So in all the bickering everyone failed to notice Tolero's new sig
Fallen former minion of the Gelatinous Cube
Proud Member of Ascent
Arko Highstar
Arckos Highstar
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
DDO has PvP? That's too bad, but does explain a lot. Whatever makes DDO profitable is fine with me though. I can put aside my personal desire for more content rather than PvP that I will never use as long as it helps keep DDO viable.
[RENEGADE (Monk) - LEGION - FOUNDER AUG 2005]Blutus, Bodak, Diablo, Guilloteen, Jellybean, MantikorMarauder, Renaissance, Rigormortiss, Ungajinga, Valkyrie1st ww Tower/Vision/Abbot/Shroud, Epic VoN/Chrono, Reaver Xoriat * 1st capped Permatoon
1) Hoping the option is defaulted to 'OFF' - have enough stuff to arrange/toggle/adjust with each new char.
2) PvP tends to lead to smack talk, and for a lot of folks just being around it is not pleasant. If General is going to reach more screens, that's going to be compounded.
But that said, my boy likes to PvP with his friends. He'll like/use this feature.
So basically the opinions of my 2 accounts cancel each other out.
People seem to forget there are alot of reasons why Turbine would keep things quiet. They do care for this community more than most people are willing to admit. There are times when business is business.
I am hopeful for the new module not for my sake but the community as a whole. Everyone that posts here, no matter how they might disagree, are here because they love the game. Otherwise, they just would not bother.
Am I enthralled with this new info, no, I won't lie. But, every new module they have released has been fun. Even if not succesful for the masses, it was still a blast at the time, at least for me it was.
/shrug
I might use it from time to time... I wish we could use landscape outdoor explorer areas for pvp tho... that might make things more amusing.
Imagine a 12 vs 12 guild brawl in the cerulean hills
Ghinsuu, Spikey, Preying, , Pyroclastic
Khyber, Jesters Court
***Your Vip Account Has Been Cancelled***
Sure, PvP isn't for a majority of the average DDO folks, but it's got a following. I don't PvP, largely because my experiences have been lots of short, quick deaths at the hands of the uber-equipped (or much higher levelled). I think killing some time with guildies in PvP or friends will be cool though, especially with the nice interface this seems to be getting. I don't know, it may actually motivate me to PvP!
I think DDO should offer all sorts of things, including stuff I'm not into.
Personally, one of the best benefits of PvP has been it's impact on testing things out, making videos and other stuff. So there are ancillary benefits to this change as well. Having a private arena-like instance to "film" stuff will be cool as well. Or hold contests/giveaways/rp nights/etc.
What is the current limit for PvP? Is is six, 12, unlimited?