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  1. #41
    Founder TFPAQ's Avatar
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    Default Can I ...

    Quote Originally Posted by Tolero View Post
    What it will attempt to do is scoot you back to the last spot you were that you were still running around freely (so to speak). If you are held by something in the game (like tripped or other such "zomg I can't move" circumstances) the effect will still be on you. You can only use /stuck once per day.
    use my /stuck right now to log in?

    ... just wondering ...


    ... sheesh, where is everyone's sense of humor?

    ... oh... nm

  2. #42
    Community Member Mockduck's Avatar
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    It would be work, but there should be an animation of your character trying to pull his foot out of a hole or something and a big "POP!" when you type the command.
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  3. #43
    Community Member Hordo's Avatar
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    Quote Originally Posted by courderoyguy View Post
    It would be work, but there should be an animation of your character trying to pull his foot out of a hole or something and a big "POP!" when you type the command.
    HEY! Maybe we should all just play with sock puppets!

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  4. #44
    Community Member Ghirmeshk's Avatar
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    Default Waiting for help

    Quote Originally Posted by jperz View Post
    This is not my usual type of post, but even my patience are being tried. No offense, but you are way too easily pleased.

    I have been stuck maybe 5 times in 3 years and 3 of those times I found my own way out using a DDoor or some other thing. I guess some will find this useful and cool, but these little teasers are getting lame.

    Please give us something to sink our teeth into. You gotta do better than this Tolero.

    Dex was here.
    I play a lot of PD. I have been stuck 4 or 5 times. A few times I waited over an hour to get out. On a non-PD toon this is less of a big deal, as at lev 16 I have ways of getting out and have no fear of death. This news excited me. Would I like more . . . sure, but that does not mean I can't like what little tidbits we do get.


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  5. #45
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    Quote Originally Posted by Tolero View Post
    What it will attempt to do is scoot you back to the last spot you were that you were still running around freely (so to speak). If you are held by something in the game (like tripped or other such "zomg I can't move" circumstances) the effect will still be on you. You can only use /stuck once per day.


    Right up until this I was loving this


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  6. #46
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    Quote Originally Posted by Aspenor View Post
    Good point....I can count the number of times I couldn't get out of a stuck spot by myself on one hand.
    I have gotten stuck much more mainly by jumping around and seeing where I can get while waiting for slowpokes.


    Beware the Sleepeater

  7. #47
    Community Member Anyria's Avatar
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    Default I like the humor

    Quote Originally Posted by Tolero View Post
    No but I can always use the /paper shredder on release notes for some extra fun
    As stated above, I too like the humor here.

    For a second I thought it was a threat, then I realized you have to have MOD 9 to make any release notes useful so shread away!

  8. #48

    Default Once per Day is fine

    Actually I think once per day is fine.

    I have been stuck maybe 4 times in 3 years - happens very very rarely.

    If you are getting stuck more than once a week - let alone a day - then you are doing something wrong compared to the rest of us.

    AND let's be honest - there will as some point most liekly be some nefarious reason to use it as Tolero put it that once per day would be fine.
    Just some dude...

  9. #49
    Community Member ariel7's Avatar
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    Quote Originally Posted by Tolero View Post
    No but I can always use the /paper shredder on release notes for some extra fun
    Can you fit the release notes in the shredder after shredding our subscription dollars on an un-loggable/playable game?
    Nightbreak - Thelanis.

  10. #50
    Community Member Talon_Moonshadow's Avatar
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    Thx for the info.
    All info is good...thank you.
    And it sounds like a good fix.

    Could you guys make something that would move dropped keys, etc to another place?
    Maybe back to the original location of the guy who dropped it?
    It's been awhile but I think keys still end up behind walls...etc.
    I gave up a life of farming to become an Adventurer.

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  11. #51
    Producer Tolero's Avatar
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    Quote Originally Posted by Talon Moonshadow View Post
    Thx for the info.
    All info is good...thank you.
    And it sounds like a good fix.

    Could you guys make something that would move dropped keys, etc to another place?
    Maybe back to the original location of the guy who dropped it?
    It's been awhile but I think keys still end up behind walls...etc.
    I know Eladrin had been working on some changes to try and keep breakable objects from going inside of walls, and whether or not that work carried over into objects from the boss monsters, like keys, I'm unsure. I'll see what I can find out.

  12. #52
    Founder Hambo's Avatar
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    Quote Originally Posted by cdbd3rd View Post
    Or a /MackerelSmack command for those special moments where one could be fun to use?

    I LIKE This one... If we can use it in the Forums...
    Carpe D.M.! (Sieze the Dungeon Master!)
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  13. #53
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Tolero View Post
    Well as I said in the vote threads, there is a ceiling on how cool my tidbits can be... I can't steal stuff out from under the press tour peeps oO
    But Jerry should scoop all other press sites!




    Once a day seems a little low but then again most people know how to get out of stuck location as well.

    Nice addition IMO and has the potential to free up some CS time for more 'important' issues.

    Will there be an 'auto-report' feature that would send a bug report on the location? Might be a valuable tool.
    Last edited by Hendrik; 04-02-2009 at 03:51 PM.

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    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
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  14. #54
    Community Member parvo's Avatar
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    Quote Originally Posted by Tolero View Post
    I know Eladrin had been working on some changes to try and keep breakable objects from going inside of walls, and whether or not that work carried over into objects from the boss monsters, like keys, I'm unsure. I'll see what I can find out.
    This is good to hear. It is kinda annoying to get a nice potion only to find it is inaccesable.
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  15. #55
    Founder xberto's Avatar
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    Default

    I remember a couple of situations in the past when the command would have been very helpful. Going into new content, it seems a useful command to me.

  16. #56
    2015 DDO Players Council Ironforge_Clan's Avatar
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    One way to deal with the possible exploit issue and to make the /stuck command work better is to have it port you back to the beginning of a dungeon entrance similar to DD. When in an explorer area this could be a pain especially in the Sub so then it should port you back to the last portal entry point. When running around town it could be the closest tavern.

    This would get the command to work as closely to the LoTR command from which this is stemming without, I would think, too much fuss. As for the number of times per day while 1x day is low much more than that and it will be abused to no end.

    Also if you could get the command to automatically bug report that would be great for two reasons. First it would save us the players from having to deal with it and secondly the devs can see if it is being abused and by whom.
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  17. #57
    Community Member flaviolimafaria's Avatar
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    how about a /lag ?

  18. #58
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Tolero View Post
    Have you ever gotten stuck in a corner? Caught between a rock and a hard place? Hung up in a tree? In Module 9, you can use the /stuck command to get out of sticky situations! By typing /stuck, your character will be scooted out of the stuck spot to freedom! Don’t forget to submit a bug report if you happen to find a stuck spot so no one has to be stuck by that spot again!
    ALL THE BAD THINGS I COULD SAY THEY ARE NOW IRRELIVANT

    THANK GOD FOR /STUCK !!!!!!!!!!!!!

    I love you guys.
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  19. #59
    Community Member Drfirewater79's Avatar
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    I dislike the once per day ... myself cause in the case of new missions when you might get stuck in one place mucking around as you wait for someone to come back from afk
    and then use it then next mission something happens and now your waiting for half hour for support team to help you out.

    Think its better if you do it once per mission instead that way people aren't using it as a exploit.
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

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