I notice an increasing number of halfling Monk 2 / Cleric 14 builds out there preparing themselves for Mod 9. I understand the concept of the build and the synergies with the Wisdom based bonus to the AC.
However, wouldn't there be a viable "armored" version of this build? Roughly, I'm thinking along the lines of:
- Fighter or paladin 1-2 / Cleric 14+ (until mod 9)
- Human for extra feat or dwarf for starting CON
- Max WIS, 12 DEX and rest in CON
- Usual feats for healbot cleric (emp healing, maximize, mental tough, imp mental tough)
- A couple of AC/HP/DR focused feats (toughness, shield mastery)
- The usual cleric heal enhancements
- A couple of AC/HP/DR focused enhancements (armored agility, racial toughness, fighter toughness, saves)
In essence, it would consist in a usual healbot build, with the CHA / DV capabilities sacrificed for AC / HP / DR. From a distance it would look like a battle cleric, but actually would not be viable for melee as all melee-related enhancements/feats would be used for armor/defense. Basically, the goal is to have a toon who can sit in the middle of the battle in active blocking and survive as long as its melee fellows.
1. Do you think it's viable, or do I just risk ending with a mediocre AC / HP / DR level that's not going to change my survivability a ton?
2. If viable, it's probably been well thought through before - do you know where I can find a good template?
3. Is it just dumb to try to design a non-positional healer in the first place?
Thanks in advance for your thoughts.