Hello Peps!-
I am about to roll up a new character and hopefully end up with tweaked (and improved) version of my current 28 pt build dwarven cleric(13)/fighter(3). I would like to get some feed back from fellow players before I get started…
My thought behind this build is to be a cleric first / melee & support second. I want to have Mass Heal at end game, so only a max of 3 non-cleric levels. I also want a survivable build (aka good HP), so that is why I chose dwarf. At 16th level, I choose a second fighter level with Khopesh feat – but one could take a different feat fighter side (toughness, etc) and use long swords, D axe, etc with great axe or great sword for the 2 handed stuff…
The gear layout should be achievable with out a crazy amount of time (ok -maybe a lot of hound runs).
For a simpler (less tomes and/or a 28 pt build) – drop the UMD stuff first, then drop the Intimidate – this is what my current build is and she is a blast to run! Thanks for the feedback!
Code:Character Plan by DDO Character Planner Version 3.00 DDO Character Planner Home Page Level 16 Lawful Neutral Dwarf Female (2 Fighter \ 1 Rogue \ 13 Cleric) Hit Points: 282 Spell Points: 1022 BAB: 11\11\16\21 Fortitude: 15 Reflex: 7 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 16) Strength 13 16 Dexterity 9 12 Constitution 15 18 Intelligence 15 16 Wisdom 17 22 Charisma 6 10 Tomes Used +2 Tome of Strength used at level 1 +1 Tome of Dexterity used at level 1 +1 Tome of Constitution used at level 1 +1 Tome of Intelligence used at level 1 +1 Tome of Wisdom used at level 1 +2 Tome of Charisma used at level 1 +3 Tome of Dexterity used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 4 9 Bluff 3 4 Concentration 5 21 Diplomacy -1 0 Disable Device n/a n/a Haggle 3 4 Heal 6 8 Hide 0 1 Intimidate 3 20 Jump 6 9 Listen 4 6 Move Silently 0 1 Open Lock n/a n/a Perform n/a n/a Repair 3 3 Search 3 5 Spot 8 10 Swim 2 3 Tumble 4 5 Use Magic Device 3 19 Level 1 (Rogue) Feat: (Selected) Toughness Level 2 (Cleric) Level 3 (Cleric) Feat: (Selected) Extend Spell Level 4 (Cleric) Level 5 (Cleric) Level 6 (Cleric) Feat: (Selected) Mental Toughness Level 7 (Cleric) Level 8 (Cleric) Level 9 (Cleric) Feat: (Selected) Improved Mental Toughness Level 10 (Cleric) Level 11 (Cleric) Level 12 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Maximize Spell Level 13 (Cleric) Level 14 (Cleric) Level 15 (Cleric) Feat: (Selected) Power Attack Level 16 (Fighter) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh Enhancement: Fighter Haste Boost I Enhancement: Rogue Skill Boost I Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Faith I Enhancement: Dwarven Faith II Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Fighter Critical Accuracy I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Rogue Sneak Attack Training I Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Energy of the Zealot III Enhancement: Cleric Charisma I Enhancement: Cleric Charisma II Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Enhancement: Cleric Wand Mastery I Enhancement: Cleric Wand Mastery II Enhancement: Cleric Wand Mastery III
Helm: Minos helm <--> Concentration
Necklace: + 3 umd / 6 wis Shroud N/P/P +6 Wis / 45 Hp (Concordant Opposition??) (2nd)
Trinket: HoGF, Mbat, Bloodstone
Cloak: Resis + 4 CHR + 2
Belt: Proof against Poison with Greater False life
Ring#1:Con +6
Gloves: GOEternity
Boots: Striding 30%, Dex +6 / Solid Fog Clicky
Ring#2: Intimidate +11 / Chr +6 / swap spot
Bracers: Levik's Bracers (+6 str +20% incoming healing)
Armor: Full plate of Defender (Full Fort, +2 hit, protection +4)
Goggles: Trapblast Shroud Air/Air/Air (Wiz VI, 150 sp, +6 CHR skills, Haste) (1st)
Shield: +5 Mith / Madstone / Levik’s / Lorrik
Spell Points
1022 base
300 Shroud item
66 (10+12) * 3 wis item)
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1388 Normal
Hit Points
282 Base LV 16
19 Minos
30 GFL
45 Shroud item
48 + 6 Con Item
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424
Concentration
19 skill points
7 con (with +6 con item)
5 Shroud item (HP item)
2 HoGF
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43 (+ 13 if helm)
Intimidate
20 skill points
11 ring
6 shroud
2 HoGF
1 cloak
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40 standing
UMD
19 skill points
6 shroud item
2 HoGF
1 cloak (CHR)
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27 standing
2 cloak (switching to +6 chr)
2 Hero pot
2 rouge skill boost
3 necklace
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36 short term / self buffed
AC
10 Base
+13 Armor from +5 Mith FP (of Defender)
+9 Shield (Leviks)
+4 Protection (of Defender)
+4 Dex
+4 Insight (Shroud weapon – or 3 with Levik’s shield)
+1 Alchemical Armor Eldritch Ritual" - Grants armor a +1 alchemical bonus to AC
+1 Alchemical Shield Eldritch Ritual" - Grants your shield a +1 alchemical bonus to AC.
46 Unbuffed