give me your existing feats, stats, ac and goals for the toon (tank, ac build, etc.)?
    Guilds: Prophets of the New Republic & Revenents Khyber
    Active:
    Clean 18barb/2ftr Cleen 20arti Kleaner 20monk Darkstaar Dark Knight Psyborg 20sorc Warrwitch 20wiz Roque 19rog/1mnk Killeric 18fvs/2monk AA Duality Helves Angel
    Builds: Helves Angel Hurtlocker Dark Knight Riddle of Steel

  6. #6
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Well I would like to see what 6 fighter will officially give you. Yes, I know there was a 3-4 months ago preview of the Kensai Prestige Enhancement, but who knows what alterations it has gone through. When they put portions on Mod9 on the new preview server we will all know what the prestige enhancements will actually be with much more certainty. My answer is give details of your build like Cleen said and then wait until you get the prestige enhancement information from the actual previews of mod9 on the preview server before making a decision.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #7
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default Might help

    They are all str based. 2 of them duel wield one uses great axes. One duel wielder has d axes the other long swords (elf). All the standard tank feats toughness etc. all between 400-500HP.

  8. #8
    Community Member Demoyn's Avatar
    Join Date
    Mar 2006
    Posts
    1,373

    Default

    Really, the decision is this:

    Ranger 4 - favored enemy choice, favored enemy damage +1, +1 barkskin, ranger energy of the wild III, ranger favored attack II, tempest II, more mana

    Ranger 1, fighter 2, paladin 1 - fort save +2, divine favor (or lesser restore or virtue if you prefer), 2 base hp, extra smite II, +2 damage to all attacks, fighter haste boost II, fighter toughness II, fighter armor mastery I, +1 barkskin, ranger energy of the wild III, ranger favored attack II, tempest II, more mana


    Fighter 4 - kensai, fort save +1, reflex save +1, will save +1, feat, fighter strength II, fighter haste boost II, fighter toughness II, fighter armor mastery I, 2 base hp, +2 damage to all attacks

    Now you probably won't be able to afford all of the enhancement increases, so delete the ones you wouldn't take and compare lists. I'd personally go with the third option, but it's not my character.
    Last edited by Demoyn; 04-05-2009 at 11:50 PM.

  9. #9
    Community Member Soul-Shaker's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by Disavowed View Post
    Okay when the level cap goes up how should I level my tanks?

    They are 11 RGR 3 Pally & 2 FTR. I'm not going anymore pally I know that for sure. All fighter or all rgr gets 2 feats as does 1 rgr 3 ftr.

    Pros and cons would be nice. Rich if you read this your advice would be greatly appreciated.
    Quote Originally Posted by Disavowed View Post
    They are all str based. 2 of them duel wield one uses great axes. One duel wielder has d axes the other long swords (elf). All the standard tank feats toughness etc. all between 400-500HP.
    Lol I think you might have confused ppl with original post since first post sounds like 1 build, though the wording tanks lead me to to think multiple but lvl breakdowns fits 16cap +4 when next mod come out. I know I'm confused

    So clarify please. You have 3 toons that need help atm: (1) Lvl 11 rgr, (1) Lvl2 ftr, and a (1) Lvl 3 pala (that doesnt want more pala lvls ok weird... but thats how it sounds based on the 2 posts)??
    Khyber ¤ Lava Divers ¤
    SoulShaker SoulZen SoulKaze SoulKame SoulYoroi SoulKizu SoulHayai SoulUta SoulMoe
    SoulTennyoSoulSouSoulKaibutsuSoulShigaiSoulHanyou

  10. #10
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default All 3 are

    11 rgr 2 ftr 3 pally. they r just specd for diff weps but all built the same

  11. #11
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default demoyn

    good insight ty

  12. #12

    Default

    Quote Originally Posted by Disavowed View Post
    good insight ty
    just reroll ya wuss!
    If you want to know why...

  13. #13
    Community Member Gornn's Avatar
    Join Date
    Dec 2007
    Posts
    0

    Default

    Quote Originally Posted by Aranticus View Post
    just reroll ya wuss!
    qft.

    my own addition: you could reroll but...why. They'll all just be as gimpy. So save yerself some time, and keep the guys you have.
    Gornn 3:16 says: Gornn just hugged yo' @$$!
    Ask Gornn! http://forums.ddo.com/showthread.php?t=156209
    Ask Gornn! archives http://compendium.ddo.com/wiki/Categ..._Gornn_Archive
    "It's only elitist if you're not actually better than everyone else."

  14. #14
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default Gorn & Fort

    Pis* off.

  15. #15
    Community Member Dark-Star's Avatar
    Join Date
    Aug 2006
    Posts
    0

    Default

    If you have three, here is how I'd do it to add a bit of flavor to each:

    1. 15ranger 2 ftr 3 pali - Tempest II, better buffs, spells, and FEs.

    2. 11 ranger 6 ftr 3 pali - Tempest I, Kensai I. Probably your highest general dps build.

    3. 12 ranger 2 ftr 6 pali - Tempest II, KotC I. Probably your best EO build, good for new content.

    You can't really go wrong with any of the three Dis. If I was forced to choose just one path, it would be option #1.

    Good luck, and you need to join us for some more Shrouds.
    Guilds: Prophets of the New Republic & Revenents Khyber
    Active:
    Clean 18barb/2ftr Cleen 20arti Kleaner 20monk Darkstaar Dark Knight Psyborg 20sorc Warrwitch 20wiz Roque 19rog/1mnk Killeric 18fvs/2monk AA Duality Helves Angel
    Builds: Helves Angel Hurtlocker Dark Knight Riddle of Steel

  16. #16
    Community Member Mithran's Avatar
    Join Date
    Apr 2006
    Posts
    0

    Default /signed

    `
    Quote Originally Posted by Dark-Star View Post
    If you have three, here is how I'd do it to add a bit of flavor to each:

    1. 15ranger 2 ftr 3 pali - Tempest II, better buffs, spells, and FEs.

    2. 11 ranger 6 ftr 3 pali - Tempest I, Kensai I. Probably your highest general dps build.

    3. 12 ranger 2 ftr 6 pali - Tempest II, KotC I. Probably your best EO build, good for new content.

    You can't really go wrong with any of the three Dis. If I was forced to choose just one path, it would be option #1.

    Good luck, and you need to join us for some more Shrouds.
    #3 is what I was thinking of.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  17. #17
    Community Member
    Join Date
    May 2006
    Posts
    1,183

    Default TY Dark and Mith

    Mith I'm not real up to snuff on pallies. I'll have to look into it. I haven't really given them a chance. It seems like there is a lot of activity and buttons to push to keep the great DPS up on a pally. I'm pretty lazy and don't like to have to hit a bunch of buttons to keep up my DPS. If I'm wrong and it doesn't require that much please let me know. I probably should just roll a pure pally & see how it plays out.

  18. #18
    Community Member Mithran's Avatar
    Join Date
    Apr 2006
    Posts
    0

    Default

    Quote Originally Posted by Disavowed View Post
    Mith I'm not real up to snuff on pallies. I'll have to look into it. I haven't really given them a chance. It seems like there is a lot of activity and buttons to push to keep the great DPS up on a pally. I'm pretty lazy and don't like to have to hit a bunch of buttons to keep up my DPS. If I'm wrong and it doesn't require that much please let me know. I probably should just roll a pure pally & see how it plays out.
    KotC (Paladin Level 6) buffs should be passive. Two LoH's for emergency use.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  19. #19
    Community Member Soul-Shaker's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    I would say the 3 paladin 1 rgr route is the best for balanced dps since you get 4 smites, DSI and ESI. DSI +1 crit multiplier is great if you swap your elf to rapiers(you should be using rapiers anyway unless your fighting crit immune mobs like skeli or eles LS a 1 dmg averages far less dmg then rapiers 2 higher crit power). And the 5d6 light dmg per weapon is great for any situation.

    The dwarf sounds best going the kensai route since your more then likely using DA.

    I dont know what to say about your 2hf really except really..... (respec or reroll lol). If its a human go kensai or paladin route with khopesh.
    Khyber ¤ Lava Divers ¤
    SoulShaker SoulZen SoulKaze SoulKame SoulYoroi SoulKizu SoulHayai SoulUta SoulMoe
    SoulTennyoSoulSouSoulKaibutsuSoulShigaiSoulHanyou

  20. #20

    Default

    Quote Originally Posted by Disavowed View Post
    Mith I'm not real up to snuff on pallies. I'll have to look into it. I haven't really given them a chance. It seems like there is a lot of activity and buttons to push to keep the great DPS up on a pally. I'm pretty lazy and don't like to have to hit a bunch of buttons to keep up my DPS. If I'm wrong and it doesn't require that much please let me know. I probably should just roll a pure pally & see how it plays out.
    i attest to that.... dang bugger is so lazy that on his caster he only presses 2 buttons during quests (apart from movement and targetting)...

    1. haste
    2. mass hold

    heck! he doesnt even haste at all!
    If you want to know why...

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload