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  1. #1
    Producer Tolero's Avatar
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    Default New /stuck command!

    Have you ever gotten stuck in a corner? Caught between a rock and a hard place? Hung up in a tree? In Module 9, you can use the /stuck command to get out of sticky situations! By typing /stuck, your character will be scooted out of the stuck spot to freedom! Don’t forget to submit a bug report if you happen to find a stuck spot so no one has to be stuck by that spot again!

  2. #2
    Community Member OberGeek's Avatar
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    Quote Originally Posted by Tolero View Post
    Have you ever gotten stuck in a corner? Caught between a rock and a hard place? Hung up in a tree? In Module 9, you can use the /stuck command to get out of sticky situations! By typing /stuck, your character will be scooted out of the stuck spot to freedom! Don’t forget to submit a bug report if you happen to find a stuck spot so no one has to be stuck by that spot again!
    how about a /lame command for this lack of info.
    -a cube ate my signature

  3. #3
    Community Member Wrustle's Avatar
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    Quote Originally Posted by Tolero View Post
    Have you ever gotten stuck in a corner? Caught between a rock and a hard place? Hung up in a tree? In Module 9, you can use the /stuck command to get out of sticky situations! By typing /stuck, your character will be scooted out of the stuck spot to freedom! Don’t forget to submit a bug report if you happen to find a stuck spot so no one has to be stuck by that spot again!
    Ok, that's kind of cool.

  4. #4
    Producer Tolero's Avatar
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    Quote Originally Posted by OberGeek View Post
    how about a /lame command for this lack of info.
    No but I can always use the /paper shredder on release notes for some extra fun

  5. #5
    Community Member Laith's Avatar
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    i thought most games automatically submitted coordinates as a bugreport when someone used /stuck. possible in DDO?

  6. #6
    Community Member OberGeek's Avatar
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    Quote Originally Posted by Tolero View Post
    No but I can always use the /paper shredder on release notes for some extra fun
    /lame

    /lame

    /lame

    ... **** it's not working.
    -a cube ate my signature

  7. #7
    Community Member Ghirmeshk's Avatar
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    Default Wow!

    This rocks!!!!!!


    Proud Leader of Extreme Explorers Permadeath Guild on Sarlona. Check us out at http://extremeexplorers.guildportal.com

  8. #8

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    Quote Originally Posted by Ghirmeshk View Post
    This rocks!!!!!!
    This is not my usual type of post, but even my patience are being tried. No offense, but you are way too easily pleased.

    I have been stuck maybe 5 times in 3 years and 3 of those times I found my own way out using a DDoor or some other thing. I guess some will find this useful and cool, but these little teasers are getting lame.

    Please give us something to sink our teeth into. You gotta do better than this Tolero.

    Dex was here.
    Member of Legendary Knights of Mabar :: Dex | Yonathan | Rexxx | Sallyanne | Yonn | Cazz | Qyx | Vexation | Brio | Fixxx | Sinz | Sykopath

  9. #9
    Producer Tolero's Avatar
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    Quote Originally Posted by jperz View Post
    Please give us something to sink our teeth into. You gotta do better than this Tolero.
    Well as I said in the vote threads, there is a ceiling on how cool my tidbits can be... I can't steal stuff out from under the press tour peeps oO

  10. #10
    Founder KaKa's Avatar
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    How exactly do you become unstuck? Are you moved forward a few paces or are you placed in a specific spot like a DD? Can you in turn maybe /stuck yourself into a wall instead of the normal path? Is there a time limit in between uses?

    Can I /stuck out the abbots rock prison (If that still remains in mod 9 that is). Can I /stuck to cross a ledge? Can I /stuck to replicate a DD?

    I'm just saying that in most games with a /stuck command you will find that it is used most often not for its intended purpose, what had DDO done to prevent this?
    Tassandra - The Bard Seth - ♠♣The Rogue♥♦Tassander - The Cleric ♀ Calysto - The Wizard ♀
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  11. #11
    Community Member Maxwell1380's Avatar
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    Quote Originally Posted by Tolero View Post
    No but I can always use the /paper shredder on release notes for some extra fun
    I love a woman with a sense of humor

  12. #12
    Community Member herzkos's Avatar
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    Quote Originally Posted by Tolero View Post
    Well as I said in the vote threads, there is a ceiling on how cool my tidbits can be... I can't steal stuff out from under the press tour peeps oO
    sure you can, you just can't get caught
    The Office of the Exchequer. 1750 on all live servers via Pure pugging. Thank you very much to all who helped carry a gimp . (wayfinder was a soloist build)


  13. #13
    Producer Tolero's Avatar
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    Quote Originally Posted by KaKa View Post
    How exactly do you become unstuck? Are you moved forward a few paces or are you placed in a specific spot like a DD? Can you in turn maybe /stuck yourself into a wall instead of the normal path? Is there a time limit in between uses?

    Can I /stuck out the abbots rock prison (If that still remains in mod 9 that is). Can I /stuck to cross a ledge? Can I /stuck to replicate a DD?

    I'm just saying that in most games with a /stuck command you will find that it is used most often not for its intended purpose, what had DDO done to prevent this?
    What it will attempt to do is scoot you back to the last spot you were that you were still running around freely (so to speak). If you are held by something in the game (like tripped or other such "zomg I can't move" circumstances) the effect will still be on you. You can only use /stuck once per day.

  14. #14
    Community Member Darth_Sizzle's Avatar
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    Given this:

    Quote Originally Posted by Tolero View Post
    What it will attempt to do is scoot you back to the last spot you were that you were still running around freely (so to speak). If you are held by something in the game (like tripped or other such "zomg I can't move" circumstances) the effect will still be on you.
    Why this?

    Quote Originally Posted by Tolero View Post
    You can only use /stuck once per day.

  15. #15
    Community Member Melkor_The_Mighty's Avatar
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    Default Once per day?

    Quote Originally Posted by Tolero View Post
    What it will attempt to do is scoot you back to the last spot you were that you were still running around freely (so to speak). If you are held by something in the game (like tripped or other such "zomg I can't move" circumstances) the effect will still be on you. You can only use /stuck once per day.
    Merlask, I mean Tolero, once per day? I know this stuck thing is coming from Middle earth but there we can use this command 1 per HOUR. Do you love Middle earth 24 times more than Eberron? If we were Dragonlance or Greyhawk or Forgotten realms would we have gotten the 1x per hour? Just joking but odd it's only once per diem considering I have seen someone stuck and wait 3 hours after filing a ticket and still be stuck.

  16. #16
    Producer Tolero's Avatar
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    Quote Originally Posted by Melkor The Mighty View Post
    Merlask, I mean Tolero, once per day? I know this stuck thing is coming from Middle earth but there we can use this command 1 per HOUR. Do you love Middle earth 24 times more than Eberron? If we were Dragonlance or Greyhawk or Forgotten realms would we have gotten the 1x per hour? Just joking but odd it's only once per diem considering I have seen someone stuck and wait 3 hours after filing a ticket and still be stuck.
    I'll double check with them on this, but the last info I had was 1 per day... mostly as a safety net against nefarious purposes. But I will double check it to be sure it's not sooner than that.

  17. #17
    Producer Tolero's Avatar
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    Incidentally, I have a list of places that received stuck spot fixes (in some case multiple stuck spot fixes in the same region):
    • House Kundarak ward
    • The Subterrane
    • Gianthold Ruins
    • Menechtarun Desert
    • Tangleroot Gorge
    • Ataraxia's Haven
    • Searing Heights
    • Aussircaex's Valley
    • Mount Reysalon
    • Three Barrel Cove
    • Fleshmaker's Laboratory
    • Vault of Night: Tharashk Arena
    • Ghost of a Chance
    • Misery's Peak
    • Caverns of Korrmar
    • Vulkoor Spiral
    • Waterworks: Clan Gnastooth Prison
    • Prey on the Hunter
    • Redemption
    • The Ruins of Thernal: Southern Ruins
    • Gwyland's Stand

  18. #18

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    Quote Originally Posted by Tolero View Post
    I'll double check with them on this, but the last info I had was 1 per day... mostly as a safety net against nefarious purposes.
    I can understand that but once per day seems pretty low. Could you consider raising this a little?

    Two to four times per day would probably be a decent compromise.
    DDOwiki.com, #1 source for DDO information.

  19. #19

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    Quote Originally Posted by OberGeek View Post
    /lame

    /lame

    /lame

    ... **** it's not working.
    Oh, if only you knew how well it really is working.
    My Videos Shadow Mage (ok, it's a build now)
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  20. #20

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    Quote Originally Posted by OberGeek View Post
    how about a /lame command for this lack of info.
    How can you say this is lame? While it's not the "Oh my God, can't believe you did this!" kind of information it's a pretty nice command.
    DDOwiki.com, #1 source for DDO information.

  21. 04-01-2009, 07:33 PM

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    rawr

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